2005 |
28 | | Peter Gorniak,
Bruce Blumberg:
Sequence Learning by Backward Chaining in Synthetic Characters.
AIIDE 2005: 51-56 |
27 | EE | Cynthia Breazeal,
Daphna Buchsbaum,
Jesse Gray,
David Gatenby,
Bruce Blumberg:
Learning From and About Others: Towards Using Imitation to Bootstrap the Social Understanding of Others by Robots.
Artificial Life 11(1-2): 31-62 (2005) |
2002 |
26 | EE | Damian A. Isla,
Bruce Blumberg:
Object persistence for synthetic creatures.
AAMAS 2002: 1356-1363 |
25 | EE | Robert C. Burke,
Bruce Blumberg:
Using an ethologically-inspired model to learn apparent temporal causality for planning in synthetic creatures.
AAMAS 2002: 326-333 |
24 | EE | Bruce Blumberg,
Marc Downie,
Yuri A. Ivanov,
Matt Berlin,
Michael Patrick Johnson,
Bill Tomlinson:
Integrated learning for interactive synthetic characters.
SIGGRAPH 2002: 417-426 |
23 | EE | Bill Tomlinson,
Bruce Blumberg:
AlphaWolf: Social Learning, Emotion and Development in Autonomous Virtual Agents.
WRAC 2002: 35-45 |
22 | EE | Bruce Blumberg,
Marc Downie,
Yuri A. Ivanov,
Matt Berlin,
Michael Patrick Johnson,
Bill Tomlinson:
Integrated learning for interactive synthetic characters.
ACM Trans. Graph. 21(3): 417-426 (2002) |
21 | EE | Yuri A. Ivanov,
Bruce Blumberg:
Solving weak transduction with EM.
Robotics and Autonomous Systems 39(3-4): 129-143 (2002) |
2001 |
20 | EE | Bruce Blumberg,
Bill Tomlinson,
Marc Downie:
Multiple Conceptions of Character-Based Interactive Installations.
Computer Graphics International 2001: 5-14 |
19 | | Yuri A. Ivanov,
Bruce Blumberg,
Alex Pentland:
Expectation Maximization for Weakly Labeled Data.
ICML 2001: 218-225 |
18 | | Damian A. Isla,
Robert C. Burke,
Marc Downie,
Bruce Blumberg:
A Layered Brain Architecture for Synthetic Creatures.
IJCAI 2001: 1051-1058 |
17 | EE | Bruce Blumberg:
Learning in Character: Building Autonomous Animated Characters That Learn What They Ought to Learn.
International Conference on Virtual Storytelling 2001: 113-126 |
2000 |
16 | | Song-Yee Yoon,
Robert C. Burke,
Bruce Blumberg,
Gerald E. Schneider:
Interactive Training for Synthetic Characters.
AAAI/IAAI 2000: 249-254 |
15 | EE | Bill Tomlinson,
Bruce Blumberg,
Delphine Nain:
Expressive autonomous cinematography for interactive virtual environments.
Agents 2000: 317-324 |
14 | EE | Song-Yee Yoon,
Bruce Blumberg,
Gerald E. Schneider:
Motivation driven learning for interactive synthetic characters.
Agents 2000: 365-372 |
13 | EE | Christopher Kline,
Bruce Blumberg:
Observation-based expectation generation and response for believable reactive agents.
Agents 2000: 46-47 |
12 | EE | Claudio S. Pinhanez,
James W. Davis,
Stephen S. Intille,
Michael Patrick Johnson,
Andrew D. Wilson,
Aaron F. Bobick,
Bruce Blumberg:
Physically interactive story environments.
IBM Systems Journal 39(3&4): 438- (2000) |
1999 |
11 | EE | Michael Patrick Johnson,
Andrew D. Wilson,
Bruce Blumberg,
Christopher Kline,
Aaron F. Bobick:
Sympathetic Interfaces: Using a Plush Toy to Direct Synthetic Characters.
CHI 1999: 152-158 |
10 | EE | Kenneth B. Russell,
Bruce Blumberg:
Behavior-Friendly Graphics.
Computer Graphics International 1999: 44- |
1998 |
9 | EE | Bruce Blumberg:
Synthetic Characters: Behaving in Character (Abstract).
AMCP 1998: 451 |
1997 |
8 | | Bruce Blumberg:
Go with the Flow: Synthetic Vision for Autonomous Animated Creatures.
Agents 1997: 538-539 |
7 | EE | Bruce Blumberg:
Autonomous Animated Interactive Characters: Do We Need Them?.
Computer Graphics International 1997: 29- |
6 | | Bruce Blumberg,
Tinsley A. Galyean:
Multi-level Control for Animated Autonomous Agents: Do the Right Thing...Oh, Not That...
Creating Personalities for Synthetic Actors 1997: 74-82 |
5 | | Pattie Maes,
Trevor Darrell,
Bruce Blumberg,
Alex Pentland:
The ALIVE System: Wireless, Full-Body Interaction with Autonomous Agents.
Multimedia Syst. 5(2): 105-112 (1997) |
1995 |
4 | EE | Pattie Maes,
Trevor Darrell,
Bruce Blumberg,
Alex Pentland:
The ALIVE system: full-body interaction with autonomous agents.
CA 1995: 11-18 |
3 | | Pattie Maes,
Bruce Blumberg,
Trevor Darrell,
Alex Pentland,
Alan Wexelblat:
Modeling Interactive Agents in ALIVE.
IJCAI 1995: 2073-2074 |
2 | EE | Bruce Blumberg,
Tinsley A. Galyean:
Multi-level direction of autonomous creatures for real-time virtual environments.
SIGGRAPH 1995: 47-54 |
1994 |
1 | | Pattie Maes,
Trevor Darrell,
Bruce Blumberg,
Alex Pentland:
ALIVE: Artificial Life Interactive Video Environment.
AAAI 1994: 1506 |