2008 |
23 | EE | Tristan Cazenave:
Multi-player Go.
Computers and Games 2008: 50-59 |
22 | EE | Tristan Cazenave,
Nicolas Jouandeau:
A Parallel Monte-Carlo Tree Search Algorithm.
Computers and Games 2008: 72-80 |
2007 |
21 | EE | Tristan Cazenave:
Overestimation for Multiple Sequence Alignment.
CIBCB 2007: 159-164 |
2006 |
20 | EE | Tristan Cazenave:
A Phantom-Go Program.
ACG 2006: 120-125 |
19 | EE | Tristan Cazenave:
Optimizations of data structures, heuristics and algorithms for path-finding on maps.
CIG 2006: 27-33 |
18 | EE | Tristan Cazenave:
Virtual Global Search: Application to 9×9 Go.
Computers and Games 2006: 62-71 |
2005 |
17 | EE | Tristan Cazenave,
Bernard Helmstetter:
Combining Tactical Search and Monte-Carlo in the Game of Go.
CIG 2005 |
16 | EE | Tristan Cazenave,
Bernard Helmstetter:
Search for transitive connections.
Inf. Sci. 175(4): 284-295 (2005) |
2004 |
15 | EE | Bernard Helmstetter,
Tristan Cazenave:
Incremental Transpositions.
Computers and Games 2004: 220-231 |
14 | | Tristan Cazenave:
Generalized Widening.
ECAI 2004: 156-160 |
2003 |
13 | | R. Vilà,
Tristan Cazenave:
When One Eye is Sufficient: A Static Classification.
ACG 2003: 109-124 |
12 | | Bernard Helmstetter,
Tristan Cazenave:
Searching with Analysis of Dependencies in a Solitaire Card Game.
ACG 2003: 343-360 |
11 | EE | Tristan Cazenave:
Metarules to improve tactical Go knowledge.
Inf. Sci. 154(3-4): 173-188 (2003) |
2002 |
10 | EE | Tristan Cazenave:
A Generalized Threats Search Algorithm.
Computers and Games 2002: 75-87 |
9 | | Tristan Cazenave:
Metarules to Improve Tactical Go Knowledge.
JCIS 2002: 465-468 |
8 | EE | Tristan Cazenave:
Admissible Moves in Two-Player Games.
SARA 2002: 52-63 |
2001 |
7 | | Tristan Cazenave:
Iterative Widening.
IJCAI 2001: 523-528 |
6 | EE | Bruno Bouzy,
Tristan Cazenave:
Computer Go: An AI oriented survey.
Artif. Intell. 132(1): 39-103 (2001) |
2000 |
5 | EE | Tristan Cazenave:
Abstract Proof Search.
Computers and Games 2000: 39-54 |
1999 |
4 | EE | Tristan Cazenave:
Metaprogramming Domain Specific Metaprograms.
Reflection 1999: 235-249 |
1998 |
3 | | Tristan Cazenave:
Metaprogramming Forced Moves.
ECAI 1998: 645-649 |
2 | | Tristan Cazenave:
Strategic Evaluation in Complex Domains.
FLAIRS Conference 1998: 2-6 |
1 | EE | Tristan Cazenave:
Synthesis of an Efficient Tactical Theorem Prover for the Game of Go.
ACM Comput. Surv. 30(3es): 18 (1998) |