2008 |
49 | EE | Ronan Boulic:
Relaxed Steering towards Oriented Region Goals.
MIG 2008: 176-187 |
2007 |
48 | | Daniel Raunhardt,
Ronan Boulic:
Exploiting coupled joints - anatomic control of the spine with ik through linearly coupled joints.
GRAPP (AS/IE) 2007: 13-20 |
47 | | I. Rodríguez,
Ronan Boulic:
Simulating reactive/passive postures by means of a human active torque hybrid minimization.
GRAPP (AS/IE) 2007: 5-12 |
46 | EE | Barbara Mazzarino,
Manuel Peinado,
Ronan Boulic,
Gualtiero Volpe,
Marcelo M. Wanderley:
Improving the Believability of Virtual Characters Using Qualitative Gesture Analysis.
Gesture Workshop 2007: 48-56 |
45 | EE | Daniel Raunhardt,
Ronan Boulic:
Progressive Clamping.
ICRA 2007: 4414-4419 |
44 | EE | Manuel Peinado,
Daniel Meziat,
Damien Maupu,
Daniel Raunhardt,
Daniel Thalmann,
Ronan Boulic:
Accurate on-line avatar control with collision anticipation.
VRST 2007: 89-97 |
43 | EE | Anderson Maciel,
Ronan Boulic,
Daniel Thalmann:
Efficient Collision Detection within Deforming Spherical Sliding Contact.
IEEE Trans. Vis. Comput. Graph. 13(3): 518-529 (2007) |
42 | EE | Schubert R. Carvalho,
Ronan Boulic,
Daniel Thalmann:
Interactive low-dimensional human motion synthesis by combining motion models and PIK.
Journal of Visualization and Computer Animation 18(4-5): 493-503 (2007) |
2006 |
41 | EE | Benoît Le Callennec,
Ronan Boulic:
Robust kinematic constraint detection for motion data.
Symposium on Computer Animation 2006: 281-290 |
40 | EE | Benoît Le Callennec,
Ronan Boulic:
Interactive motion deformation with prioritized constraints.
Graphical Models 68(2): 175-193 (2006) |
39 | EE | Pascal Glardon,
Ronan Boulic,
Daniel Thalmann:
Robust on-line adaptive footplant detection and enforcement for locomotion.
The Visual Computer 22(3): 194-209 (2006) |
38 | EE | Pascal Glardon,
Ronan Boulic,
Daniel Thalmann:
Dynamic obstacle avoidance for real-time character animation.
The Visual Computer 22(6): 399-414 (2006) |
37 | EE | Ronan Boulic,
Xavier Varona,
Luis Unzueta,
Manuel Peinado,
Angel Suescun,
Francisco J. Perales López:
Evaluation of on-line analytic and numeric inverse kinematics approaches driven by partial vision input.
Virtual Reality 10(1): 48-61 (2006) |
2005 |
36 | EE | Sofiane Sarni,
Anderson Maciel,
Ronan Boulic,
Daniel Thalmann:
A Spreadsheet Framework for Visual Exploration of Biomedical Datasets.
CBMS 2005: 159-164 |
35 | EE | Ronan Boulic,
Manuel Peinado,
Benoît Le Callennec:
Challenges in Exploiting Prioritized Inverse Kinematics for Motion Capture and Postural Control.
Gesture Workshop 2005: 176-187 |
2004 |
34 | EE | Pascal Glardon,
Ronan Boulic,
Daniel Thalmann:
PCA-Based Walking Engine Using Motion Capture Data.
Computer Graphics International 2004: 292-298 |
33 | EE | Sofiane Sarni,
Anderson Maciel,
Ronan Boulic,
Daniel Thalmann:
Evaluation and Visualization of Stress and Strain on Soft Biological Tissues in Contact.
SMI 2004: 255-262 |
32 | EE | Sofiane Sarni,
Anderson Maciel,
Ronan Boulic,
Daniel Thalmann:
Evaluation and Visualization of Stress and Strain on Soft Biological Tissues in Contact (Figure 7).
SMI 2004: 394 |
31 | EE | Raquel Urtasun,
Pascal Glardon,
Ronan Boulic,
Daniel Thalmann,
Pascal Fua:
Style-Based Motion Synthesis.
Comput. Graph. Forum 23(4): 799-812 (2004) |
30 | EE | Paolo Baerlocher,
Ronan Boulic:
An inverse kinematics architecture enforcing an arbitrary number of strict priority levels.
The Visual Computer 20(6): 402-417 (2004) |
2003 |
29 | EE | I. Rodríguez,
Manuel Peinado,
Ronan Boulic,
Daniel Meziat:
Reaching Volumes Generated by Means of Octal Trees and Cartesian Constraints.
Computer Graphics International 2003: 324-330 |
28 | EE | Anderson Maciel,
Ronan Boulic,
Daniel Thalmann:
Deformable Tissue Parameterized by Properties of Real Biological Tissue.
IS4TH 2003: 74-87 |
2000 |
27 | | Ronan Boulic,
Marius-Calin Silaghi,
Daniel Thalmann:
Visualization of Local Movements for Optimal Marker Positioning.
AMDO 2000: 133-144 |
26 | EE | Lorna Herda,
Pascal Fua,
Ralf Plänkers,
Ronan Boulic,
Daniel Thalmann:
Skeleton-based Motion Capture for Robust Reconstruction of Human Motion.
CA 2000: 77- |
25 | | Paolo Baerlocher,
Ronan Boulic:
Parametrization and Range of Motion of the Ball-and-Socket Joint.
DEFORM/AVATARS 2000: 180-190 |
24 | | Paolo Baerlocher,
Ronan Boulic:
Kinematic Control of the Mass Properties of Redundant Articulated Bodies.
