2007 |
24 | | Philippe C. D. Robert,
Severin Schoepke,
Hanspeter Bieri:
Hybrid ray tracing - ray tracing using gpu-accelerated image-space methods.
GRAPP (GM/R) 2007: 305-311 |
2006 |
23 | | Lorenz Ammon,
Hanspeter Bieri:
Collaboration on scene graph based 3D data.
GRAPP 2006: 259-266 |
2003 |
22 | EE | Hanspeter Bieri:
Teaching Algorithms and Data Structures: 10 Personal Observations.
Computer Science in Perspective 2003: 39-48 |
2002 |
21 | EE | M. Cobo,
Hanspeter Bieri:
A Web3D Toolbox for Creating H-Anim Compatible Actors.
CA 2002: 120-125 |
2001 |
20 | | Gerald E. Farin,
Hanspeter Bieri,
Guido Brunnett:
Geometric Modelling, Dagstuhl, Germany, May 1999
Springer 2001 |
2000 |
19 | | Thomas Bebie,
Hanspeter Bieri:
A Video-Based 3D-Reconstruction of Soccer Games.
Comput. Graph. Forum 19(3): (2000) |
18 | EE | Andrey Collison,
Hanspeter Bieri:
A component-based system for storing and manipulating graphics objects of different representations.
The Visual Computer 16(6): 322-338 (2000) |
1999 |
17 | EE | Hanspeter Bieri,
Hartmut Prautzsch:
Preface.
Computer Aided Geometric Design 16(7): 579-581 (1999) |
1998 |
16 | | Gerald E. Farin,
Hanspeter Bieri,
Guido Brunnett,
Tony DeRose:
Geometric Modelling, Dagstuhl, Germany, 1996
Springer 1998 |
15 | EE | Thierry Matthey,
Hanspeter Bieri:
An Object-Oriented Approach to Model Scenes of Buildings.
Computer Graphics International 1998: 14-23 |
14 | EE | Andrey Collison,
Hanspeter Bieri:
An Architecture of a Universal DBMS for Graphics Applications.
Computer Graphics International 1998: 373- |
13 | | Bernhard Bühlmann,
Hanspeter Bieri:
Supercomputing at the Desktop: An Improved Interface Using Internet Facilities.
HPCN Europe 1998: 617-627 |
12 | | Thomas Bebie,
Hanspeter Bieri:
SoccerMan - Reconstructing Soccer Games from Video Sequences.
ICIP (1) 1998: 898-902 |
1996 |
11 | | Hanspeter Bieri,
Peter-Michael Schmidt:
On the Permutations Generated by Rotational Sweeps of Planar Point Sets.
CCCG 1996: 179-184 |
10 | | Hanspeter Bieri:
Representation Conversions for Nef Polyhedra.
Geometric Modelling 1996: 27-38 |
1993 |
9 | EE | Hanspeter Bieri,
Felix Grimm:
Approaching Classical Algorithms in APL2.
APL 1993: 33-40 |
8 | | Hanspeter Bieri:
A Brief Introduction.
Geometric Modelling 1993: 43-60 |
1991 |
7 | | Hanspeter Bieri,
Hartmut Noltemeier:
Computational Geometry - Methods, Algorithms and Applications, International Workshop on Computational Geometry CG'91, Bern, Switzerland, March 21-22, 1991
Springer 1991 |
6 | | Hanspeter Bieri,
Peter-Michael Schmidt:
An On-Line Algorithm for Constructing Sweep Planes in Regular Position.
Workshop on Computational Geometry 1991: 27-35 |
1988 |
5 | | Hanspeter Bieri,
W. Nef:
Elementary Set Operations with d-Dimensional Polyhedra.
Workshop on Computational Geometry 1988: 97-112 |
1987 |
4 | EE | Hanspeter Bieri:
Computing the Euler characteristic and related additive functionals of digital objects from their bintree representation.
Computer Vision, Graphics, and Image Processing 40(1): 115-126 (1987) |
1986 |
3 | | Hanspeter Bieri:
Wechselwirkung zwischen der Computergrafik und der Theorie der Polyeder.
GI Jahrestagung (1) 1986: 441-455 |
2 | EE | Hanspeter Bieri:
Méthodes structurelles pour la reconnaissance des formes : L. Miclet. Editions Eyrolles, Paris, 1984, 14 + 184 pp. FF118.
Pattern Recognition 19(4): 339 (1986) |
1984 |
1 | EE | Hanspeter Bieri,
W. Nef:
Algorithms for the euler characteristic and related additive functionals of digital objects.
Computer Vision, Graphics, and Image Processing 28(2): 166-175 (1984) |