2008 |
60 | EE | Daniel Neilson,
Yee-Hong Yang:
Evaluation of constructable match cost measures for stereo correspondence using cluster ranking.
CVPR 2008 |
59 | EE | Yilei Zhang,
Minglun Gong,
Yee-Hong Yang:
Local stereo matching with 3D adaptive cost aggregation for slanted surface modeling and sub-pixel accuracy.
ICPR 2008: 1-4 |
2007 |
58 | EE | Nathan Funk,
Yee-Hong Yang:
Using a Raster Display for Photometric Stereo.
CRV 2007: 201-207 |
57 | EE | Minglun Gong,
Jason M. Selzer,
Cheng Lei,
Yee-Hong Yang:
Real-time backward disparity-based rendering for dynamic scenes using programmable graphics hardware.
Graphics Interface 2007: 241-248 |
56 | EE | Xuejie Qin,
Yee-Hong Yang:
Aura 3D Textures.
IEEE Trans. Vis. Comput. Graph. 13(2): 379-389 (2007) |
55 | EE | Minglun Gong,
Yee-Hong Yang:
Real-Time Stereo Matching Using Orthogonal Reliability-Based Dynamic Programming.
IEEE Transactions on Image Processing 16(3): 879-884 (2007) |
2006 |
54 | EE | Cheng Lei,
Jason M. Selzer,
Yee-Hong Yang:
Region-Tree Based Stereo Using Dynamic Programming Optimization.
CVPR (2) 2006: 2378-2385 |
53 | EE | Hai Mao,
Yee-Hong Yang:
Particle-based immiscible fluid-fluid collision.
Graphics Interface 2006: 49-55 |
52 | EE | Minglun Gong,
Yee-Hong Yang:
Disparity Flow Estimation using Orthogonal Reliability-based Dynamic Programming.
ICPR (2) 2006: 70-73 |
51 | EE | Cheng Lei,
Yee-Hong Yang:
Tri-focal tensor-based multiple video synchronization with subframe optimization.
IEEE Transactions on Image Processing 15(9): 2473-2480 (2006) |
50 | EE | Minglun Gong,
Yee-Hong Yang:
Rayset: a Taxonomy for Image-based Rendering.
Int. J. Image Graphics 6(3): 313-340 (2006) |
49 | EE | Minglun Gong,
Yee-Hong Yang:
Estimate Large Motions Using the Reliability-Based Motion Estimation Algorithm.
International Journal of Computer Vision 68(3): 319-330 (2006) |
2005 |
48 | EE | Minglun Gong,
Yee-Hong Yang:
Near Real-Time Reliable Stereo Matching Using Programmable Graphics Hardware.
CVPR (1) 2005: 924-931 |
47 | EE | Xuejie Qin,
Yee-Hong Yang:
Basic Gray Level Aura Matrices: Theory and its Application to Texture Synthesis.
ICCV 2005: 128-135 |
46 | EE | Minglun Gong,
Yee-Hong Yang:
Camera field rendering for static and dynamic scenes.
Graphical Models 67(2): (2005) |
45 | EE | Minglun Gong,
Yee-Hong Yang:
Fast Unambiguous Stereo Matching Using Reliability-Based Dynamic Programming.
IEEE Trans. Pattern Anal. Mach. Intell. 27(6): 998-1003 (2005) |
2004 |
44 | EE | Xuejie Qin,
Yee-Hong Yang:
Similarity Measure and Learning with Gray Level Aura Matrices (GLAM) for Texture Image Retrieval.
CVPR (1) 2004: 326-333 |
43 | | Yi Xu,
Yee-Hong Yang:
Object Representation using 1D Displacement Mapping.
Graphics Interface 2004: 33-40 |
42 | EE | Minglun Gong,
Yee-Hong Yang:
Estimate large motions using reliability-based dynamic programming.
ICIP 2004: 2559-2562 |
41 | EE | Jiayuan Zhu,
Yee-Hong Yang:
Frequency-Based Environment Matting.
