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Kaoru Sugita

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2007
35EEKaoru Sugita, Masao Yokota: An Implementation and Experimentation of a Composite Video Streaming. AINA Workshops (2) 2007: 971-976
34EEAkihiro Miyakawa, Kaoru Sugita, Yoshitaka Shibata: Sensibility retrieval method that uses amount of physical feature of traditional craft object. ICPP Workshops 2007: 13
33EEMasao Yokota, Kaoru Sugita, Tetsushi Oka: A theoretical consideration on robotic imitation initiated by verbal suggestion. SMC 2007: 3823-3828
2006
32EEKaoru Sugita: VR Object Composition Method Using Stereo Vision. AINA (2) 2006: 683-687
31EEEri Tauchi, Kaoru Sugita, Genci Capi, Masao Yokota: Towards Artificial Communication Partners with "Kansei". AINA (2) 2006: 688-696
30 Kaoru Sugita, Noriki Uchida, Leonard Barolli, Arjan Durresi: Performance Evaluation of Server Load for a WWW-based Video-Conference System. iiWAS 2006: 173-182
2005
29EENobuhiro Nakamura, Souichirou Takahama, Leonard Barolli, Jianhua Ma, Kaoru Sugita: A Multiplatform P2P System: Its Implementation and Applications. AINA 2005: 171-176
28EETakahide Gouda, Leonard Barolli, Kaoru Sugita, Akio Koyama, Arjan Durresi, Giuseppe De Marco: Application of Policing Mechanisms for Broadband Networks: Issues and Difficulties. AINA 2005: 183-188
27EEKaoru Sugita, Tomoyuki Ishida, Akihiro Miyakawa, Leonard Barolli, Yoshitaka Shibata: Experimental Result of Feature Extraction Method for Digital Traditional Japanese Crafting System. AINA 2005: 235-240
26EELeonard Barolli, Mimoza Durresi, Kaoru Sugita, Arjan Durresi, Akio Koyama: A CAC Scheme for Multimedia Applications Based on Fuzzy Logic. AINA 2005: 473-478
25EEGiuseppe De Marco, Kaoru Sugita, Leonard Barolli, Maurizio Longo: Comparison of RA Beaconing Techniques in Mobile IPv6. DEXA Workshops 2005: 106-110
24EEAkihiro Miyakawa, Kaoru Sugita, Yoshitaka Shibata: Automatic Extraction and Registration of Physical Feature Vectors for Digital Traditional Crafting Database. DEXA Workshops 2005: 45-49
23EEShinichi Baba, Kaoru Sugita, Noriki Uchida, Giuseppe De Marco, Leonard Barolli, Arjan Durresi: Performance Evaluation of WWW-Based Conference System. DEXA Workshops 2005: 50-54
22EEKaoru Sugita, Noriki Uchida, Akihiro Miyakawa, Giuseppe De Marco, Leonard Barolli: Implementation of WWW Conference System for Supporting Remote Mental Health Care Education. ICDCS Workshops 2005: 686-692
21EESouichirou Takahama, Nobuhiro Nakamura, Leonard Barolli, Akio Koyama, Arjan Durresi, Kaoru Sugita: An E-learning System for Improving Learner Study Efficiency by Stimulating Learner Volition. ICPADS (1) 2005: 237-243
20EEKaoru Sugita, Noriki Uchida, Akihiro Miyakawa, Giuseppe De Marco, Arjan Durresi: Performance Evaluation of WWW Conference System for Supporting Remote Mental Health Care Education. ICPADS (1) 2005: 271-277
19EELeonard Barolli, Akio Koyama, Bernady O. Apduhan, Arjan Durresi, Kaoru Sugita, Rozeta Miho: Performance evaluation of a scalable media access control protocol for single hop WDM networks. IJHPCN 3(5/6): 309-319 (2005)
18EENobuhiro Nakamura, Leonard Barolli, Souichirou Takahama, Kaoru Sugita, Jianhua Ma, Arjan Durresi: Implementation of a Pure P2p Collaboration Multiplatform and its Applications. Journal of Interconnection Networks 6(3): 229-244 (2005)
2004
17EEAkihiro Miyakawa, Kaoru Sugita, Tomoyuki Ishida, Yoshitaka Shibata: Implementation and Evaluation of a Tradition Search Engine Using Sensitivity Searching Method. AINA (1) 2004: 630-635
16EEKaoru Sugita, Tomoyuki Ishida, Akihiro Miyakawa, Yoshitaka Shibata: Kansei Retrieval Method using VPIC of Traditional Japanese Crafting Objects. AINA (2) 2004: 10-13
15EETomoyuki Ishida, Akihiro Miyakawa, Kaoru Sugita, Yoshitaka Shibata: Extended Virtual Traditional Japanese Crafting System on CAVE. AINA (2) 2004: 6-9
14EEKaoru Sugita, Tomoyuki Ishida, Akihiro Miyakawa, Yoshitaka Shibata: Kansei Retrieval Method Based on Design Pattern of Traditional Japanese Crafting Object. DEXA Workshops 2004: 308-312
13EEAkihiro Miyakawa, Tomoyuki Ishida, Kaoru Sugita, Yoshitaka Shibata: Proposal of Tradition Handicraft Searching Method Using DCML. DEXA Workshops 2004: 348-352
12EEKaoru Sugita, Tomoyuki Ishida, Akihiro Miyakawa, Yoshitaka Shibata: Kansei Retrieval Method Using the Quantitative Feature of Traditional Japanese Crafting Object. ICDCS Workshops 2004: 112-117
11EEAkihiro Miyakawa, Kaoru Sugita, Yoshitaka Shibata: Construction of the Traditional Crafting Search Engine Using Kansei Information Processing. ICDCS Workshops 2004: 50-55
10 Kaoru Sugita, Tomoyuki Ishida, Akihiro Miyakawa, Leonard Barolli, Yoshitaka Shibata: Kansei retrieval method using visual pattern image coding for virtual reality space presentation. ICME 2004: 2187-2190
9EEKaoru Sugita, Keita Takahashi, Takeshi Naemura, Hiroshi Harashima: Focus Measurement on Programmable Graphics Hardware for All in-Focus Rendering from Light Fields. VR 2004: 255-256
8EEAkihiro Miyakawa, Kaoru Sugita, Tomoyuki Ishida, Yoshitaka Shibata: Evaluation of kansei retrieval method for quantitative feature extraction. Journal of Interconnection Networks 5(3): 313-327 (2004)
2003
7EEKaoru Sugita, Akihiro Miyakawa, Yoshitaka Shibata: Relation Between Kansei Words and the Room Space in Digital Traditional Japanese Crafting System. AINA 2003: 159-163
6EEAkihiro Miyakawa, Kaoru Sugita, Yoshitaka Shibata: Statistical Analysis of Virtual Japanese Traditional Crafting Presentation. DEXA Workshops 2003: 167-171
5EEKaoru Sugita, Takeshi Naemura, Hiroshi Harashima: Performance evaluation of programmable graphics hardware for image filtering and stereo matching. VRST 2003: 176-183
2001
4 Akihiro Miyakawa, Kaoru Sugita, Koji Hashimoto, Tomoe Fukamachi, Yoshitaka Shibata: Traditional Japanese Crafting Presentation System by Kansei Information Processing Over Japan Gigabit Network. DEXA Workshop 2001: 203-207
3EEAkihiro Miyakawa, Kaoru Sugita, Koji Hashimoto, Yoshitaka Shibata, Tomoe Fukamachi: Interactive 3D Presentation of Traditional Japanese Crafting on Japan Gigabit Network. ICDCS Workshops 2001: 384-389
2EEKaoru Sugita, Akihiro Miyakawa, Koji Hashimoto, Tomoe Fukamachi, Yoshitaka Shibata: Basic Consideration of 3D Digital Traditional Japanese Crafting System. ICOIN 2001: 763-768
2000
1EEAkihiro Miyakawa, Kaoru Sugita, Koji Hashimoto, Tomoe Fukamachi, Yoshitaka Shibata: Traditional Japanese Crafting Presentation System Based on Virtual Reality and Agent Technology. DEXA Workshop 2000: 73-82

