2008 |
24 | EE | Jin Huang,
Lu Chen,
Xinguo Liu,
Hujun Bao:
Efficient mesh deformation using tetrahedron control mesh.
Symposium on Solid and Physical Modeling 2008: 241-247 |
23 | EE | Hongxin Zhang,
Xinguo Liu,
Hujun Bao:
Mesh Deformation.
Wiley Encyclopedia of Computer Science and Engineering 2008 |
22 | EE | Jin Huang,
Muyang Zhang,
Jin Ma,
Xinguo Liu,
Leif Kobbelt,
Hujun Bao:
Spectral quadrangulation with orientation and alignment control.
ACM Trans. Graph. 27(5): 147 (2008) |
21 | EE | Xinguo Liu,
Zhao Dong,
Hujun Bao,
Qunsheng Peng:
Caustic spot light for rendering caustics.
The Visual Computer 24(7-9): 485-494 (2008) |
2007 |
20 | EE | Minghao Pan,
Rui Wang,
Xinguo Liu,
Qunsheng Peng,
Hujun Bao:
Precomputed Radiance Transfer Field for Rendering Interreflections in Dynamic Scenes.
Comput. Graph. Forum 26(3): 485-493 (2007) |
19 | EE | Jin Huang,
Xinguo Liu,
Haiyang Jiang,
Qing Wang,
Hujun Bao:
Gradient-based shell generation and deformation.
Journal of Visualization and Computer Animation 18(4-5): 301-309 (2007) |
2006 |
18 | EE | Jin Huang,
Xiaohan Shi,
Xinguo Liu,
Kun Zhou,
Li-Yi Wei,
Shang-Hua Teng,
Hujun Bao,
Baining Guo,
Heung-Yeung Shum:
Subspace gradient domain mesh deformation.
ACM Trans. Graph. 25(3): 1126-1134 (2006) |
17 | EE | Zhong Ren,
Rui Wang,
John Snyder,
Kun Zhou,
Xinguo Liu,
Bo Sun,
Peter-Pike J. Sloan,
Hujun Bao,
Qunsheng Peng,
Baining Guo:
Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation.
ACM Trans. Graph. 25(3): 977-986 (2006) |
16 | EE | Jin Huang,
Xinguo Liu,
Hujun Bao,
Baining Guo,
Heung-Yeung Shum:
An efficient large deformation method using domain decomposition.
Computers & Graphics 30(6): 927-935 (2006) |
15 | EE | Xinguo Liu,
Hujun Bao,
Qunsheng Peng:
Digital Differential Geometry Processing.
J. Comput. Sci. Technol. 21(5): 847-860 (2006) |
14 | EE | Jin Huang,
Hongxin Zhang,
Xiaohan Shi,
Xinguo Liu,
Hujun Bao:
Interactive mesh deformation with pseudo material effects.
Journal of Visualization and Computer Animation 17(3-4): 383-392 (2006) |
13 | EE | Rui Wang,
Kun Zhou,
John Snyder,
Xinguo Liu,
Hujun Bao,
Qunsheng Peng,
Baining Guo:
Variational sphere set approximation for solid objects.
The Visual Computer 22(9-11): 612-621 (2006) |
12 | EE | Jin Huang,
Xiaohan Shi,
Xinguo Liu,
Kun Zhou,
Baining Guo,
Hujun Bao:
Geometrically based potential energy for simulating deformable objects.
The Visual Computer 22(9-11): 740-748 (2006) |
2005 |
11 | EE | Jin Huang,
Xinguo Liu,
Hujun Bao,
Baining Guo,
Heung-Yeung Shum:
Clustering method for fast deformation with constraints.
Symposium on Solid and Physical Modeling 2005: 221-226 |
10 | EE | Kun Zhou,
Jin Huang,
John Snyder,
Xinguo Liu,
Hujun Bao,
Baining Guo,
Heung-Yeung Shum:
Large mesh deformation using the volumetric graph Laplacian.
ACM Trans. Graph. 24(3): 496-503 (2005) |
2004 |
9 | | Xinguo Liu,
Peter-Pike J. Sloan,
Heung-Yeung Shum,
John Snyder:
All-Frequency Precomputed Radiance Transfer for Glossy Objects.
Rendering Techniques 2004: 337-344 |
8 | EE | Xinguo Liu,
Yaohua Hu,
Jingdan Zhang,
Xin Tong,
Baining Guo,
Heung-Yeung Shum:
Synthesis and Rendering of Bidirectional Texture Functions on Arbitrary Surfaces.
IEEE Trans. Vis. Comput. Graph. 10(3): 278-289 (2004) |
2003 |
7 | EE | Xinguo Liu,
Robin Sun,
Sing Bing Kang,
Heung-Yeung Shum:
Directional Histogram Model for Three-Dimensional Shape Similarity.
CVPR (1) 2003: 813-820 |
6 | EE | Peter-Pike J. Sloan,
Xinguo Liu,
Heung-Yeung Shum,
John Snyder:
Bi-scale radiance transfer.
ACM Trans. Graph. 22(3): 370-375 (2003) |
2002 |
5 | EE | Lanfang Miao,
Xinguo Liu,
Qunsheng Peng,
Hujun Bao:
BRDC: binary representation of displacement code for line.
Computers & Graphics 26(3): 401-408 (2002) |
4 | EE | Xinguo Liu,
Hujun Bao,
Heung-Yeung Shum,
Qunsheng Peng:
A Novel Volume Constrained Smoothing Method for Meshes.
Graphical Models 64(3-4): 169-182 (2002) |
2001 |
3 | EE | Xinguo Liu,
Yizhou Yu,
Heung-Yeung Shum:
Synthesizing bidirectional texture functions for real-world surfaces.
SIGGRAPH 2001: 97-106 |
2 | | Xinguo Liu,
Hujun Bao,
Qunsheng Peng,
Pheng-Ann Heng,
Tien-Tsin Wong:
Constrained Fairing for Meshes.
Comput. Graph. Forum 20(2): 115-123 (2001) |
2000 |
1 | EE | Xinguo Liu,
Hujun Bao,
Qunsheng Peng,
Pheng-Ann Heng,
Tien-Tsin Wong,
Hanqiu Sun:
Progressive Geometry Compression for Meshes.
Pacific Conference on Computer Graphics and Applications 2000: 408-410 |