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Daniel G. Aliaga

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2009
32EEDaniel G. Aliaga, Mikhail J. Atallah: Genuinity Signatures: Designing Signatures for Verifying 3D Object Genuinity. Comput. Graph. Forum 28(2): 437-446 (2009)
2008
31EEDaniel G. Aliaga, Yi Xu: Photogeometric structured light: A self-calibrating and multi-viewpoint framework for accurate 3D modeling. CVPR 2008
30EEDaniel G. Aliaga: Digital inspection: an interactive stage for viewing surface details. SI3D 2008: 53-60
29EEDaniel G. Aliaga, Alvin J. Law, Yu Hong Yeung: A virtual restoration stage for real-world objects. ACM Trans. Graph. 27(5): 149 (2008)
28EEDaniel G. Aliaga, Carlos A. Vanegas, Bedrich Benes: Interactive example-based urban layout synthesis. ACM Trans. Graph. 27(5): 160 (2008)
27EEDaniel G. Aliaga, Bedrich Benes, Carlos A. Vanegas, Nathan Andrysco: Interactive Reconfiguration of Urban Layouts. IEEE Computer Graphics and Applications 28(3): 38-47 (2008)
2007
26EEYi Xu, Daniel G. Aliaga: Robust pixel classification for 3D modeling with structured light. Graphics Interface 2007: 233-240
25EEDaniel G. Aliaga, Ji Zhang, Mireille Boutin: Simplifying the Reconstruction of 3D Models using Parameter Elimination. ICCV 2007: 1-8
24EEYi Xu, Daniel G. Aliaga: Efficient multi-viewpoint acquisition of 3D objects undergoing repetitive motions. SI3D 2007: 113-120
23EEDaniel G. Aliaga, Yi Xu, Voicu Popescu: Occlusion-Resistant Camera Design for Acquiring Active Environments. IEEE Computer Graphics and Applications 27(5): 68-78 (2007)
22EEDaniel G. Aliaga, Paul A. Rosen, Daniel R. Bekins: Style Grammars for Interactive Visualization of Architecture. IEEE Trans. Vis. Comput. Graph. 13(4): 786-797 (2007)
2006
21EEJeffrey Zhang, Daniel G. Aliaga, Mireille Boutin, Robert Insley: Angle Independent Bundle Adjustment Refinement. 3DPVT 2006: 1108-1116
20 Daniel G. Aliaga, Yi Xu, Voicu Popescu: Lag camera: A moving multi-camera array for scene acquisition. GRAPP 2006: 98-107
19EEJi Zhang, Mireille Boutin, Daniel G. Aliaga: Robust Bundle Adjustment for Structure from Motion. ICIP 2006: 2185-2188
18EEVoicu Popescu, Daniel G. Aliaga: The depth discontinuity occlusion camera. SI3D 2006: 139-143
2005
17EEDaniel G. Aliaga, Ingrid Carlbom: A spatial image hierarchy for compression in image-based-rendering. ICIP (1) 2005: 609-612
16EEDaniel R. Bekins, Daniel G. Aliaga: Build-by-Number: Rearranging the Real World to Visualize Novel Architectural Spaces. IEEE Visualization 2005: 19
2003
15EEDaniel G. Aliaga, Dimah Yanovsky, Thomas A. Funkhouser, Ingrid Carlbom: Interactive image-based rendering using feature globalization. SI3D 2003: 163-170
14EEDaniel G. Aliaga, Thomas A. Funkhouser, Dimah Yanovsky, Ingrid Carlbom: Sea of Images: A Dense Sampling Approach for Rendering Large Indoor Environments. IEEE Computer Graphics and Applications 23(6): 22-30 (2003)
2002
13EEDaniel G. Aliaga, Thomas A. Funkhouser, Dimah Yanovsky, Ingrid Carlbom: Sea of Images. IEEE Visualization 2002
2001
12 Daniel G. Aliaga: Accurate Catadioptric Calibration for Real-time Pose Estimation of Room-size Environments. ICCV 2001: 127-134
11EEJonathan D. Cohen, Daniel G. Aliaga, Weiqiand Zhang: Hybrid Simplification: Combining Multi-Resolution Polygon and Point Rendering. IEEE Visualization 2001
10EEDaniel G. Aliaga, Ingrid Carlbom: Plenoptic stitching: a scalable method for reconstructing 3D interactive walk throughs. SIGGRAPH 2001: 443-450
1999
9EEDaniel G. Aliaga, Jonathan D. Cohen, Andrew Wilson, Eric Baker, Hansong Zhang, Carl Erikson, Kenneth E. Hoff III, Thomas C. Hudson, Wolfgang Stürzlinger, Rui Bastos, Mary C. Whitton, Frederick P. Brooks Jr., Dinesh Manocha: MMR: an interactive massive model rendering system using geometric and image-based acceleration. SI3D 1999: 199-206
8EEDaniel G. Aliaga, Anselmo Lastra: Automatic Image Placement to Provide a Guaranteed Frame Rate. SIGGRAPH 1999: 307-316
1998
7EEVoicu Popescu, Anselmo Lastra, Daniel G. Aliaga, Manuel Menezes de Oliveira Neto: Efficient warping for architectural walkthroughs using layered depth images. IEEE Visualization 1998: 211-215
6EEDaniel G. Aliaga, Anselmo Lastra: Smooth transitions in texture-based simplification. Computers & Graphics 22(1): 71-81 (1998)
1997
5EEDaniel G. Aliaga, Anselmo Lastra: Architectural walkthroughs using portal textures. IEEE Visualization 1997: 355-362
4 Daniel G. Aliaga: Virtual Objects in the Real World. Commun. ACM 40(3): 49-54 (1997)
1996
3 Daniel G. Aliaga: Visualization of Complex Models Using Dynamic Texture-based Simplification. IEEE Visualization 1996: 101-106
1993
2 Daniel G. Aliaga, Matthias Schneider-Hufschmidt: Prototyping of Graphing Tools by Direct GUI Composition. Requirements Engineering 1993: 317-334
1991
1EERobert C. Zeleznik, D. Brookshire Conner, Matthias M. Wloka, Daniel G. Aliaga, Nathan T. Huang, Philip M. Hubbard, Brian Knep, Henry Kaufman, John F. Hughes, Andries van Dam: An object-oriented framework for the integration of interactive animation techniques. SIGGRAPH 1991: 105-112

