2008 |
35 | EE | Hung-Hsuan Huang,
Toyoaki Nishida,
Aleksandra Cerekovic,
Igor S. Pandzic,
Yukiko I. Nakano:
The design of a generic framework for integrating ECA components.
AAMAS (1) 2008: 128-135 |
34 | EE | Goranka Zoric,
Karlo Smid,
Igor S. Pandzic:
Towards Facial Gestures Generation by Speech Signal Analysis Using HUGE Architecture.
COST 2102 School (Vietri) 2008: 112-120 |
33 | EE | Aleksandra Cerekovic,
Goranka Zoric,
Karlo Smid,
Igor S. Pandzic:
Towards Realistic Real Time Speech-Driven Facial Animation.
IVA 2008: 476-478 |
32 | EE | Igor S. Pandzic:
Virtual Humans: From Researcher's Fascination to Mass-Market Technology.
KES (1) 2008: 15 |
31 | EE | Marko Brkic,
Karlo Smid,
Tomislav Pejsa,
Igor S. Pandzic:
Towards Natural Head Movement of Autonomous Speaker Agent.
KES (2) 2008: 73-80 |
30 | EE | Hung-Hsuan Huang,
Aleksandra Cerekovic,
Kateryna Tarasenko,
Vjekoslav Levacic,
Goranka Zoric,
Igor S. Pandzic,
Yukiko I. Nakano,
Toyoaki Nishida:
Integrating embodied conversational agent components with a generic framework.
Multiagent and Grid Systems 4(4): 371-386 (2008) |
2007 |
29 | EE | Aleksandra Cerekovic,
Hung-Hsuan Huang,
Igor S. Pandzic,
Yukiko I. Nakano,
Toyoaki Nishida:
Towards a Multicultural ECA Tour Guide System.
IVA 2007: 364-365 |
28 | EE | Hung-Hsuan Huang,
Aleksandra Cerekovic,
Igor S. Pandzic,
Yukiko I. Nakano,
Toyoaki Nishida:
A Script Driven Multimodal Embodied Conversational Agent Based on a Generic Framework.
IVA 2007: 381-382 |
27 | EE | Hung-Hsuan Huang,
Taku Inoue,
Aleksandra Cerekovic,
Igor S. Pandzic,
Yukiko I. Nakano,
Toyoaki Nishida:
A Quiz Game Console Based on a Generic Embodied Conversational Agent Framework.
IVA 2007: 383-384 |
2006 |
26 | EE | Karlo Smid,
Goranka Zoric,
Igor S. Pandzic:
[HUGE]: Universal Architecture for Statistically Based HUman GEsturing.
IVA 2006: 256-269 |
25 | EE | Hung-Hsuan Huang,
Tsuyoshi Masuda,
Aleksandra Cerekovic,
Kateryna Tarasenko,
Igor S. Pandzic,
Yukiko I. Nakano,
Toyoaki Nishida:
Toward a Universal Platform for Integrating Embodied Conversational Agent Components.
KES (2) 2006: 220-226 |
24 | EE | Goranka Zoric,
Karlo Smid,
Igor S. Pandzic:
Automated Gesturing for Virtual Characters: Speech-driven and Text-driven Approaches.
Journal of Multimedia 1(1): 62-68 (2006) |
23 | EE | Tomislav Kosutic,
Miran Mosmondor,
Ivan Andrisek,
Mario Weber,
Maja Matijasevic,
Igor S. Pandzic:
Personalized avatars for mobile entertainment.
Mobile Information Systems 2(2-3): 95-110 (2006) |
22 | EE | Goranka Zoric,
Igor S. Pandzic:
Real-time language independent lip synchronization method using a genetic algorithm.
Signal Processing 86(12): 3644-3656 (2006) |
21 | EE | Miran Mosmondor,
Hrvoje Komericki,
Igor S. Pandzic:
3D Visualization on mobile devices.
Telecommunication Systems 32(2-3): 181-191 (2006) |
2005 |
20 | EE | Lea Skorin-Kapov,
Igor S. Pandzic,
Maja Matijasevic,
Hrvoje Komericki,
Miran Mosmondor:
Interactive Visualization of Grid Monitoring Data on Multiple Client Platforms.
EGC 2005: 200-210 |
19 | EE | Goranka Zoric,
Igor S. Pandzic:
A Real-Time Lip SYNC System Using a Genetic Algorithm for Automatic Neural Network Configuration.
