| 2006 |
| 13 | EE | Magy Seif El-Nasr,
Brian K. Smith:
Learning through game modding.
Computers in Entertainment 4(1): (2006) |
| 2005 |
| 12 | EE | Brian K. Smith:
Physical Fitness in Virtual Worlds.
IEEE Computer 38(10): 101-103 (2005) |
| 2000 |
| 11 | EE | Brian K. Smith,
Erik Blankinship,
Alfred Ashford III,
Michael Baker,
Timothy Hirzel:
Image Maps: Exploring Urban History through Digital Photography.
Digital Cities 2000: 326-337 |
| 10 | EE | Tara Rosenberger Shankar,
Max VanKleek,
Antonio Vincente,
Brian K. Smith:
Fugue: A Computer Mediated Conversational System that Supports Turn Negotiation.
HICSS 2000 |
| 9 | EE | Brian K. Smith,
Walter Bender,
Ingeborg Endte,
Jack Driscoll,
Marko Turpeinen,
Dennis Quan:
Silver Stringers and Junior Journalists: Active information producers.
IBM Systems Journal 39(3&4): 730- (2000) |
| 8 | EE | Brian K. Smith,
Erik Blankinship:
Justifying imagery: Multimedia support for learning through explanation.
IBM Systems Journal 39(3&4): 749- (2000) |
| 7 | EE | Brian K. Smith,
Erik Blankinship,
Tamara Lackner:
Annotation and Education.
IEEE MultiMedia 7(2): 84-89 (2000) |
| 1999 |
| 6 | EE | Brian K. Smith,
Erik Blankinship,
Alfred Ashford III,
Michael Baker,
Timothy Hirzel:
Inquiry with imagery: historical archive retrieval with digital cameras.
ACM Multimedia (1) 1999: 405-408 |
| 1998 |
| 5 | EE | Brian K. Smith,
Brian J. Reiser:
National Geographic Unplugged: Classroom-Centered Design of Interactive Nature Films.
CHI 1998: 424-431 |
| 1997 |
| 4 | EE | Brian K. Smith,
Brian J. Reiser:
What Should a Wildebeest Say? Interactive Nature Films for High School Classrooms.
ACM Multimedia 1997: 193-201 |
| 1996 |
| 3 | | Brian K. Smith:
Why Dissect a Frog When You Can Simulate a Lion?
AAAI/IAAI, Vol. 2 1996: 1372 |
| 2 | | Iris Tabak,
Brian K. Smith,
William A. Sandoval,
Brian J. Reiser:
Combining General and Domain-Specific Strategic Support for Biological Inquiry.
Intelligent Tutoring Systems 1996: 288-296 |
| 1993 |
| 1 | | Brian K. Smith,
William H. Smith Jr.:
Uncovering Cognitive Processes in Music Composition: Educational and Computational Approaches.
Music Education: An Artificial Intelligence Approach 1993: 56-73 |