Coauthor Index

1Bernady O. Apduhan [19]
2Shinichi Baba [23]
3Leonard Barolli [10] [18] [19] [21] [22] [23] [25] [26] [27] [28] [29] [30]
4Genci Capi [31]
5Arjan Durresi [18] [19] [20] [21] [23] [26] [28] [30]
6Mimoza Durresi [26]
7Tomoe Fukamachi [1] [2] [3] [4]
8Takahide Gouda [28]
9Hiroshi Harashima [5] [9]
10Koji Hashimoto [1] [2] [3] [4]
11Tomoyuki Ishida [8] [10] [12] [13] [14] [15] [16] [17] [27]
12Akio Koyama [19] [21] [26] [28]
13Maurizio Longo [25]
14Jianhua Ma [18] [29]
15Giuseppe De Marco [20] [22] [23] [25] [28]
16Rozeta Miho [19]
17Akihiro Miyakawa [1] [2] [3] [4] [6] [7] [8] [10] [11] [12] [13] [14] [15] [16] [17] [20] [22] [24] [27] [34]
18Takeshi Naemura [5] [9]
19Nobuhiro Nakamura [18] [21] [29]
20Tetsushi Oka [33]
21Yoshitaka Shibata [1] [2] [3] [4] [6] [7] [8] [10] [11] [12] [13] [14] [15] [16] [17] [24] [27] [34]
22Souichirou Takahama [18] [21] [29]
23Keita Takahashi [9]
24Eri Tauchi [31]
25Noriki Uchida [20] [22] [23] [30]
26Masao Yokota [31] [33] [35]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)