ICME 2005: 1366-1369 |
18 | EE | Goranka Zoric,
Karlo Smid,
Igor S. Pandzic:
Automated Gesturing for Embodied Agents.
JSAI Workshops 2005: 401-410 |
17 | EE | Miran Mosmondor,
Tomislav Kosutic,
Igor S. Pandzic:
LiveMail: personalized avatars for mobile entertainment.
MobiSys 2005: 15-23 |
16 | | Lea Skorin-Kapov,
Hrvoje Komericki,
Maja Matijasevic,
Igor S. Pandzic,
Miran Mosmondor:
MUVA: a Flexible Visualization Architecture for Multiple Client Platforms.
J. Mobile Multimedia 1(1): 3-17 (2005) |
2004 |
15 | EE | Karlo Smid,
Igor S. Pandzic,
Viktorija Radman:
Intelligent Content Production for a Virtual Speaker.
IMTCI 2004: 163-174 |
2003 |
14 | EE | Chris Joslin,
Igor S. Pandzic,
Nadia Magnenat-Thalmann:
Trends in networked collaborative virtual environments.
Computer Communications 26(5): 430-437 (2003) |
13 | EE | Igor S. Pandzic:
Facial motion cloning.
Graphical Models 65(6): 385-404 (2003) |
2002 |
12 | EE | Karlo Smid,
Igor S. Pandzic:
Conversational Virtual Character for the Web.
CA 2002: 240-247 |
11 | EE | Igor S. Pandzic:
Facial animation framework for the web and mobile platforms.
Web3D 2002: 27-34 |
2001 |
10 | | Igor S. Pandzic,
Christian Babski,
Tolga K. Capin,
Won-Sook Lee,
Nadia Magnenat-Thalmann,
Soraia Raupp Musse,
Laurent Moccozet,
Hyewon Seo,
Daniel Thalmann:
Simulating Virtual Humans in Networked Virtual Environments.
Presence 10(6): 632-646 (2001) |
9 | | Igor S. Pandzic:
Life on the Web.
Software Focus 2(2): 52-59 (2001) |
1999 |
8 | | Tom Molet,
Amaury Aubel,
Tolga K. Capin,
Stéphane Carion,
Elwin Lee,
Nadia Magnenat-Thalmann,
Hansrudi Noser,
Igor S. Pandzic,
Gaël Sannier,
Daniel Thalmann:
Anyone for Tennis?
Presence 8(2): 140-156 (1999) |
7 | EE | Igor S. Pandzic,
Jörn Ostermann,
David R. Millen:
User evaluation: Synthetic talking faces for interactive services.
The Visual Computer 15(7/8): 330-340 (1999) |
1998 |
6 | EE | Marc Escher,
Igor S. Pandzic,
Nadia Magnenat-Thalmann:
Facial Deformations for MPEG-4.
CA 1998: 56- |
5 | EE | Igor S. Pandzic,
Tolga K. Capin,
Elwin Lee,
Nadia Magnenat-Thalmann,
Daniel Thalmann:
Autonomous Actors in Networked Collaborative Virtual Environments.
MMM 1998: 138- |
1997 |
4 | EE | Igor S. Pandzic,
Tolga K. Capin,
Nadia Magnenat-Thalmann,
Daniel Thalmann:
A versatile navigation interface for virtual humans in collaborative virtual environments.
VRST 1997: 45-49 |
3 | | Igor S. Pandzic,
Tolga K. Capin,
Elwin Lee,
Nadia Magnenat-Thalmann,
Daniel Thalmann:
A Flexible Architecture for Virtual Humans in Networked Collaborative Virtual Environments.
Comput. Graph. Forum 16(3): 177-188 (1997) |
2 | | Igor S. Pandzic,
Tolga K. Capin,
Nadia Magnenat-Thalmann,
Daniel Thalmann:
Virtual Life Network: a Body-Centered Networked Virtual Environment.
Presence 6(6): 676-686 (1997) |
1995 |
1 | | Ronan Boulic,
Tolga K. Capin,
Zhiyong Huang,
Prem Kalra,
B. Linterrnann,
Nadia Magnenat-Thalmann,
Laurent Moccozet,
Tom Molet,
Igor S. Pandzic,
Kurt Saar,
Alfred Schmitt,
J. Shen,
Daniel Thalmann:
The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters.
Comput. Graph. Forum 14(3): 337-348 (1995) |