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Graphics Interface 2001,
Ottawa,
Ontario,
Canada,
7-9 June 2001
- Zachi Karni, Craig Gotsman:
3D Mesh Compression Using Fixed Spectral Bases.
1-8
Electronic Edition (link) BibTeX
- Ryutarou Ohbuchi, Shigeo Takahashi, Takahiko Miyazawa, Akio Mukaiyama:
Watermarking 3D Polygonal Meshes in the Mesh Spectral Domain.
9-18
Electronic Edition (link) BibTeX
- Igor Guskov, Zoë J. Wood:
Topological Noise Removal.
19-26
Electronic Edition (link) BibTeX
- Taku Komura, Yoshihisa Shinagawa:
Motion Conversion based on the Musculoskeletal System.
27-36
Electronic Edition (link) BibTeX
- Kolja Kähler, Jörg Haber, Hans-Peter Seidel:
Geometry-based Muscle Modeling for Facial Animation.
37-46
Electronic Edition (link) BibTeX
- Sumantro Ray, Hong Qin:
Novel Solver for Dynamic Surfaces.
47-54
Electronic Edition (link) BibTeX
- Jocelyn Houle, Pierre Poulin:
Simplification and Real-time Smooth Transitions of Articulated Meshes.
55-60
Electronic Edition (link) BibTeX
- Jan Kautz, Hans-Peter Seidel:
Hardware Accelerated Displacement Mapping for Image Based Rendering.
61-70
Electronic Edition (link) BibTeX
- Minglun Gong, Yee-Hong Yang:
The Rayset and Its Applications.
71-80
Electronic Edition (link) BibTeX
- Alexander Bogomjakov, Craig Gotsman:
Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes.
81-90
Electronic Edition (link) BibTeX
- A. James Stewart:
Tunneling for Triangle Strips in Continuous Level--of--Detail Meshes.
91-100
Electronic Edition (link) BibTeX
- Junho Kim, Seungyong Lee:
Truly Selective Refinement of Progressive Meshes.
101-110
Electronic Edition (link) BibTeX
- Oliver Kuederle, Kori Inkpen, M. Stella Atkins, M. Sheelagh T. Carpendale:
Interacting with Image Sequences: Detail-in-Context and Thumbnails.
111-118
Electronic Edition (link) BibTeX
- Miika Silfverberg, I. Scott MacKenzie, Tatu Kauppinen:
An Isometric Joystick as a Pointing Device for Handheld Information Terminals.
119-126
Electronic Edition (link) BibTeX
- Richard Zanibbi, Kevin Novins, James Arvo, Katherine Zanibbi:
Aiding Manipulation of Handwritten Mathematical Expressions through Style-Preserving Morphs.
127-134
Electronic Edition (link) BibTeX
- Graham Smith, Wolfgang Stürzlinger, Tim Salzman:
3D Scene Manipulation with 2D Devices and Constraints.
135-142
Electronic Edition (link) BibTeX
- Peter-Pike J. Sloan, William Martin, Amy Gooch, Bruce Gooch:
The Lit Sphere: A Model for Capturing NPR Shading from Art.
143-150
Electronic Edition (link) BibTeX
- Derek Cornish, Andrea Rowan, David P. Luebke:
View-Dependent Particles for Interactive Non-Photorealistic Rendering.
151-158
Electronic Edition (link) BibTeX
- Philippe Beaudoin, Sébastien Paquet, Pierre Poulin:
Realistic and Controllable Fire Simulation.
159-166
Electronic Edition (link) BibTeX
- Stéphane Mérillou, Jean-Michel Dischler, Djamchid Ghazanfarpour:
Corrosion: Simulating and Rendering.
167-174
Electronic Edition (link) BibTeX
- Eric Paquette, Pierre Poulin, George Drettakis:
Surface Aging by Impacts.
175-182
Electronic Edition (link) BibTeX
- Bernhard Preim, Wolf Spindler, Karl J. Oldhafer, Heinz-Otto Peitgen:
3D-Interaction Techniques for Planning of Oncologic Soft Tissue Operations.
183-190
Electronic Edition (link) BibTeX
- Jeff Orchard, Torsten Möller:
Accelerated Splatting using a 3D Adjacency Data Structure.
191-200
Electronic Edition (link) BibTeX
- Christopher G. Healey, Robert St. Amant, Jiae Chang:
Assisted Visualization of E-Commerce Auction Agents.
201-208
Electronic Edition (link) BibTeX
- Balázs Csébfalvi, Eduard Gröller:
Interactive Volume Rendering based on a "Bubble Model".
209-216
Electronic Edition (link) BibTeX
- Yadong Wu, Yushu Liu, Shouyi Zhan, Chunxiao Gao:
Efficient View-dependent Rendering of Terrains.
217-222
Electronic Edition (link) BibTeX
- Zachary Wartell, Larry F. Hodges, William Ribarsky:
Characterizing Image Fusion Techniques in Stereoscopic HTDs.
223-232
Electronic Edition (link) BibTeX
Copyright © Sat May 16 23:14:00 2009
by Michael Ley (ley@uni-trier.de)