1999 |
8 | EE | Subhash Suri,
Philip M. Hubbard,
John F. Hughes:
Analyzing bounding boxes for object intersection.
ACM Trans. Graph. 18(3): 257-277 (1999) |
1998 |
7 | | Subhash Suri,
Philip M. Hubbard,
John F. Hughes:
Collision Detection in Aspect and Scale Bounded Polyhedra.
SODA 1998: 127-136 |
1997 |
6 | EE | Bruce Walter,
Philip M. Hubbard,
Peter Shirley,
Donald P. Greenberg:
Global Illumination Using Local Linear Density Estimation.
ACM Trans. Graph. 16(3): 217-259 (1997) |
1996 |
5 | EE | Philip M. Hubbard:
Approximating Polyhedra with Spheres for Time-Critical Collision Detection.
ACM Trans. Graph. 15(3): 179-210 (1996) |
1995 |
4 | | Peter Shirley,
Bretton Wade,
Philip M. Hubbard,
David Zareski,
Bruce Walter,
Donald P. Greenberg:
Global Illumination via Density Estimation.
Rendering Techniques 1995: 219-230 |
3 | EE | Philip M. Hubbard:
Collision Detection for Interactive Graphics Applications.
IEEE Trans. Vis. Comput. Graph. 1(3): 218-230 (1995) |
1994 |
2 | EE | Steve Bryson,
Steven Feiner,
Frederick P. Brooks Jr.,
Philip M. Hubbard,
Randy Pausch,
Andries van Dam:
Research frontiers in virtual reality.
SIGGRAPH 1994: 473-474 |
1991 |
1 | EE | Robert C. Zeleznik,
D. Brookshire Conner,
Matthias M. Wloka,
Daniel G. Aliaga,
Nathan T. Huang,
Philip M. Hubbard,
Brian Knep,
Henry Kaufman,
John F. Hughes,
Andries van Dam:
An object-oriented framework for the integration of interactive animation techniques.
SIGGRAPH 1991: 105-112 |