2009 |
55 | EE | Viet Quoc Pham,
Keita Takahashi,
Takeshi Naemura:
Live Video Segmentation in Dynamic Backgrounds Using Thermal Vision.
PSIVT 2009: 143-154 |
2008 |
54 | EE | Ryo Oguchi,
Yasuaki Kakehi,
Keita Takahashi,
Takeshi Naemura:
Photonastic surface: pin matrix type display controlled with light.
Advances in Computer Entertainment Technology 2008: 396 |
53 | EE | Keita Takahashi,
Takeshi Naemura:
Theoretical model and optimal prefilter for view interpolation.
ICIP 2008: 1528-1531 |
52 | EE | Masato Ishii,
Keita Takahashi,
Takeshi Naemura:
Rate-distortion performance of multi-view image coding with subsampling of viewpoints.
ICIP 2008: 2428-2431 |
51 | EE | Yasuaki Kakehi,
Kensei Jo,
Katsunori Sato,
Kouta Minamizawa,
Hideaki Nii,
Naoki Kawakami,
Takeshi Naemura,
Susumu Tachi:
ForceTile: tabletop tangible interface with vision-based force distribution sensing.
SIGGRAPH New Tech Demos 2008: 17 |
50 | EE | Kensuke Ueda,
Dongha Lee,
Takafumi Koike,
Keita Takahashi,
Takeshi Naemura:
Multi-focal compound eye: liquid lens array for computational photography.
SIGGRAPH New Tech Demos 2008: 28 |
49 | EE | Yasuaki Kakehi,
Takeshi Naemura:
UlteriorScape: optical superimposing on view-dependent tabletop display and its applications.
SIGGRAPH New Tech Demos 2008: 41 |
48 | EE | Sho Kimura,
Ryo Oguchi,
Hideo Tanida,
Yasuaki Kakehi,
Keita Takahashi,
Takeshi Naemura:
PVLC projector: image projection with imperceptible pixel-level metadata.
SIGGRAPH Posters 2008: 135 |
47 | EE | Takuro Wada,
Takafumi Koike,
Takeshi Naemura:
Semi-transparent light field display using dual integral videography.
SIGGRAPH Posters 2008: 56 |
46 | EE | Masaki Iwabuchi,
Yasuaki Kakehi,
Takeshi Naemura:
LimpiDual touch: interactive limpid display with dual-sided touch sensing.
SIGGRAPH Posters 2008: 87 |
45 | EE | Yasuaki Kakehi,
Takeshi Naemura:
UlteriorScape: Interactive optical superimposition on a view-dependent tabletop display.
Tabletop 2008: 189-192 |
2007 |
44 | EE | Keita Takahashi,
Takeshi Naemura:
How does Subsampling of Multi-View Images Affect the Rate-Distortion Performance?
ICIP (1) 2007: 193-196 |
43 | EE | Yuichi Taguchi,
Takeshi Naemura:
Rendering-Oriented Decoding for Distributed Multi-View Coding System.
ICIP (1) 2007: 213-216 |
42 | EE | Yasuaki Kakehi,
Takeshi Naemura,
Mitsunori Matsushita:
Tablescape Plus: Interactive Small-sized Vertical Displays on a Horizontal Tabletop Display.
Tabletop 2007: 155-162 |
41 | EE | Sho Kimura,
Masahiko Kitamura,
Takeshi Naemura:
EmiTable: A Tabletop Surface Pervaded with Imperceptible Metadata.
Tabletop 2007: 189-192 |
2006 |
40 | EE | Keita Takahashi,
Takeshi Naemura:
A Theory of Aliasing Separation for Light Field Data.
ICIP 2006: 1201-1204 |
39 | EE | Yuichi Taguchi,
Takeshi Naemura:
View-Dependent Coding of Light Fields Based on Free-Viewpoint Image Synthesis.
ICIP 2006: 509-512 |
38 | EE | Masafumi Matsuda,
Mitsunori Matsushita,
Tatsumi Yamada,
Takeshi Naemura:
Behavioral analysis of asymmetric information sharing on Lumisight Table.
Tabletop 2006: 113-122 |
37 | EE | Yasuaki Kakehi,
Takero Hosomi,
Makoto Iida,
Takeshi Naemura,
Mitsunori Matsushita:
Transparent Tabletop Interface for Multiple Users on Lumisight Table.
