2008 |
32 | EE | Tomohiro Amemiya,
Taro Maeda:
NOBUNAGA: Multicylinder-Like Pulse Generator for Kinesthetic Illusion of Being Pulled Smoothly.
EuroHaptics 2008: 580-585 |
31 | EE | Tomohiro Amemiya,
Hideyuki Ando,
Taro Maeda:
Lead-me interface for a pulling sensation from hand-held devices.
TAP 5(3): (2008) |
2007 |
30 | EE | Hideyuki Ando,
Junji Watanabe,
Tomohiro Amemiya,
Taro Maeda:
Full-scale saccade-based display: public/private image presentation based on gaze-contingent visual illusion.
EDT 2007: 12 |
29 | EE | Tomohiro Amemiya,
Hideyuki Ando,
Taro Maeda:
Haptic Navigation for Broad Social Applications by Kinesthetic Illusion of Pulling Sensation.
ICAT 2007: 129-134 |
28 | EE | Tomohiro Amemiya,
Ichiro Kawabuchi,
Hideyuki Ando,
Taro Maeda:
Double-layer slider-crank mechanism to generate pulling or pushing sensation without an external ground.
IROS 2007: 2101-2106 |
27 | EE | Tomohiro Amemiya,
Hideyuki Ando,
Taro Maeda:
Hand-held Force Display with Spring-Cam Mechanism for Generating Asymmetric Acceleration.
WHC 2007: 572-573 |
26 | EE | Junji Watanabe,
Hideyuki Ando,
Taro Maeda,
Susumu Tachi:
Gaze-Contingent Visual Presentation Based on Remote Saccade Detection.
Presence 16(2): 224-234 (2007) |
2006 |
25 | EE | Naohisa Nagaya,
Masashi Yoshidzumi,
Maki Sugimoto,
Hideaki Nii,
Taro Maeda,
Michiteru Kitazaki,
Masahiko Inami:
Gravity jockey: a novel music experience with galvanic vestibular stimulation.
Advances in Computer Entertainment Technology 2006: 41 |
24 | EE | Naohisa Nagaya,
Masashi Yoshidzumi,
Maki Sugimoto,
Hideaki Nii,
Taro Maeda,
Michiteru Kitazaki,
Masahiko Inami:
Gravity Jockey: a novel music experience with galvanic vestibular stimulation.
Advances in Computer Entertainment Technology 2006: 49 |
23 | EE | Tomohiro Amemiya,
Hideyuki Ando,
Taro Maeda:
Palm-sized Attraction Force Display Exploiting the Nonlinearity of Perception.
ISWC 2006: 115-116 |
2005 |
22 | EE | Tomohiro Amemiya,
Hideyuki Ando,
Taro Maeda:
Virtual Force Display: Direction Guidance Using Asymmetric Acceleration via Periodic Translational Motion.
WHC 2005: 619-622 |
21 | EE | Junji Watanabe,
Taro Maeda,
Susumu Tachi:
Time course of localization for a repeatedly flashing stimulus presented at perisaccadic timing.
Systems and Computers in Japan 36(9): 77-86 (2005) |
2004 |
20 | EE | Junji Watanabe,
Hideyuki Ando,
Taro Maeda:
Gaze-triggered selective information display.
Advances in Computer Entertainment Technology 2004: 10-17 |
2003 |
19 | EE | Junji Watanabe,
Hideyuki Ando,
Dairoku Sekiguchi,
Taro Maeda,
Susumu Tachi:
The study of remote saccade sensing system based on retroreflective feature of the retina.
ICAT 2003 |
18 | EE | Yutaka Kunita,
Masahiko Inami,
Taro Maeda,
Susumu Tachi:
Real-time rendering system of human figures from arbitrary viewpoints using multiple cameras.
Systems and Computers in Japan 34(11): 91-100 (2003) |
2002 |
17 | EE | Taro Maeda,
Hideyuki Ando,
Maki Sugimoto,
Junji Watanabe,
Takeshi Miki:
Wearable Robotics as a Behavioral Interface - The Study of the Parasitic Humanoid.
