![]() | ![]() |
2006 | ||
---|---|---|
6 | EE | Bernard Gorman, Christian Thurau, Christian Bauckhage, Mark Humphrys: Bayesian Imitation of Human Behavior in Interactive Computer Games. ICPR (1) 2006: 1244-1247 |
5 | EE | Bernard Gorman, Christian Thurau, Christian Bauckhage, Mark Humphrys: Believability Testing and Bayesian Imitation in Interactive Computer Games. SAB 2006: 655-666 |
4 | EE | Bernard Gorman, Mark Humphrys: Towards integrated imitation of strategic planning and motion modeling in interactive computer games. Computers in Entertainment 4(4): (2006) |
2003 | ||
3 | EE | Ciarán O'Leary, Mark Humphrys: Building a Hybrid Society of Mind Using Components from Ten Different Authors. ECAL 2003: 839-846 |
2001 | ||
2 | EE | Mark Humphrys: Distributing a Mind on the Internet: The World-Wide-Mind. ECAL 2001: 669-680 |
1 | EE | Ray Walshe, Mark Humphrys: First Implementation of the World-Wide-Mind. ECAL 2001: 714-718 |
1 | Christian Bauckhage | [5] [6] |
2 | Bernard Gorman | [4] [5] [6] |
3 | Ciarán O'Leary | [3] |
4 | Christian Thurau | [5] [6] |
5 | Ray Walshe | [1] |