Tabletop 2006: 143-150 |
36 | EE | Yugo Minomo,
Yasuaki Kakehi,
Makoto Iida,
Takeshi Naemura:
Transforming your shadow into colorful visual media: multiprojection of complementary colors.
Computers in Entertainment 4(3): (2006) |
35 | EE | Keita Takahashi,
Akira Kubota,
Takeshi Naemura:
Focus measurement and all in-focus image synthesis for light-field rendering.
Systems and Computers in Japan 37(1): 1-12 (2006) |
2005 |
34 | EE | Yasuaki Kakehi,
Takeshi Naemura:
Through the looking glass: you can play against your own reflection.
Advances in Computer Entertainment Technology 2005: 373-374 |
33 | EE | Keita Takahashi,
Takeshi Naemura:
Spatial domain analysis on the focus measurement for light field rendering.
ICIP (3) 2005: 13-16 |
32 | EE | Keita Takahashi,
Takeshi Naemura:
Unstructured light field rendering using on-the-fly focus measurement.
ICME 2005: 205-208 |
31 | EE | Masanori Kakimoto,
Kaoru Matsuoka,
Tomoyuki Nishita,
Takeshi Naemura,
Hiroshi Harashima:
Glare Generation Based on Wave Optics.
Comput. Graph. Forum 24(2): 185-193 (2005) |
30 | EE | Yasuaki Kakehi,
Makoto Iida,
Takeshi Naemura,
Yoshinari Shirai,
Mitsunori Matsushita,
Takeshi Ohguro:
Lumisight Table: An Interactive View-Dependent Tabletop Display.
IEEE Computer Graphics and Applications 25(1): 48-53 (2005) |
2004 |
29 | EE | Mitsunori Matsushita,
Makoto Iida,
Takeshi Ohguro,
Yoshinari Shirai,
Yasuaki Kakehi,
Takeshi Naemura:
Lumisight table: a face-to-face collaboration support system that optimizes direction of projected information to each stakeholder.
CSCW 2004: 274-283 |
28 | EE | Naiwala P. Chandrasiri,
Takeshi Naemura,
Hiroshi Harashima:
Interactive Analysis and Synthesis of Facial Expressions based on Personal Facial Expression Space.
FGR 2004: 105-110 |
27 | EE | Keita Takahashi,
Akira Kubota,
Takeshi Naemura:
A focus measure for light field rendering.
ICIP 2004: 2475-2478 |
26 | EE | Tomoko Hashida,
Yasuaki Kakehi,
Takeshi Naemura:
Ensemble system with i-trace.
NIME 2004: 215-216 |
25 | EE | Masanori Kakimoto,
Kaoru Matsuoka,
Tomoyuki Nishita,
Takeshi Naemura,
Hiroshi Harashima:
Glare Generation Based on Wave Optics.
Pacific Conference on Computer Graphics and Applications 2004: 133-142 |
24 | EE | Kaoru Sugita,
Keita Takahashi,
Takeshi Naemura,
Hiroshi Harashima:
Focus Measurement on Programmable Graphics Hardware for All in-Focus Rendering from Light Fields.
VR 2004: 255-256 |
23 | EE | Kazutaka Yasuda,
Takeshi Naemura,
Hiroshi Harashima:
Thermo-Key: Human Region Segmentation from Video.
IEEE Computer Graphics and Applications 24(1): 26-30 (2004) |
22 | EE | Naiwala P. Chandrasiri,
Takeshi Naemura,
Mitsuru Ishizuka,
Hiroshi Harashima,
István Barakonyi:
Internet Communication Using Real-Time Facial Expression Analysis and Synthesis.
IEEE MultiMedia 11(3): 20-29 (2004) |
2003 |
21 | EE | Keita Takahashi,
Akira Kubota,
Takeshi Naemura:
All in-Focus View Synthesis from Under-Sampled Light Fields.
ICAT 2003 |
20 | | Keita Takahashi,
Takeshi Naemura,
Hiroshi Harashima:
Depth of field in light field rendering.
ICIP (1) 2003: 409-412 |
19 | EE | Hiroshi Kato,
Takeshi Naemura,
Hiroshi Harashima:
Graphic Shadow: Augmenting Your Shadow on the Floor.
ISMAR 2003: 306- |
18 | EE | Hiroshi Kato,
Takeshi Naemura,
Hiroshi Harashima:
Textured Shadow.
