2007 |
35 | EE | Kaoru Sugita,
Masao Yokota:
An Implementation and Experimentation of a Composite Video Streaming.
AINA Workshops (2) 2007: 971-976 |
34 | EE | Akihiro Miyakawa,
Kaoru Sugita,
Yoshitaka Shibata:
Sensibility retrieval method that uses amount of physical feature of traditional craft object.
ICPP Workshops 2007: 13 |
33 | EE | Masao Yokota,
Kaoru Sugita,
Tetsushi Oka:
A theoretical consideration on robotic imitation initiated by verbal suggestion.
SMC 2007: 3823-3828 |
2006 |
32 | EE | Kaoru Sugita:
VR Object Composition Method Using Stereo Vision.
AINA (2) 2006: 683-687 |
31 | EE | Eri Tauchi,
Kaoru Sugita,
Genci Capi,
Masao Yokota:
Towards Artificial Communication Partners with "Kansei".
AINA (2) 2006: 688-696 |
30 | | Kaoru Sugita,
Noriki Uchida,
Leonard Barolli,
Arjan Durresi:
Performance Evaluation of Server Load for a WWW-based Video-Conference System.
iiWAS 2006: 173-182 |
2005 |
29 | EE | Nobuhiro Nakamura,
Souichirou Takahama,
Leonard Barolli,
Jianhua Ma,
Kaoru Sugita:
A Multiplatform P2P System: Its Implementation and Applications.
AINA 2005: 171-176 |
28 | EE | Takahide Gouda,
Leonard Barolli,
Kaoru Sugita,
Akio Koyama,
Arjan Durresi,
Giuseppe De Marco:
Application of Policing Mechanisms for Broadband Networks: Issues and Difficulties.
AINA 2005: 183-188 |
27 | EE | Kaoru Sugita,
Tomoyuki Ishida,
Akihiro Miyakawa,
Leonard Barolli,
Yoshitaka Shibata:
Experimental Result of Feature Extraction Method for Digital Traditional Japanese Crafting System.
AINA 2005: 235-240 |
26 | EE | Leonard Barolli,
Mimoza Durresi,
Kaoru Sugita,
Arjan Durresi,
Akio Koyama:
A CAC Scheme for Multimedia Applications Based on Fuzzy Logic.
AINA 2005: 473-478 |
25 | EE | Giuseppe De Marco,
Kaoru Sugita,
Leonard Barolli,
Maurizio Longo:
Comparison of RA Beaconing Techniques in Mobile IPv6.
DEXA Workshops 2005: 106-110 |
24 | EE | Akihiro Miyakawa,
Kaoru Sugita,
Yoshitaka Shibata:
Automatic Extraction and Registration of Physical Feature Vectors for Digital Traditional Crafting Database.
DEXA Workshops 2005: 45-49 |
23 | EE | Shinichi Baba,
Kaoru Sugita,
Noriki Uchida,
Giuseppe De Marco,
Leonard Barolli,
Arjan Durresi:
Performance Evaluation of WWW-Based Conference System.
DEXA Workshops 2005: 50-54 |
22 | EE | Kaoru Sugita,
Noriki Uchida,
Akihiro Miyakawa,
Giuseppe De Marco,
Leonard Barolli:
Implementation of WWW Conference System for Supporting Remote Mental Health Care Education.
ICDCS Workshops 2005: 686-692 |
21 | EE | Souichirou Takahama,
Nobuhiro Nakamura,
Leonard Barolli,
Akio Koyama,
Arjan Durresi,
Kaoru Sugita:
An E-learning System for Improving Learner Study Efficiency by Stimulating Learner Volition.
ICPADS (1) 2005: 237-243 |
20 | EE | Kaoru Sugita,
Noriki Uchida,
Akihiro Miyakawa,
Giuseppe De Marco,
Arjan Durresi:
Performance Evaluation of WWW Conference System for Supporting Remote Mental Health Care Education.
ICPADS (1) 2005: 271-277 |
19 | EE | Leonard Barolli,
Akio Koyama,
Bernady O. Apduhan,
Arjan Durresi,
Kaoru Sugita,
Rozeta Miho:
Performance evaluation of a scalable media access control protocol for single hop WDM networks.
IJHPCN 3(5/6): 309-319 (2005) |
18 | EE | Nobuhiro Nakamura,
Leonard Barolli,
Souichirou Takahama,
Kaoru Sugita,
Jianhua Ma,
Arjan Durresi:
Implementation of a Pure P2p Collaboration Multiplatform and its Applications.
