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Jouni Smed

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2005
4EEJouni Smed, Henrik Niinisalo, Harri Hakonen: Realizing the bullet time effect in multiplayer games with local perception filters. Computer Networks 49(1): 27-37 (2005)
2004
3EEJouni Smed, Harri Hakonen: Preventing Look-Ahead Cheating with Active Objects. Computers and Games 2004: 301-315
2EEJouni Smed, Henrik Niinisalo, Harri Hakonen: Realizing bullet time effect in multiplayer games with local perception filters. NETGAMES 2004: 121-128
2003
1EEJouni Smed, Timo Kaukoranta, Harri Hakonen: Networking and Multiplayer Computer Games - The Story So Far. Int. J. Intell. Games & Simulation 2(2): 101-110 (2003)

Coauthor Index

1Harri Hakonen [1] [2] [3] [4]
2Timo Kaukoranta [1]
3Henrik Niinisalo [2] [4]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)