ISMAR 2003: 352-353 |
17 | | Minako Toba,
Takahiro Saito,
Kiyoharu Aizawa,
Kenji Mochizuki,
Takeshi Naemura,
Hiroshi Harashima:
Three-dimensional image representation of buildings utilizing heterogeneous information for multimedia ambiance communication.
VCIP 2003: 1957-1965 |
16 | EE | Kaoru Sugita,
Takeshi Naemura,
Hiroshi Harashima:
Performance evaluation of programmable graphics hardware for image filtering and stereo matching.
VRST 2003: 176-183 |
2002 |
15 | EE | Takeshi Naemura,
T. Nitta,
A. Mimura,
Hiroshi Harashima:
Virtual Shadows - Enhanced Interaction in Mixed Reality Environment.
VR 2002: 293-294 |
14 | EE | Takeshi Naemura,
Junji Tago,
Hiroshi Harashima:
Real-Time Video-Based Modeling and Rendering of 3D Scenes.
IEEE Computer Graphics and Applications 22(2): 66-73 (2002) |
2001 |
13 | | Kunio Yamada,
Tadashi Ichikawa,
Takeshi Naemura,
Kiyoharu Aizawa,
Takahiro Saito:
Structure analysis of natural scenes using census transform and region competition.
VCIP 2001: 228-237 |
12 | EE | Takahide Takano,
Takeshi Naemura,
Hiroshi Harashima:
3D space coding using virtual object surface.
Systems and Computers in Japan 32(12): 47-59 (2001) |
2000 |
11 | | Kunio Yamada,
Tadashi Ichikawa,
Takeshi Naemura,
Kiyoharu Aizawa,
Takahiro Saito:
Generation of a Disparity Panorama Using a 3-Camera Capturing System.
ICIP 2000 |
10 | | Toshifumi Kanamaru,
Kunio Yamada,
Tadashi Ichikawa,
Takeshi Naemura,
Kiyoharu Aizawa,
Takahiro Saito:
Acquisition of 3D Image Representation in Multimedia Ambiance Communication using 3D Laser Scanner and Digital Camera.
Three-Dimensional Image Capture and Applications 2000: 80-89 |
9 | | Kunio Yamada,
Tadashi Ichikawa,
Takeshi Naemura,
Kiyoharu Aizawa,
Takahiro Saito:
High-quality stereo panorama generation using a three-camera system.
VCIP 2000: 419-429 |
1999 |
8 | | Tadashi Ichikawa,
Tetsuya Yoshimura,
Kunio Yamada,
Toshifumi Kanamaru,
Hiromichi Suga,
Shoichiro Iwasawa,
Takeshi Naemura,
Kiyoharu Aizawa,
Shigeo Morishima,
Takahiro Saito:
Multi-Media Ambiance Communication Based on Actual Moving Pictures.
ICIP (3) 1999: 36-40 |
7 | | Keisuke Takeuchi,
Takeshi Naemura,
Hiroshi Harashima:
Acquisition of Light Rays Using Telecentric Lens.
ICIP (3) 1999: 943-948 |
6 | | Min Chul Park,
Naiwala P. Chandrasiri,
Takeshi Naemura,
Masahide Kaneko,
Hiroshi Harashima:
Analysis and Synthesis of 3-D Face Image Sequence Based on Model-Based Image Coding Scheme with an Internet Browser.
ICIP (4) 1999: 207-211 |
5 | EE | Akio Ishikawa,
Takeshi Naemura,
Masahide Kaneko,
Hiroshi Harashima:
Interactive operation on 3D real images using ray description.
Systems and Computers in Japan 30(14): 12-22 (1999) |
1998 |
4 | | Min Chul Park,
Masahide Kaneko,
Hiroshi Harashima,
Takeshi Naemura:
Priority and Segmentation Algorithm for the 3-D Motion Estimation of Two Heads Partly Overlapped.
FG 1998: 597-603 |
3 | | Takeshi Naemura,
Masahide Kaneko,
Hiroshi Harashima:
Multi-User Immersive Stereo.
ICIP (1) 1998: 903-907 |
2 | EE | Akihiro Katayama,
Shinji Uchiyama,
Hideyuki Tamura,
Takeshi Naemura,
Masahide Kaneko,
Hiroshi Harashima:
A cyber-space creation by mixing ray space data with geometric models.
Systems and Computers in Japan 29(9): 21-31 (1998) |
1994 |
1 | | Takeshi Naemura,
Hiroshi Harashima:
Fractal Coding of a Multi-View 3-D Image.
ICIP (3) 1994: 107-111 |