2001 |
5 | EE | Michael Meißner,
Dirk Bartz,
Gordon Müller,
Tobias Hüttner,
Jens Einighammer:
Generation of Decomposition Hierarchies for Efficient Occlusion Culling of Large Polygonal Models.
VMV 2001: 225-232 |
1999 |
4 | EE | Tobias Hüttner,
Wolfgang Straßer:
FlyAway: a 3D terrain visualization system using multiresolution principles.
Computers & Graphics 23(4): 479-485 (1999) |
3 | EE | Dirk Bartz,
Michael Meißner,
Tobias Hüttner:
OpenGL-assisted occlusion culling for large polygonal models.
Computers & Graphics 23(5): 667-679 (1999) |
1998 |
2 | | Reinhard Klein,
Daniel Cohen-Or,
Tobias Hüttner:
Incremental view-dependent multiresolution triangulation of terrain.
Journal of Visualization and Computer Animation 9(3): 129-143 (1998) |
1997 |
1 | EE | Reinhard Klein,
Daniel Cohen-Or,
Tobias Hüttner:
Incremental view-dependent multiresolution triangulation of terrain.
Pacific Conference on Computer Graphics and Applications 1997: 127- |