GRAPP 2007:
Barcelona,
Spain
José Braz, Pere-Pau Vázquez, João Madeiras Pereira (Eds.):
GRAPP 2007, Proceedings of the Second International Conference on Computer Graphics Theory and Applications, Barcelona, Spain, March 8-11, 2007, Volume GM/R.
INSTICC - Institute for Systems and Technologies of Information, Control and Communication 2007, ISBN 978-972-8865-71-9 BibTeX
Geometry and modeling
Full papers
- Pierre Y. Chatelier, Rémy Malgouyres:
A fast interpolation method to represent the BRDF in global illumination.
5-12 BibTeX
- Paola Magillo, Emanuele Danovaro, Leila De Floriani, Laura Papaleo, Maria Vitali:
Extracting terrain morphology - a new algorithm and a comparative evaluation.
13-20 BibTeX
- Martin Kraus, Magnus Strengert:
Pyramid filters based on bilinear interpolation.
21-28 BibTeX
- Ling Xu, David Mould:
Modeling dendritic shapes - using path planning.
29-36 BibTeX
- Sebastien Horna, Guillaume Damiand, Daniel Meneveaux, Yves Bertrand:
Building 3D indoor scenes topology from 2D architectural plans.
37-44 BibTeX
- Curzio Basso, Alessandro Verri:
Fitting 3D morphable models using implicit representations.
45-52 BibTeX
- Tim Volodine, Michael S. Floater, Dirk Roose:
Volumetric snapping: Watertight triangulation of point clouds.
53-60 BibTeX
- Adriano J. C. Moreira, Maribel Yasmina Santos:
Concave hull: A k-nearest neighbours approach for the computation of the region occupied by a set of points.
61-68 BibTeX
- Carlos González, Pascual Castelló, Miguel Chover:
A texture-based metric extension for simplification methods.
69-76 BibTeX
- Huiying Xu, Yinlong Sun:
Realistic transmission model of rough surfaces.
77-84 BibTeX
- Tobias Germer, Thomas Strothotte:
Orthant neighborhood graphs - a decentralized approach for proximity queries in dynamic point sets.
85-96 BibTeX
Short papers
- Sheng-Gwo Chen, Mei-Hsiu Chi, Jyh-Yang Wu:
The heat equation and the frenet formulas for digital curves.
97-102 BibTeX
- Terrence R. Oakes:
Hierarchical brain model for coregistration - a physical model for analysis of brain MRI data.
103-108 BibTeX
- Dina Reda Khattab, Yasser M. Abd El-Latif, Mohammad S. Abdel-Wahab, Mohamed F. Tolba:
An enhanced edgebreaker compression algorithm for the connectivity of triangular meshes.
109-115 BibTeX
- John E. Crider:
Tiling the sphere with diamonds for texture mapping.
116-123 BibTeX
- Daniel Trevisan Bravo, Sérgio Roberto Matiello Pellegrino:
2D images calibration to facial features extraction.
124-129 BibTeX
- Rafael Bidarra, Alex Noort, Daniel Lourenço, Pedro Oliveira:
Advanced direct manipulation of feature models.
130-136 BibTeX
- Mohammed Mostefa Mesmoudi, Leila De Floriani:
Morphology-based representations of discrete scalar fields.
137-144 BibTeX
- Masahiko Morita, Tastuya Saito, Kenji Kohiyama:
A virtual environment for archiving micro-presence with image-based model acquisition.
145-152 BibTeX
- Hermann Birkholz:
Out of core construction of patch trees.
153-160 BibTeX
Posters
- Francisco Martínez, Antonio J. Rueda Ruiz, Francisco R. Feito:
A simple and fast hardware-accelerated point-in-polygon test.
161-165 BibTeX
- Sumanta Guha, Paul Janecek, Nguyen Duc Cong Song:
SIMPLIPOLY: Curvature-based polygonal curve simplification.
166-171 BibTeX
- Puneet Tandon, Phalguni Gupta, Sanjay G. Dhande:
Surface modeling of multi-point, multi-flute cutting tools.
172-175 BibTeX
- Pritee Khanna, Puneet Tandon, Sanjay G. Dhande:
Hierarchic modeling of symmetric geometries.
176-179 BibTeX
- Olivier Guillot, Jean Paul Gourret:
Local multiresolution of a mesh based on v3 subdivision and surface discontinuities.
180-187 BibTeX
- Ioannis Kyriazis, Ioannis Fudos, Leonidas Palios:
Detecting features from sliced point clouds.
188-196 BibTeX
Rendering
Full papers
- Nathan Dudley, Cindy Grimm:
Non-photorealistic rendering of algorithmically generated trees.
197-203 BibTeX
- Cindy Grimm, Michael A. Kowalski:
Painting lighting and viewing effects.
204-211 BibTeX
- Francisco Velasco, Juan Carlos Torres, Alejandro León, Francisco Ortín Soler:
*Alejandro León ist nur als A. León bekannt! Adaptive cube tessellation for topologically correct isosurfaces.
212-219 BibTeX
- Daisuke Nagayasu, Fumihiko Ino, Kenichi Hagihara:
Real-time rendering of time-varying volume data using a single cots computer.
220-227 BibTeX
- Rosen Diankov, Ruzena Bajcsy:
Real-time adaptive point splatting for noisy point clouds.
228-234 BibTeX
- Raphael Lerbour, Bruno Mercier, Daniel Meneveaux, Mohamed-Chaker Larabi:
Quality-based improvement of quantization for light field compression.
235-243 BibTeX
- Pere-Pau Vázquez, Marcos Balsa:
Real time falling leaves.
244-251 BibTeX
- Claus B. Madsen, Rune E. Laursen:
A scalable GPU-based approach to shading and shadowing for photorealistic real-time augmented reality.
252-261 BibTeX
- Zheng Gong, Zhimin Ren, Zhangye Wang, Qunsheng Peng:
Interactive rendering of multiple scattering in participating media using separable phase function.
262-270 BibTeX
Short papers
- Ye Wang, Jon G. Rokne:
Pressure based ink diffusion model for real-time simulation of chinese calligraphy.
271-276 BibTeX
- Cristiano G. Franco, Marcelo Walter:
Direct texture synthesis of feather pigmentation patterns.
277-283 BibTeX
- Chunhui Mei, Voicu Popescu, Elisha Sacks:
A hybrid backward-forward method for interactive reflections.
284-292 BibTeX
- Shinya Kitaoka, Tsukasa Noma, Yoshifumi Kitamura, Kunio Yamamoto:
Inverse rendering for artistic paintings.
293-298 BibTeX
- Timo Ropinski, Frank Steinicke, Jennis Meyer-Spradow, Klaus Hinrichs:
Automatic integration of foliage into 3D city models - real-time tree extraction and rendering based on seasonal large scale aerial pictures.
299-304 BibTeX
- Philippe C. D. Robert, Severin Schoepke, Hanspeter Bieri:
Hybrid ray tracing - ray tracing using gpu-accelerated image-space methods.
305-311 BibTeX
- André Maximo, Ricardo Marroquim, Ricardo C. Farias, Claudio Esperança:
GPU-based cell projection for large structured data sets.
312-322 BibTeX
Posters
Copyright © Sat May 16 23:14:02 2009
by Michael Ley (ley@uni-trier.de)