2008 |
16 | | Zhigeng Pan,
Xiaopeng Zhang,
Abdennour El Rhalibi,
Woontack Woo,
Yi Li:
Technologies for E-Learning and Digital Entertainment, Third International Conference, Edutainment 2008, Nanjing, China, June 25-27, 2008, Proceedings
Springer 2008 |
15 | EE | Madjid Merabti,
Abdennour El Rhalibi,
Amjad Shaheed,
Paul Fergus,
Marc Price:
Virtual Environments with Content Sharing.
Edutainment 2008: 328-342 |
14 | EE | Madjid Merabti,
Abdennour El Rhalibi,
Yuanyuan Shen,
Jorge Daniel,
Alcantara Melendez,
Marc Price:
Interactive Storytelling: Approaches and Techniques to Achieve Dynamic Stories.
T. Edutainment 1: 118-134 (2008) |
2007 |
13 | EE | Paul Fergus,
David Llewellyn-Jones,
Madjid Merabti,
Abdennour El Rhalibi:
Bridging the Gap between Networked Appliances and Virtual Worlds.
AINA Workshops (1) 2007: 935-940 |
2006 |
12 | EE | Abdennour El Rhalibi,
Madjid Merabti,
Yuanyuan Shen:
AoIM in peer-to-peer multiplayer online games.
Advances in Computer Entertainment Technology 2006: 71 |
11 | EE | Abdennour El Rhalibi,
Madjid Merabti,
Yuanyuan Shen:
Improving Game Processing in Multithreading and Multiprocessor Architecture.
Edutainment 2006: 669-679 |
10 | EE | Abdennour El Rhalibi:
Foreword to the best papers of the GDTW 2005.
Computers in Entertainment 4(4): (2006) |
2005 |
9 | EE | Abdennour El Rhalibi,
Nick Baker,
Madjid Merabti:
Emotional agent model and architecture for NPCs group control and interaction to facilitate leadership roles in computer entertainment.
Advances in Computer Entertainment Technology 2005: 156-163 |
8 | EE | Abdennour El Rhalibi,
Michael Burkey:
A Hybrid AI System for Agent Adaptation in a First Person Shooter.
CIG 2005 |
7 | EE | Abdennour El Rhalibi,
Martin Hanneghan,
Stephen Tang,
David England:
Extending Soft Models to Game Design: Flow, Challenges and Conflicts.
DIGRA Conf. 2005 |
6 | EE | Abdennour El Rhalibi,
Steve Costa,
David England:
Game Engineering for a Multiprocessor Architecture.
DIGRA Conf. 2005 |
5 | EE | Abdennour El Rhalibi,
A. Taleb-Bendiab:
Harnessing Agent-Based Games Research for Analysis of Collective Agent Behavior in Critical Settings.
WRAC 2005: 286-298 |
4 | EE | Abdennour El Rhalibi,
Madjid Merabti:
Agents-based modeling for a peer-to-peer MMOG architecture.
Computers in Entertainment 3(2): 3 (2005) |
2004 |
3 | EE | Stephano Zanetti,
Abdennour El Rhalibi:
Machine learning techniques for FPS in Q3.
Advances in Computer Entertainment Technology 2004: 239-244 |
2 | EE | David Joseph Chaplin,
Abdennour El Rhalibi:
IPD for emotional NPC societies in games.
Advances in Computer Entertainment Technology 2004: 51-60 |
1995 |
1 | | Abdennour El Rhalibi,
F. Prunet,
C. Durante:
From Modelling Using Function Charts for Control Systems to Analysis Using Petri Nets.
MASCOTS 1995: 389-393 |