Journal of Interconnection Networks 6(3): 229-244 (2005) |
2004 |
17 | EE | Akihiro Miyakawa,
Kaoru Sugita,
Tomoyuki Ishida,
Yoshitaka Shibata:
Implementation and Evaluation of a Tradition Search Engine Using Sensitivity Searching Method.
AINA (1) 2004: 630-635 |
16 | EE | Kaoru Sugita,
Tomoyuki Ishida,
Akihiro Miyakawa,
Yoshitaka Shibata:
Kansei Retrieval Method using VPIC of Traditional Japanese Crafting Objects.
AINA (2) 2004: 10-13 |
15 | EE | Tomoyuki Ishida,
Akihiro Miyakawa,
Kaoru Sugita,
Yoshitaka Shibata:
Extended Virtual Traditional Japanese Crafting System on CAVE.
AINA (2) 2004: 6-9 |
14 | EE | Kaoru Sugita,
Tomoyuki Ishida,
Akihiro Miyakawa,
Yoshitaka Shibata:
Kansei Retrieval Method Based on Design Pattern of Traditional Japanese Crafting Object.
DEXA Workshops 2004: 308-312 |
13 | EE | Akihiro Miyakawa,
Tomoyuki Ishida,
Kaoru Sugita,
Yoshitaka Shibata:
Proposal of Tradition Handicraft Searching Method Using DCML.
DEXA Workshops 2004: 348-352 |
12 | EE | Kaoru Sugita,
Tomoyuki Ishida,
Akihiro Miyakawa,
Yoshitaka Shibata:
Kansei Retrieval Method Using the Quantitative Feature of Traditional Japanese Crafting Object.
ICDCS Workshops 2004: 112-117 |
11 | EE | Akihiro Miyakawa,
Kaoru Sugita,
Yoshitaka Shibata:
Construction of the Traditional Crafting Search Engine Using Kansei Information Processing.
ICDCS Workshops 2004: 50-55 |
10 | | Kaoru Sugita,
Tomoyuki Ishida,
Akihiro Miyakawa,
Leonard Barolli,
Yoshitaka Shibata:
Kansei retrieval method using visual pattern image coding for virtual reality space presentation.
ICME 2004: 2187-2190 |
9 | EE | Kaoru Sugita,
Keita Takahashi,
Takeshi Naemura,
Hiroshi Harashima:
Focus Measurement on Programmable Graphics Hardware for All in-Focus Rendering from Light Fields.
VR 2004: 255-256 |
8 | EE | Akihiro Miyakawa,
Kaoru Sugita,
Tomoyuki Ishida,
Yoshitaka Shibata:
Evaluation of kansei retrieval method for quantitative feature extraction.
Journal of Interconnection Networks 5(3): 313-327 (2004) |
2003 |
7 | EE | Kaoru Sugita,
Akihiro Miyakawa,
Yoshitaka Shibata:
Relation Between Kansei Words and the Room Space in Digital Traditional Japanese Crafting System.
AINA 2003: 159-163 |
6 | EE | Akihiro Miyakawa,
Kaoru Sugita,
Yoshitaka Shibata:
Statistical Analysis of Virtual Japanese Traditional Crafting Presentation.
DEXA Workshops 2003: 167-171 |
5 | EE | Kaoru Sugita,
Takeshi Naemura,
Hiroshi Harashima:
Performance evaluation of programmable graphics hardware for image filtering and stereo matching.
VRST 2003: 176-183 |
2001 |
4 | | Akihiro Miyakawa,
Kaoru Sugita,
Koji Hashimoto,
Tomoe Fukamachi,
Yoshitaka Shibata:
Traditional Japanese Crafting Presentation System by Kansei Information Processing Over Japan Gigabit Network.
DEXA Workshop 2001: 203-207 |
3 | EE | Akihiro Miyakawa,
Kaoru Sugita,
Koji Hashimoto,
Yoshitaka Shibata,
Tomoe Fukamachi:
Interactive 3D Presentation of Traditional Japanese Crafting on Japan Gigabit Network.
ICDCS Workshops 2001: 384-389 |
2 | EE | Kaoru Sugita,
Akihiro Miyakawa,
Koji Hashimoto,
Tomoe Fukamachi,
Yoshitaka Shibata:
Basic Consideration of 3D Digital Traditional Japanese Crafting System.
ICOIN 2001: 763-768 |
2000 |
1 | EE | Akihiro Miyakawa,
Kaoru Sugita,
Koji Hashimoto,
Tomoe Fukamachi,
Yoshitaka Shibata:
Traditional Japanese Crafting Presentation System Based on Virtual Reality and Agent Technology.
DEXA Workshop 2000: 73-82 |