Pacific Conference on Computer Graphics and Applications 2004: 402-410 |
40 | EE | Minglun Gong,
Yee-Hong Yang:
Quadtree-based genetic algorithm and its applications to computer vision.
Pattern Recognition 37(8): 1723-1733 (2004) |
2003 |
39 | EE | Minglun Gong,
Yee-Hong Yang:
Fast Stereo Matching Using Reliability-Based Dynamic Programming and Consistency Constraints.
ICCV 2003: 610-617 |
38 | EE | Daniel Neilson,
Yee-Hong Yang:
Variance Invariant Adaptive Temporal Supersampling for Motion Blurring.
Pacific Conference on Computer Graphics and Applications 2003: 67-72 |
2002 |
37 | EE | Minglun Gong,
Yee-Hong Yang:
Multi-Resolution Genetic Algorithm and Its Application in Motion Estimation.
ICPR (1) 2002: 644-647 |
36 | EE | Xuejie Qin,
Yee-Hong Yang:
Estimating Parameters for Procedural Texturing by Genetic Algorithms.
Graphical Models 64(1): 19-39 (2002) |
35 | | Minglun Gong,
Yee-Hong Yang:
Genetic-Based Stereo Algorithm and Disparity Map Evaluation.
International Journal of Computer Vision 47(1-3): 63-77 (2002) |
34 | EE | Olugbenga Ayinde,
Yee-Hong Yang:
Region-based face detection.
Pattern Recognition 35(10): 2095-2107 (2002) |
33 | EE | Olugbenga Ayinde,
Yee-Hong Yang:
Face recognition approach based on rank correlation of Gabor-filtered images.
Pattern Recognition 35(6): 1275-1289 (2002) |
2001 |
32 | EE | Minglun Gong,
Yee-Hong Yang:
The Rayset and Its Applications.
Graphics Interface 2001: 71-80 |
31 | EE | Byron Bashforth,
Yee-Hong Yang:
Physics-Based Explosion Modeling.
Graphical Models 63(1): 21-44 (2001) |
30 | EE | Minglun Gong,
Yee-Hong Yang:
Layer-Based Morphing.
Graphical Models 63(1): 45-59 (2001) |
29 | EE | Yufei Zhang,
Yee-Hong Yang:
Multiple Illuminant Direction Detection with Application to Image Synthesis.
IEEE Trans. Pattern Anal. Mach. Intell. 23(8): 915-920 (2001) |
2000 |
28 | EE | Yufei Zhang,
Yee-Hong Yang:
Illuminant Direction Determination for Multiple Light Sources.
CVPR 2000: 1269- |
1999 |
27 | | Kung-Hao Liang,
Tardi Tjahjadi,
Yee-Hong Yang:
Bounded diffusion for multiscale edge detection using regularized cubic B-spline fitting.
IEEE Transactions on Systems, Man, and Cybernetics, Part B 29(2): 291-297 (1999) |
26 | | Bernie M. A. Genswein,
Yee-Hong Yang:
A Fast Rule-Based Parameter Free Discrete Hough Transform.
IJPRAI 13(5): 615-641 (1999) |
25 | EE | Li Zhao,
Yee-Hong Yang:
Theoretical analysis of illumination in PCA-based vision systems.
Pattern Recognition 32(4): 547-564 (1999) |
24 | EE | Li Zhao,
Yee-Hong Yang:
An efficient algorithm to compute eigenimages in PCA-based vision systems.
Pattern Recognition 32(5): 851-864 (1999) |
23 | EE | Li Zhao,
Yee-Hong Yang:
Mosaic image method: a local and global method.
Pattern Recognition 32(8): 1421-1433 (1999) |
1998 |
22 | | Jie Shen,
Yee-Hong Yang:
Deformable Object Modeling Using the Time-Dependent Finite Element Method.
Graphical Models and Image Processing 60(6): 461-487 (1998) |
21 | EE | Russell E. Muzzolini,
Yee-Hong Yang,
Roger Pierson:
Classifier design with incomplete knowledge.
Pattern Recognition 31(4): 345-369 (1998) |
1997 |
20 | EE | David Mould,
Yee-Hong Yang:
Modeling water for computer graphics.
