2008 |
45 | EE | Jiajian Chen,
Greg Turk,
Blair MacIntyre:
Watercolor inspired non-photorealistic rendering for augmented reality.
VRST 2008: 231-234 |
44 | EE | Christopher Wojtan,
Greg Turk:
Fast viscoelastic behavior with thin features.
ACM Trans. Graph. 27(3): (2008) |
43 | EE | R. B. Van Horn III,
Greg Turk:
Antialiasing Procedural Shaders with Reduction Maps.
IEEE Trans. Vis. Comput. Graph. 14(3): 539-550 (2008) |
2007 |
42 | EE | Huamin Wang,
Gavin Miller,
Greg Turk:
Solving general shallow wave equations on surfaces.
Symposium on Computer Animation 2007: 229-238 |
41 | EE | Adam W. Bargteil,
Christopher Wojtan,
Jessica K. Hodgins,
Greg Turk:
A finite element method for animating large viscoplastic flow.
ACM Trans. Graph. 26(3): 16 (2007) |
40 | EE | Eugene Zhang,
James Hays,
Greg Turk:
Interactive Tensor Field Design and Visualization on Surfaces.
IEEE Trans. Vis. Comput. Graph. 13(1): 94-107 (2007) |
39 | EE | Howard Zhou,
Jie Sun,
Greg Turk,
James M. Rehg:
Terrain Synthesis from Digital Elevation Models.
IEEE Trans. Vis. Comput. Graph. 13(4): 834-848 (2007) |
2006 |
38 | EE | Jaeil Choi,
Andrzej Szymczak,
Greg Turk,
Irfan A. Essa:
Element-Free Elastic Models for Volume Fitting and Capture.
CVPR (2) 2006: 2245-2252 |
37 | EE | Christopher Wojtan,
Peter J. Mucha,
Greg Turk:
Keyframe control of complex particle systems using the adjoint method.
Symposium on Computer Animation 2006: 15-23 |
36 | EE | Eugene Zhang,
Konstantin Mischaikow,
Greg Turk:
Vector field design on surfaces.
ACM Trans. Graph. 25(4): 1294-1326 (2006) |
2005 |
35 | EE | Eugene Zhang,
Konstantin Mischaikow,
Greg Turk:
Feature-based surface parameterization and texture mapping.
ACM Trans. Graph. 24(1): 1-27 (2005) |
34 | EE | Huong Quynh Dinh,
Anthony J. Yezzi,
Greg Turk:
Texture transfer during shape transformation.
ACM Trans. Graph. 24(2): 289-310 (2005) |
33 | EE | Huamin Wang,
Peter J. Mucha,
Greg Turk:
Water drops on surfaces.
ACM Trans. Graph. 24(3): 921-929 (2005) |
32 | EE | Holly E. Rushmeier,
Jarke J. van Wijk,
Greg Turk:
Guest Editors' Introduction: Special Section on IEEE Visualization.
IEEE Trans. Vis. Comput. Graph. 11(4): 353-354 (2005) |
2004 |
31 | EE | Delphine Nain,
Anthony J. Yezzi,
Greg Turk:
Vessel Segmentation Using a Shape Driven Flow.
MICCAI (1) 2004: 51-59 |
30 | | Pravin Bhat,
Stephen Ingram,
Greg Turk:
Geometric Texture Synthesis by Example.
Symposium on Geometry Processing 2004: 43-46 |
29 | EE | Mark Carlson,
Peter J. Mucha,
Greg Turk:
Rigid fluid: animating the interplay between rigid bodies and fluid.
ACM Trans. Graph. 23(3): 377-384 (2004) |
28 | EE | Jarke J. van Wijk,
Robert J. Moorhead II,
Greg Turk:
Guest Editor's Introduction: Special Section on IEEE Visualization.
IEEE Trans. Vis. Comput. Graph. 10(4): 369 (2004) |
2003 |
27 | EE | Greg Turk,
Jarke J. van Wijk,
Robert J. Moorhead II:
14th IEEE Visualization 2003 Conference (VIS 2003), 19-24 October 2003, Seattle, WA, USA
IEEE Computer Society 2003 |
26 | EE | Vivek Kwatra,
Arno Schödl,
Irfan A. Essa,
Greg Turk,
Aaron F. Bobick:
Graphcut textures: image and video synthesis using graph cuts.
ACM Trans. Graph. 22(3): 277-286 (2003) |
25 | EE | Yutaka Ohtake,
Alexander G. Belyaev,
Marc Alexa,
Greg Turk,
Hans-Peter Seidel:
Multi-level partition of unity implicits.
ACM Trans. Graph. 22(3): 463-470 (2003) |
24 | EE | Fakir S. Nooruddin,
Greg Turk:
Simplification and Repair of Polygonal Models Using Volumetric Techniques.
