2008 | ||
---|---|---|
23 | EE | Tristan Cazenave: Multi-player Go. Computers and Games 2008: 50-59 |
22 | EE | Tristan Cazenave, Nicolas Jouandeau: A Parallel Monte-Carlo Tree Search Algorithm. Computers and Games 2008: 72-80 |
2007 | ||
21 | EE | Tristan Cazenave: Overestimation for Multiple Sequence Alignment. CIBCB 2007: 159-164 |
2006 | ||
20 | EE | Tristan Cazenave: A Phantom-Go Program. ACG 2006: 120-125 |
19 | EE | Tristan Cazenave: Optimizations of data structures, heuristics and algorithms for path-finding on maps. CIG 2006: 27-33 |
18 | EE | Tristan Cazenave: Virtual Global Search: Application to 9×9 Go. Computers and Games 2006: 62-71 |
2005 | ||
17 | EE | Tristan Cazenave, Bernard Helmstetter: Combining Tactical Search and Monte-Carlo in the Game of Go. CIG 2005 |
16 | EE | Tristan Cazenave, Bernard Helmstetter: Search for transitive connections. Inf. Sci. 175(4): 284-295 (2005) |
2004 | ||
15 | EE | Bernard Helmstetter, Tristan Cazenave: Incremental Transpositions. Computers and Games 2004: 220-231 |
14 | Tristan Cazenave: Generalized Widening. ECAI 2004: 156-160 | |
2003 | ||
13 | R. Vilà, Tristan Cazenave: When One Eye is Sufficient: A Static Classification. ACG 2003: 109-124 | |
12 | Bernard Helmstetter, Tristan Cazenave: Searching with Analysis of Dependencies in a Solitaire Card Game. ACG 2003: 343-360 | |
11 | EE | Tristan Cazenave: Metarules to improve tactical Go knowledge. Inf. Sci. 154(3-4): 173-188 (2003) |
2002 | ||
10 | EE | Tristan Cazenave: A Generalized Threats Search Algorithm. Computers and Games 2002: 75-87 |
9 | Tristan Cazenave: Metarules to Improve Tactical Go Knowledge. JCIS 2002: 465-468 | |
8 | EE | Tristan Cazenave: Admissible Moves in Two-Player Games. SARA 2002: 52-63 |
2001 | ||
7 | Tristan Cazenave: Iterative Widening. IJCAI 2001: 523-528 | |
6 | EE | Bruno Bouzy, Tristan Cazenave: Computer Go: An AI oriented survey. Artif. Intell. 132(1): 39-103 (2001) |
2000 | ||
5 | EE | Tristan Cazenave: Abstract Proof Search. Computers and Games 2000: 39-54 |
1999 | ||
4 | EE | Tristan Cazenave: Metaprogramming Domain Specific Metaprograms. Reflection 1999: 235-249 |
1998 | ||
3 | Tristan Cazenave: Metaprogramming Forced Moves. ECAI 1998: 645-649 | |
2 | Tristan Cazenave: Strategic Evaluation in Complex Domains. FLAIRS Conference 1998: 2-6 | |
1 | EE | Tristan Cazenave: Synthesis of an Efficient Tactical Theorem Prover for the Game of Go. ACM Comput. Surv. 30(3es): 18 (1998) |
1 | Bruno Bouzy | [6] |
2 | Bernard Helmstetter | [12] [15] [16] [17] |
3 | Nicolas Jouandeau | [22] |
4 | R. Vilà | [13] |