Computers & Graphics 21(6): 801-814 (1997) |
19 | | N. Weng,
Yee-Hong Yang,
Roger Pierson:
Three-Dimensional Surface Reconstruction Using Optical Flow for Medical Imaging.
IEEE Trans. Med. Imaging 16(5): 630-641 (1997) |
18 | | Sanjay Bakshi,
Yee-Hong Yang:
Towards Developing A Pratical System to Recover Light, Reflectance and Shape.
IJPRAI 11(6): 991-1022 (1997) |
17 | EE | Kung-Hao Liang,
Tardi Tjahjadi,
Yee-Hong Yang:
Roof edge detection using regularized cubic b-spline fitting.
Pattern Recognition 30(5): 719-728 (1997) |
1995 |
16 | EE | Tardi Tjahjadi,
D. Litwin,
Yee-Hong Yang:
A modified dichromatic reflection model for an analysis of interreflection.
ICIP 1995: 2272-2275 |
15 | EE | Maylor K. H. Leung,
Yee-Hong Yang:
First Sight: A Human Body Outline Labeling System.
IEEE Trans. Pattern Anal. Mach. Intell. 17(4): 359-377 (1995) |
1994 |
14 | | Gamal H. Abdel-Hamid,
Yee-Hong Yang:
Multiresolution Skeletonization: An Electrostatic Field-Based Approach.
ICIP (1) 1994: 949-953 |
13 | | Sanjay Bakshi,
Yee-Hong Yang:
Shape from Shading for Non-Lambertian Surfaces.
ICIP (2) 1994: 130-134 |
12 | | Russell E. Muzzolini,
Yee-Hong Yang,
Roger Pierson:
Three Dimensional Segmentation of Volume Data.
ICIP (3) 1994: 488-492 |
11 | EE | Jianqing Liu,
Yee-Hong Yang:
Multiresolution Color Image Segmentation.
IEEE Trans. Pattern Anal. Mach. Intell. 16(7): 689-700 (1994) |
10 | EE | Russell E. Muzzolini,
Yee-Hong Yang,
Roger Pierson:
Texture characterization using robust statistics.
Pattern Recognition 27(1): 119-134 (1994) |
1993 |
9 | EE | Omar E. Vaga,
Yee-Hong Yang:
Shading Logic: A Heuristic Approach to Recover Shape from Shading.
IEEE Trans. Pattern Anal. Mach. Intell. 15(6): 592-597 (1993) |
1990 |
8 | EE | Jian Xu,
Yee-Hong Yang:
Generalized Multidimensional Orthogonal Polynomials with Applications to Shape Analysis.
IEEE Trans. Pattern Anal. Mach. Intell. 12(9): 906-913 (1990) |
7 | EE | Maylor K. H. Leung,
Yee-Hong Yang:
Dynamic two-strip algorithm in curve fitting.
Pattern Recognition 23(1-2): 69-79 (1990) |
6 | EE | Warren Long,
Yee-Hong Yang:
Stationary background generation: An alternative to the difference of two images.
Pattern Recognition 23(12): 1351-1359 (1990) |
5 | EE | Sudarsan Tandri,
Yee-Hong Yang:
Comparison of two shape-from-shading algorithms.
Pattern Recognition Letters 11(9): 637-642 (1990) |
1987 |
4 | EE | Mark S. Sobkow,
Paul Pospisil,
Yee-Hong Yang:
A fast two-dimensional line clipping algorithm via line encoding.
Computers & Graphics 11(4): 459-467 (1987) |
3 | EE | Maylor K. H. Leung,
Yee-Hong Yang:
Human body motion segmentation in a complex scene.
Pattern Recognition 20(1): 55-64 (1987) |
2 | EE | Maylor K. H. Leung,
Yee-Hong Yang:
A region based approach for human body motion analysis.
Pattern Recognition 20(3): 321-339 (1987) |
1983 |
1 | | Yee-Hong Yang,
Tsung-Wei Sze:
An Evaluation Study of Six Topologies of Parallel Computer Architectures for Scene Matching.
ICPP 1983: 258-260 |