2007 |
10 | EE | Antero Järvi,
Harri Hakonen,
Tuomas Mäkilä:
Developer Driven Approach to Situational Method Engineering.
Situational Method Engineering 2007: 94-99 |
2006 |
9 | EE | Antero Järvi,
Tuomas Mäkilä,
Harri Hakonen:
Changing Role of SPI - Opportunities and Challenges of Process Modeling.
EuroSPI 2006: 135-146 |
2005 |
8 | EE | Jouni Smed,
Henrik Niinisalo,
Harri Hakonen:
Realizing the bullet time effect in multiplayer games with local perception filters.
Computer Networks 49(1): 27-37 (2005) |
2004 |
7 | EE | Jouni Smed,
Harri Hakonen:
Preventing Look-Ahead Cheating with Active Objects.
Computers and Games 2004: 301-315 |
6 | EE | Jouni Smed,
Henrik Niinisalo,
Harri Hakonen:
Realizing bullet time effect in multiplayer games with local perception filters.
NETGAMES 2004: 121-128 |
2003 |
5 | EE | Lasse Bergroth,
Harri Hakonen,
Juri Väisänen:
New Refinement Techniques for Longest Common Subsequence Algorithms.
SPIRE 2003: 287-303 |
4 | EE | Jouni Smed,
Timo Kaukoranta,
Harri Hakonen:
Networking and Multiplayer Computer Games - The Story So Far.
Int. J. Intell. Games & Simulation 2(2): 101-110 (2003) |
2000 |
3 | EE | Lasse Bergroth,
Harri Hakonen,
Timo Raita:
A Survey of Longest Common Subsequence Algorithms.
SPIRE 2000: 39-48 |
1999 |
2 | EE | Harri Hakonen,
Timo Raita:
A Family of Fast Constant-Space Substring Search Algorithms.
Acta Cybern. 14(2): 239-250 (1999) |
1998 |
1 | | Lasse Bergroth,
Harri Hakonen,
Timo Raita:
New Approximation Algorithms for Longest Common Subsequences.
SPIRE 1998: 32-40 |