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Minglun Gong

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2009
34EEMinglun Gong: Real-time joint disparity and disparity flow estimation on programmable graphics hardware. Computer Vision and Image Understanding 113(1): 90-100 (2009)
2008
33EELiang Wang, Hailin Jin, Ruigang Yang, Minglun Gong: Stereoscopic inpainting: Joint color and depth completion from stereo images. CVPR 2008
32EENicolas Robidoux, Adam Turcotte, Minglun Gong, Annie Tousignant: Fast Exact Area Image Upsampling with Natural Biquadratic Histosplines. ICIAR 2008: 85-96
31EEMiao Liao, Liang Wang, Ruigang Yang, Minglun Gong: Real-time Light Fall-off Stereo. ICIP 2008: 1380-1383
30EEYilei Zhang, Minglun Gong, Yee-Hong Yang: Local stereo matching with 3D adaptive cost aggregation for slanted surface modeling and sub-pixel accuracy. ICPR 2008: 1-4
29EEMinglun Gong, Li Cheng: Real-time foreground segmentation on GPUs using local online learning and global graph cut optimization. ICPR 2008: 1-4
28EEGrant Strong, Minglun Gong: Browsing a Large Collection of Community Photos Based on Similarity on GPU. ISVC (2) 2008: 390-399
2007
27EEMinglun Gong: Images Restoration Using an Iterative Dynamic Programming Approach. CRV 2007: 395-402
26EEMiao Liao, Liang Wang, Ruigang Yang, Minglun Gong: Light Fall-off Stereo. CVPR 2007
25EEMinglun Gong, Jason M. Selzer, Cheng Lei, Yee-Hong Yang: Real-time backward disparity-based rendering for dynamic scenes using programmable graphics hardware. Graphics Interface 2007: 241-248
24EEMinglun Gong, Yee-Hong Yang: Real-Time Stereo Matching Using Orthogonal Reliability-Based Dynamic Programming. IEEE Transactions on Image Processing 16(3): 879-884 (2007)
23EEMinglun Gong, Ruigang Yang, Liang Wang, Mingwei Gong: A Performance Study on Different Cost Aggregation Approaches Used in Real-Time Stereo Matching. International Journal of Computer Vision 75(2): 283-296 (2007)
2006
22EELiang Wang, Mingwei Gong, Minglun Gong, Ruigang Yang: How Far Can We Go with Local Optimization in Real-Time Stereo Matching. 3DPVT 2006: 129-136
21EELiang Wang, Miao Liao, Minglun Gong, Ruigang Yang, David Nistér: High-Quality Real-Time Stereo Using Adaptive Cost Aggregation and Dynamic Programming. 3DPVT 2006: 798-805
20EEMinglun Gong: A GPU-based Algorithm for Estimating 3D Geometry and Motion in Near Real-time. CRV 2006: 10
19EEAaron Langille, Minglun Gong: An Efficient Match-based Duplication Detection Algorithm. CRV 2006: 64
18EEMinglun Gong: Enforcing Temporal Consistency in Real-Time Stereo Estimation. ECCV (3) 2006: 564-577
17EEMinglun Gong, Yee-Hong Yang: Disparity Flow Estimation using Orthogonal Reliability-based Dynamic Programming. ICPR (2) 2006: 70-73
16EEMinglun Gong, Yee-Hong Yang: Rayset: a Taxonomy for Image-based Rendering. Int. J. Image Graphics 6(3): 313-340 (2006)
15EEMinglun Gong, Yee-Hong Yang: Estimate Large Motions Using the Reliability-Based Motion Estimation Algorithm. International Journal of Computer Vision 68(3): 319-330 (2006)
2005
14EEMinglun Gong, Ruigang Yang: Image-Gradient-Guided Real-Time Stereo on Graphics Hardware. 3DIM 2005: 548-555
13EEMinglun Gong, Yee-Hong Yang: Near Real-Time Reliable Stereo Matching Using Programmable Graphics Hardware. CVPR (1) 2005: 924-931
12EEMinglun Gong, Aaron Langille, Mingwei Gong: Real-Time Image Processing Using Graphics Hardware: A Performance Study. ICIAR 2005: 1217-1225
11EEMinglun Gong, Yee-Hong Yang: Camera field rendering for static and dynamic scenes. Graphical Models 67(2): (2005)
10EEMinglun Gong, Yee-Hong Yang: Fast Unambiguous Stereo Matching Using Reliability-Based Dynamic Programming. IEEE Trans. Pattern Anal. Mach. Intell. 27(6): 998-1003 (2005)
2004
9EEMinglun Gong, Yee-Hong Yang: Estimate large motions using reliability-based dynamic programming. ICIP 2004: 2559-2562
8EEMinglun Gong: Motion Estimation using Dynamic Programming with Selective Path Search. ICPR (4) 2004: 203-206
7EEMinglun Gong, Yee-Hong Yang: Quadtree-based genetic algorithm and its applications to computer vision. Pattern Recognition 37(8): 1723-1733 (2004)
2003
6EEMinglun Gong, Yee-Hong Yang: Fast Stereo Matching Using Reliability-Based Dynamic Programming and Consistency Constraints. ICCV 2003: 610-617
2002
5EEMinglun Gong, Yee-Hong Yang: Multi-Resolution Genetic Algorithm and Its Application in Motion Estimation. ICPR (1) 2002: 644-647
4 Minglun Gong, Yee-Hong Yang: Genetic-Based Stereo Algorithm and Disparity Map Evaluation. International Journal of Computer Vision 47(1-3): 63-77 (2002)
2001
3EEMinglun Gong, Yee-Hong Yang: The Rayset and Its Applications. Graphics Interface 2001: 71-80
2EEMinglun Gong, Yee-Hong Yang: Layer-Based Morphing. Graphical Models 63(1): 45-59 (2001)
1997
1EEKaihuai Qin, Minglun Gong, Guan Youjiang, Wenping Wang: A new method for speeding up ray tracing NURBS surfaces. Computers & Graphics 21(5): 577-586 (1997)

Coauthor Index

1Li Cheng [29]
2Mingwei Gong [12] [22] [23]
3Hailin Jin [33]
4Aaron Langille [12] [19]
5Cheng Lei [25]
6Miao Liao [21] [26] [31]
7David Nistér [21]
8Kaihuai Qin [1]
9Nicolas Robidoux [32]
10Jason M. Selzer [25]
11Grant Strong [28]
12Annie Tousignant [32]
13Adam Turcotte [32]
14Liang Wang [21] [22] [23] [26] [31] [33]
15Wenping Wang [1]
16Ruigang Yang [14] [21] [22] [23] [26] [31] [33]
17Yee-Hong Yang [2] [3] [4] [5] [6] [7] [9] [10] [11] [13] [15] [16] [17] [24] [25] [30]
18Guan Youjiang [1]
19Yilei Zhang [30]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)