IEEE Trans. Vis. Comput. Graph. 9(2): 191-205 (2003) |
2002 |
23 | EE | Eugene Zhang,
Greg Turk:
Visibility-Guided Simplification.
IEEE Visualization 2002 |
22 | EE | Greg Turk,
James F. O'Brien:
Modelling with implicit surfaces that interpolate.
ACM Trans. Graph. 21(4): 855-873 (2002) |
21 | EE | Huong Quynh Dinh,
Greg Turk,
Gregory G. Slabaugh:
Reconstructing Surfaces by Volumetric Regularization Using Radial Basis Functions.
IEEE Trans. Pattern Anal. Mach. Intell. 24(10): 1358-1371 (2002) |
20 | EE | Gary D. Yngve,
Greg Turk:
Robust Creation of Implicit Surfaces from Polygonal Meshes.
IEEE Trans. Vis. Comput. Graph. 8(4): 346-359 (2002) |
2001 |
19 | | Huong Quynh Dinh,
Greg Turk,
Gregory G. Slabaugh:
Reconstructing Surfaces Using Anisotropic Basis Functions.
ICCV 2001: 606-613 |
18 | EE | Greg Turk:
Texture synthesis on surfaces.
SIGGRAPH 2001: 347-354 |
17 | EE | Greg Turk,
Huong Quynh Dinh,
James F. O'Brien,
Gary D. Yngve:
Implicit Surfaces that Interpolate.
Shape Modeling International 2001: 62- |
2000 |
16 | EE | Fakir S. Nooruddin,
Greg Turk:
Interior/exterior classification of polygonal models.
IEEE Visualization 2000: 415-422 |
15 | EE | Peter Lindstrom,
Greg Turk:
Image-driven simplification.
ACM Trans. Graph. 19(3): 204-241 (2000) |
1999 |
14 | EE | Greg Turk,
James F. O'Brien:
Shape Transformation Using Variational Implicit Functions.
SIGGRAPH 1999: 335-342 |
13 | EE | Jack Tumblin,
Greg Turk:
LCIS: A Boundary Hierarchy for Detail-Preserving Contrast Reduction.
SIGGRAPH 1999: 83-90 |
12 | EE | Peter Lindstrom,
Greg Turk:
Evaluation of Memoryless Simplification.
IEEE Trans. Vis. Comput. Graph. 5(2): 98-115 (1999) |
1998 |
11 | EE | Peter Lindstrom,
Greg Turk:
Fast and memory efficient polygonal simplification.
IEEE Visualization 1998: 279-286 |
1996 |
10 | EE | Jonathan D. Cohen,
Amitabh Varshney,
Dinesh Manocha,
Greg Turk,
Hans Weber,
Pankaj K. Agarwal,
Frederick P. Brooks Jr.,
William V. Wright:
Simplification Envelopes.
SIGGRAPH 1996: 119-128 |
9 | EE | Greg Turk,
David Banks:
Image-Guided Streamline Placement.
SIGGRAPH 1996: 453-460 |
1994 |
8 | EE | Greg Turk,
Marc Levoy:
Zippered polygon meshes from range images.
SIGGRAPH 1994: 311-318 |
1992 |
7 | EE | Christopher F. Codella,
Reza Jalili,
Lawrence Koved,
J. Bryan Lewis,
Daniel T. Ling,
James S. Lipscomb,
David A. Rabenhorst,
Chu P. Wang,
Alan Norton,
Paula Sweeney,
Greg Turk:
Interactive simulation in a multi-person virtual world.
CHI 1992: 329-334 |
6 | EE | John Rhoades,
Greg Turk,
Andrew Bell,
Andrei State,
Ulrich Neumann,
Amitabh Varshney:
Real-Time Procedural Textures.
SI3D 1992: 95-100 |
5 | EE | Greg Turk:
Re-tiling polygonal surfaces.
SIGGRAPH 1992: 55-64 |
1991 |
4 | EE | Greg Turk:
Generating textures on arbitrary surfaces using reaction-diffusion.
SIGGRAPH 1991: 289-298 |
3 | EE | Paula Sweeney,
Alan Norton,
Robert Bacon,
David R. Haumann,
Greg Turk:
Modelling physical objects for simulation.
Winter Simulation Conference 1991: 1187-1193 |
2 | | Alan Norton,
Greg Turk,
Robert Bacon,
John Gerth,
Paula Sweeney:
Animation of fracture by physical modeling.
The Visual Computer 7(4): 210-219 (1991) |
1989 |
1 | EE | Henry Fuchs,
John Poulton,
John G. Eyles,
Trey Greer,
Jack Goldfeather,
David Ellsworth,
Steven Molnar,
Greg Turk,
Brice Tebbs,
Laura Israel:
Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories.
SIGGRAPH 1989: 79-88 |