Coauthor Index

1Nathan Andrysco [27]
2Mikhail J. Atallah [32]
3Eric Baker [9]
4Rui Bastos [9]
5Daniel R. Bekins [16] [22]
6Bedrich Benes [27] [28]
7Mireille Boutin [19] [21] [25]
8Frederick P. Brooks Jr. [9]
9Ingrid Carlbom [10] [13] [14] [15] [17]
10Jonathan D. Cohen [9] [11]
11D. Brookshire Conner [1]
12Andries van Dam [1]
13Carl Erikson [9]
14Thomas A. Funkhouser [13] [14] [15]
15Kenneth E. Hoff III [9]
16Nathan T. Huang [1]
17Philip M. Hubbard [1]
18Thomas C. Hudson [9]
19John F. Hughes [1]
20Robert Insley [21]
21Henry Kaufman [1]
22Brian Knep [1]
23Anselmo Lastra [5] [6] [7] [8]
24Alvin J. Law [29]
25Dinesh Manocha [9]
26Manuel Menezes de Oliveira Neto (Manuel M. Oliveira) [7]
27Voicu Popescu [7] [18] [20] [23]
28Paul A. Rosen [22]
29Matthias Schneider-Hufschmidt [2]
30Wolfgang Stürzlinger [9]
31Carlos A. Vanegas [27] [28]
32Mary C. Whitton [9]
33Andrew Wilson [9]
34Matthias M. Wloka [1]
35Yi Xu [20] [23] [24] [26] [31]
36Dimah Yanovsky [13] [14] [15]
37Yu Hong Yeung [29]
38Robert C. Zeleznik [1]
39Hansong Zhang [9]
40Jeffrey Zhang [21]
41Ji Zhang [19] [25]
42Weiqiand Zhang [11]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)