2007 |
23 | EE | Nugraha P. Utama,
Atsushi Takemoto,
Yasuharu Koike,
Katsuki Nakamura:
Serial Processing of Emotional Type and Intensity: Evidence from an ERP Study.
ICONIP (2) 2007: 960-968 |
22 | EE | Kyuwan Choi,
Hideaki Hirose,
Yoshio Sakurai,
Toshio Iijima,
Yasuharu Koike:
Prediction of Arm Trajectory from the Neural Activities of the Primary Motor Cortex Using a Modular Artificial Neural Network Model.
ICONIP (2) 2007: 987-996 |
21 | EE | Hironori Mitake,
Shoichi Hasegawa,
Yasuharu Koike,
Makoto Sato:
Reactive Virtual Human with Bottom-up and Top-down Visual Attention for Gaze Generation in Realtime Interactions.
VR 2007: 211-214 |
2006 |
20 | | K. S. Kim,
Hiroyuki Kambara,
Duk Shin,
Makoto Sato,
Yasuharu Koike:
Learning and control model of arm posture.
IAS 2006: 938-945 |
19 | EE | Duk Shin,
Atsushi Katayama,
Kyoungsik Kim,
Hiroyuki Kambara,
Makoto Sato,
Yasuharu Koike:
Using a MyoKinetic Synthesizer to Control of Virtual Instruments.
ICAT 2006: 1233-1242 |
18 | EE | Katsuhito Akahane,
Shoichi Hasegawa,
Yasuharu Koike,
Makoto Sato:
A Proposal of a High Definition Haptic Rendering for Stability and Fidelity.
ICAT Workshops 2006: 162-167 |
17 | EE | Kyuwan Choi,
Makoto Sato,
Yasuharu Koike:
A new, human-centered wheelchair system controlled by the EMG signal.
IJCNN 2006: 4664-4671 |
16 | EE | Shoichi Hasegawa,
Ishikawa Toshiaki,
Naoki Hashimoto,
Marc Salvati,
Hironori Mitake,
Yasuharu Koike,
Makoto Sato:
Human-scale haptic interaction with a reactive virtual human in a real-time physics simulator.
Computers in Entertainment 4(3): (2006) |
15 | EE | Kyuwan Choi,
Makoto Sato,
Yasuharu Koike:
Consideration of the Embodiment of a New, Human-Centered Interface.
IEICE Transactions 89-D(6): 1826-1833 (2006) |
2005 |
14 | EE | Katsuhito Akahane,
Shoichi Hasegawa,
Yasuharu Koike,
Makoto Sato:
A Development of High Definition Haptic Controller.
WHC 2005: 576-577 |
2004 |
13 | EE | Woong Choi,
Seung Zoo Jeong,
Naoki Hashimoto,
Syouichi Hasegawa,
Yasuharu Koike,
Makoto Sato:
A Development and Evaluation of Reactive Motion Capture System with Haptic Feedback.
FGR 2004: 851-856 |
2003 |
12 | EE | Shoichi Hasegawa,
Nobuaki Fujii,
Yasuharu Koike,
Makoto Sato:
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method.
HAPTICS 2003: 326-332 |
2002 |
11 | | Makoto Sato,
Yasuharu Koike:
Playing rubik's cube in mixed reality.
IWEC 2002: 415-422 |
10 | | Akihiko Shirai,
Shoichi Hasegawa,
Yasuharu Koike,
Makoto Sato:
Penguin hockey: a virtual reality game system for children.
IWEC 2002: 447-454 |
9 | EE | Seahak Kim,
Shoichi Hasegawa,
Yasuharu Koike,
Makoto Sato:
Tension Based 7-DOF Force Feedback Device: SPIDAR-G.
VR 2002: 283-284 |
8 | EE | Naoki Yoshida,
Kazuhisa Domen,
Yasuharu Koike,
Mitsuo Kawato:
A method for estimating torque-vector directions of shoulder muscles using surface EMGs.
Biological Cybernetics 86(3): 167-177 (2002) |
7 | EE | Naoki Yoshida,
Kazuhisa Domen,
Yasuharu Koike,
Mitsuo Kawato:
A method for estimating torque-vector directions of shoulder muscles using surface EMGs.
Biological Cybernetics 86(5): 167-177 (2002) |
2000 |
6 | EE | Michio Miwa,
Masahiro Ishii,
Yasuharu Koike,
Makoto Sato:
Screen Projection Camera for Ranging Far Away Objects.
ICPR 2000: 4744-4747 |
5 | EE | Somsak Walairacht,
Yasuharu Koike,
Makoto Sato:
String-based Haptic Interface Device for Multi-fingers.
VR 2000: 293 |
4 | EE | Seahak Kim,
Masahiro Ishii,
Yasuharu Koike,
Makoto Sato:
Development of tension based haptic interface and possibility of its application to virtual reality.
VRST 2000: 199-205 |
1996 |
3 | EE | Hiroyuki Miyamoto,
Stefan Schaal,
Francesca Gandolfo,
Hiroaki Gomi,
Yasuharu Koike,
Rieko Osu,
Eri Nakano,
Yasuhiro Wada,
Mitsuo Kawato:
A Kendama Learning Robot Based on Bi-directional Theory.
Neural Networks 9(8): 1281-1302 (1996) |
1993 |
2 | EE | Yasuhiro Wada,
Yasuharu Koike,
Eric Vatikiotis-Bateson,
Mitsuo Kawato:
A Computational Model for Cursive Handwriting Based on the Minimization Principle.
NIPS 1993: 727-734 |
1992 |
1 | EE | Makoto Hirayama,
Eric Vatikiotis-Bateson,
Kiyoshi Honda,
Yasuharu Koike,
Mitsuo Kawato:
Physiologically Based Speech Synthesis.
NIPS 1992: 658-665 |