2008 |
20 | EE | Daniel S. Coming,
Oliver G. Staadt:
Velocity-Aligned Discrete Oriented Polytopes for Dynamic Collision Detection.
IEEE Trans. Vis. Comput. Graph. 14(1): 1-12 (2008) |
19 | EE | Benjamin A. Ahlborn,
Oliver Kreylos,
Sohail Shafii,
Bernd Hamann,
Oliver G. Staadt:
Design and Implementation of a Foveal Projection Display.
Int. J. Image Graphics 8(2): 243-263 (2008) |
2007 |
18 | EE | Daniel S. Coming,
Oliver G. Staadt:
Stride scheduling for time-critical collision detection.
VRST 2007: 241-242 |
2006 |
17 | EE | Eric Klein,
Oliver G. Staadt,
J. Edward Swan II,
Greg S. Schmidt,
Mark A. Livingston:
Egocentric medium-field distance perception in projection environments.
APGV 2006: 147 |
16 | EE | Daniel S. Coming,
Oliver G. Staadt:
Kinetic sweep and prune for multi-body continuous motion.
Computers & Graphics 30(3): 439-449 (2006) |
15 | EE | Yong Joo Kil,
Pietro Renzulli,
Oliver Kreylos,
Bernd Hamann,
Giuseppe Monno,
Oliver G. Staadt:
3D warp brush modeling.
Computers & Graphics 30(4): 610-618 (2006) |
2005 |
14 | EE | Benjamin A. Ahlborn,
David Thompson,
Oliver Kreylos,
Bernd Hamann,
Oliver G. Staadt:
A practical system for laser pointer interaction on large displays.
VRST 2005: 106-109 |
13 | EE | Martin Näf,
Oliver G. Staadt,
Markus H. Gross:
Multimedia integration into the blue-c API.
Computers & Graphics 29(1): 3-15 (2005) |
2003 |
12 | EE | Martin Näf,
Edouard Lamboray,
Oliver G. Staadt,
Markus H. Gross:
The blue-c Distributed Scene Graph.
VR 2003: 275-276 |
11 | EE | Markus H. Gross,
Stephan Würmlin,
Martin Näf,
Edouard Lamboray,
Christian P. Spagno,
Andreas M. Kunz,
Esther Koller-Meier,
Tomás Svoboda,
Luc J. Van Gool,
Silke Lang,
Kai Strehlke,
Andrew Vande Moere,
Oliver G. Staadt:
blue-c: a spatially immersive display and 3D video portal for telepresence.
ACM Trans. Graph. 22(3): 819-827 (2003) |
10 | EE | Stephan Würmlin,
Edouard Lamboray,
Oliver G. Staadt,
Markus H. Gross:
3D Video Recorder: a System for Recording and Playing Free-Viewpoint Video.
Comput. Graph. Forum 22(2): 181-194 (2003) |
9 | EE | Edouard Lamboray,
Aaron Zollinger,
Oliver G. Staadt,
Markus H. Gross:
Interactive multimedia streams in distributed applications.
Computers & Graphics 27(5): 735-745 (2003) |
2002 |
8 | EE | Stephan Würmlin,
Edouard Lamboray,
Oliver G. Staadt,
Markus H. Gross:
3D Video Recorder.
Pacific Conference on Computer Graphics and Applications 2002: 325-334 |
7 | EE | Martin Näf,
Oliver G. Staadt,
Markus H. Gross:
Spatialized audio rendering for immersive virtual environments.
VRST 2002: 65-72 |
2001 |
6 | | Oliver G. Staadt,
Martin Näf,
Edouard Lamboray,
Stephan Würmlin:
JAPE: A Prototyping System for Collaborative Virtual Environments.
Comput. Graph. Forum 20(3): (2001) |
1999 |
5 | EE | Markus H. Gross,
Lars Lippert,
Oliver G. Staadt:
Compression methods for visualization.
Future Generation Comp. Syst. 15(1): 11-29 (1999) |
1998 |
4 | EE | Oliver G. Staadt,
Markus H. Gross:
Progressive tetrahedralizations.
IEEE Visualization 1998: 397-402 |
1997 |
3 | EE | Oliver G. Staadt,
Markus H. Gross,
Roger Weber:
Multiresolution compression and reconstruction.
IEEE Visualization 1997: 337-346 |
1996 |
2 | EE | Markus H. Gross,
Oliver G. Staadt,
Roger Gatti:
Efficient Triangular Surface Approximations Using Wavelets and Quadtree Data Structures.
IEEE Trans. Vis. Comput. Graph. 2(2): 130-143 (1996) |
1995 |
1 | EE | Oliver G. Staadt,
Markus H. Gross,
Roger Gatti:
Fast Multiresolution Surface Meshing.
IEEE Visualization 1995: 135-142 |