ISWC 2002: 145-151 |
16 | EE | Taro Maeda,
Eimei Oyama,
Susumu Tachi:
Why is binocular visual space distorted compared to physical space ?
Neurocomputing 44-46: 907-914 (2002) |
15 | EE | Eimei Oyama,
Taro Maeda,
Susumu Tachi,
Karl F. MacDorman,
Arvin Agah:
On the use of forward kinematic models in visually guided hand position control - analysis based on ISLES model.
Neurocomputing 44-46: 965-972 (2002) |
2001 |
14 | | Eimei Oyama,
Nak Young Chong,
Arvin Agah,
Taro Maeda,
Susumu Tachi:
Inverse Kinematics Learning by Modular Architecture Neural Networks with Performance Prediction Networks.
ICRA 2001: 1006-1012 |
13 | EE | Takaaki Nara,
Masaya Takasaki,
Taro Maeda,
Toshiro Higuchi,
Shigeru Ando,
Susumu Tachi:
Surface Acoustic Wave (SAW) Tactile Display Based on Properties of Mechanoreceptors.
VR 2001: 13-20 |
12 | EE | Hiroyuki Kajimoto,
Naoki Kawakami,
Taro Maeda,
Susumu Tachi:
Electrocutaneous Display as an Interface to a Virtual Tactile World.
VR 2001: 289-290 |
11 | EE | Yutaka Kunita,
Naoko Ogawa,
Atsushi Sakuma,
Masahiko Inami,
Taro Maeda,
Susumu Tachi:
Immersive Autostereoscopic Display for Mutual Telexistence: TWISTER I (Telexistence Wide-Angle Immersive STEReoscope Model I).
VR 2001: 31-36 |
10 | EE | Takaaki Nara,
Masaya Takasaki,
Taro Maeda,
Toshiro Higuchi,
Shigeru Ando,
Susumu Tachi:
Surface Acoustic Wave Tactile Display.
IEEE Computer Graphics and Applications 21(6): 56-63 (2001) |
9 | EE | Eimei Oyama,
Karl F. MacDorman,
Arvin Agah,
Taro Maeda,
Susumu Tachi:
Coordinate transformation learning of hand position feedback controller with time delay.
Neurocomputing 38-40: 1503-1509 (2001) |
8 | EE | Eimei Oyama,
Arvin Agah,
Karl F. MacDorman,
Taro Maeda,
Susumu Tachi:
A modular neural network architecture for inverse kinematics model learning.
Neurocomputing 38-40: 797-805 (2001) |
2000 |
7 | EE | Eimei Oyama,
Taro Maeda,
Susumu Tachi:
Goal-Directed Property of On-line Direct Inverse Modeling.
IJCNN (4) 2000: 383-388 |
6 | EE | Eimei Oyama,
Taro Maeda,
Susumu Tachi:
Coordinate Transformation Learning of Hand Position Feedback Controller Based on Disturbance Noise and Feedback Error Signal.
IJCNN (5) 2000: 317-322 |
5 | EE | Yasuyuki Yanagida,
Taro Maeda,
Susumu Tachi:
A Method of Constructing a Telexistence Visual System Using Fixed Screens.
VR 2000: 117-124 |
4 | EE | Masahiko Inami,
Naoki Kawakami,
Dairoku Sekiguchi,
Yasuyuki Yanagida,
Taro Maeda,
Susumu Tachi:
Visuo-Haptic Display Using Head-mounted Projector.
VR 2000: 233- |
3 | EE | Michiko Ohkura,
Yasuyuki Yanagida,
Taro Maeda,
Susumu Tachi:
Measurement of auditory alleys in a virtual environment and their mathematical models.
Systems and Computers in Japan 31(4): 12-21 (2000) |
1998 |
2 | | Taro Maeda,
Susumu Tachi:
A Consideration of Perceptual-Motor Coordination with Active and Passive Movements.
ICONIP 1998: 865-868 |
1997 |
1 | EE | Kazuyo Iwamoto,
Kazuo Tanie,
Taro Maeda:
A head-mounted eye movement tracking display and its image display method.
Systems and Computers in Japan 28(7): 89-99 (1997) |