ICRA 2000: 2557-2562 |
23 | | Nathalie Farenc,
Soraia Raupp Musse,
Elsa Schweiss,
Marcelo Kallmann,
Olivier Aune,
Ronan Boulic,
Daniel Thalmann:
A Paradigm for Controlling Virtual Humans in Urban Environment Simulations.
Applied Artificial Intelligence 14(1): 69-91 (2000) |
22 | | Jean-Sébastien Monzani,
Paolo Baerlocher,
Ronan Boulic,
Daniel Thalmann:
Using an Intermediate Skeleton and Inverse Kinematics for Motion Retargeting.
Comput. Graph. Forum 19(3): (2000) |
21 | | Luc Emering,
Ronan Boulic,
Tom Molet,
Daniel Thalmann:
Versatile Tuning of Humanoid Agent Activity.
Comput. Graph. Forum 19(4): 231-242 (2000) |
20 | | Amaury Aubel,
Ronan Boulic,
Daniel Thalmann:
Real-time display of virtual humans: levels of details and impostors.
IEEE Trans. Circuits Syst. Video Techn. 10(2): 207-217 (2000) |
1999 |
19 | EE | Daniel Thalmann,
Nathalie Farenc,
Ronan Boulic:
Virtual Human Life Simulation and Database: Why and How.
DANTE 1999: 471- |
18 | EE | Luc Emering,
Ronan Boulic,
Daniel Thalmann:
Conferring Human Action Recognition Skills to Life-Like Agents.
Applied Artificial Intelligence 13(4-5): 539-565 (1999) |
17 | | Christophe Bordeux,
Ronan Boulic,
Daniel Thalmann:
An Efficient and Flexible Perception Pipeline for Autonomous Agents.
Comput. Graph. Forum 18(3): 23-30 (1999) |
16 | | Nathalie Farenc,
Ronan Boulic,
Daniel Thalmann:
An Informed Environment Dedicated to the Simulation of Virtual Humans in Urban Context.
Comput. Graph. Forum 18(3): 309-318 (1999) |
15 | | Tom Molet,
Ronan Boulic,
Daniel Thalmann:
Human Motion Capture Driven by Orientation Measurements.
Presence 8(2): 187-203 (1999) |
1998 |
14 | EE | Marius-Calin Silaghi,
Ralf Plänkers,
Ronan Boulic,
Pascal Fua,
Daniel Thalmann:
Local and Global Skeleton Fitting Techniques for Optical Motion Capture.
CAPTECH 1998: 26-40 |
13 | EE | Amaury Aubel,
Ronan Boulic,
Daniel Thalmann:
Animated Impostors for Real-Time Display of Numerous Virtual Humans.
Virtual Worlds 1998: 14-28 |
1997 |
12 | | Luc Emering,
Ronan Boulic,
Selim Balcisoy,
Daniel Thalmann:
Real-Time Interactions with Virtual Agents Driven by Human Action Identification.
Agents 1997: 476-477 |
11 | | Ramon Mas,
Ronan Boulic,
Daniel Thalmann:
Extended Grasping Behavior for Autonomous Human Agents.
Agents 1997: 494-495 |
10 | | Luc Emering,
Ronan Boulic,
Selim Balcisoy,
Daniel Thalmann:
Multi-Level Modeling and Recognition of Human Actions Involving Full Body Motion.
Agents 1997: 504-505 |
9 | EE | Tom Molet,
Zhiyong Huang,
Ronan Boulic,
Daniel Thalmann:
An Animation Interface Designed for Motion Capture.
CA 1997: 77- |
8 | EE | Luc Emering,
Ronan Boulic,
Daniel Thalmann:
Live Participant's Action Recognition for Virtual Reality Interactions.
Pacific Conference on Computer Graphics and Applications 1997: 15- |
7 | EE | Ronan Boulic,
Pascal Bécheiraz,
Luc Emering,
Daniel Thalmann:
Integration of motion control techniques for virtual human and avatar real-time animation.
VRST 1997: 111-118 |
6 | EE | Ronan Boulic,
Ramon Mas-Sanso,
Daniel Thalmann:
Complex Character Positioning Based on a Compatible Flow Model of Multiple Supports.
IEEE Trans. Vis. Comput. Graph. 3(3): 245-261 (1997) |
1996 |
5 | EE | Ronan Boulic,
Ramon Mas,
Daniel Thalmann:
A robust approach for the control of the center of mass with inverse kinetics.
Computers & Graphics 20(5): 693-701 (1996) |
1995 |
4 | | Ronan Boulic,
Tolga K. Capin,
Zhiyong Huang,
Prem Kalra,
B. Linterrnann,
Nadia Magnenat-Thalmann,
Laurent Moccozet,
Tom Molet,
Igor S. Pandzic,
Kurt Saar,
Alfred Schmitt,
J. Shen,
Daniel Thalmann:
The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters.
Comput. Graph. Forum 14(3): 337-348 (1995) |
1994 |
3 | EE | Ronan Boulic,
Zhiyong Huang,
Nadia Magnenat-Thalmann,
Daniel Thalmann:
Goal-oriented design and correction of articulated figure motion with the TRACK system.
Computers & Graphics 18(4): 443-452 (1994) |
1992 |
2 | EE | Ronan Boulic,
Daniel Thalmann:
Combined Direct and Inverse Kinematic Control for Articulated Figure Motion Editing.
Comput. Graph. Forum 11(4): 189-202 (1992) |
1990 |
1 | | Ronan Boulic,
Nadia Magnenat-Thalmann,
Daniel Thalmann:
A global human walking model with real-time kinematic personification.
The Visual Computer 6(6): 344-358 (1990) |