2008 |
17 | EE | Billur Engin,
Mehves Cetinkaya,
Elif E. Ayiter,
Murat Germen,
Selim Balcisoy:
Maestro: Design Challenges for a Group Calendar.
IV 2008: 491-496 |
16 | EE | Ceren Kayalar,
Emrah Kavlak,
Selim Balcisoy:
A user interface prototype for a mobile augmented reality tool to assist archaeological fieldwork.
SIGGRAPH Posters 2008: 129 |
15 | EE | Tolga K. Çapin,
Selim Balcisoy,
Daniel Thalmann,
Nadia Magnenat-Thalmann,
Tat-Seng Chua:
Editorial.
The Visual Computer 24(7-9): 463 (2008) |
2007 |
14 | EE | Elif E. Ayiter,
Selim Balcisoy,
Murat Germen,
Selcuk Artut:
Propagating collaboration: an instructional methodology for artists and engineers.
Creativity & Cognition 2007: 45-52 |
13 | | Selcuk Sumengen,
Mustafa Tolga Eren,
Serhat Yesilyurt,
Selim Balcisoy:
Real-time deformable objects for collaborative virtual environments.
GRAPP (AS/IE) 2007: 121-128 |
12 | EE | Ceren Kayalar,
Selim Balcisoy:
Changing Interfaces Using Natural Arm Posture - A New Interaction Paradigm for Pedestrian Navigation Systems on Mobile Devices.
HCI (6) 2007: 431-440 |
11 | EE | Elif E. Ayiter,
Selim Balcisoy,
Murat Germen,
Ismail Kasarci,
Uraz C. Turker,
Merve Cayli:
"Space Frames": Using space, color and animation in the visualization of complex graph systems.
ICAT 2007: 286-287 |
2006 |
10 | | Albert Levi,
Erkay Savas,
Hüsnü Yenigün,
Selim Balcisoy,
Yücel Saygin:
Computer and Information Sciences - ISCIS 2006, 21th International Symposium, Istanbul, Turkey, November 1-3, 2006, Proceedings
Springer 2006 |
9 | EE | Selim Balcisoy,
Elif E. Ayiter:
Trans-disciplinary Avenues in Education: Computing and Art.
Edutainment 2006: 80-89 |
8 | EE | Can Ozmen,
Selim Balcisoy:
A Framework for Working with Digitized Cultural Heritage Artifacts.
ISCIS 2006: 394-400 |
2000 |
7 | EE | Selim Balcisoy,
Remy Torre,
Michal Ponder,
Pascal Fua,
Daniel Thalmann:
Augmented Reality for Real and Virtual Humans.
Computer Graphics International 2000: 303-308 |
6 | EE | Selim Balcisoy,
Marcelo Kallmann,
Pascal Fua,
Daniel Thalmann:
A framework for rapid evaluation of prototypes with augmented reality.
VRST 2000: 61-66 |
1999 |
5 | EE | Gaël Sannier,
Selim Balcisoy,
Nadia Magnenat-Thalmann,
Daniel Thalmann:
VHD: a system for directing real-time virtual actors.
The Visual Computer 15(7/8): 320-329 (1999) |
1998 |
4 | EE | Selim Balcisoy,
Daniel Thalmann:
Hybrid Participant Embodiments in Networked Collaborative Virtual Environment.
MMM 1998: 130-137 |
1997 |
3 | | Luc Emering,
Ronan Boulic,
Selim Balcisoy,
Daniel Thalmann:
Real-Time Interactions with Virtual Agents Driven by Human Action Identification.
Agents 1997: 476-477 |
2 | | Luc Emering,
Ronan Boulic,
Selim Balcisoy,
Daniel Thalmann:
Multi-Level Modeling and Recognition of Human Actions Involving Full Body Motion.
Agents 1997: 504-505 |
1 | EE | Selim Balcisoy,
Daniel Thalmann:
Interaction between Real and Virtual Humans in Augmented Reality.
CA 1997: 31-38 |