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Seah Hock Soon

Hock Soon Seah

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2008
40EEYing He, Xian Xiao, Hock Soon Seah: Example based skeletonization using harmonic one-forms. Shape Modeling International 2008: 53-61
39EEXuexiang Xie, Feng Tian, Hock Soon Seah: Style-learning with feature-based texture synthesis. Computers in Entertainment 6(2): (2008)
38EETonglin Zhu, Feng Tian, Yan Zhou, Hock Soon Seah, Xiaolong Yan: Plant Modeling Based on 3D Reconstruction and Its Application in Digital Museum. IJVR 7(1): 81-88 (2008)
2007
37EEXuexiang Xie, Feng Tian, Hock Soon Seah: Feature Guided Texture Synthesis (FGTS) for artistic style transfer. DIMEA 2007: 44-49
36EETonglin Zhu, Yan Zhou, Hock Soon Seah, Feng Tian, Xiaolong Yan: Plant Modeling and Its Application in Digital Agriculture Museum. HCI (14) 2007: 748-757
35EEXuexiang Xie, Ying He, Feng Tian, Hock Soon Seah, Xianfeng Gu, Hong Qin: An Effective Illustrative Visualization Framework Based on Photic Extremum Lines (PELs). IEEE Trans. Vis. Comput. Graph. 13(6): 1328-1335 (2007)
2006
34EELee Sing Cheong, Feng Lin, Hock Soon Seah: Frequency-Domain Algorithms for Visual Analysis on Genomic Structures in Prokaryotes. CGIV 2006: 96-103
33EEStephanus Surijadarma Tandjung, Seah Hock Soon, Qian Kemao: Block Motion Model for Optical Flow with Smoothness Prior Function. ICARCV 2006: 1-6
32EEKonstantin Melikhov, Feng Tian, Jie Qiu, Quan Chen, Seah Hock Soon: DBSC-Based Grayscale Line Image Vectorization. J. Comput. Sci. Technol. 21(2): 244-248 (2006)
31EEQuan Chen, Feng Tian, Hock Soon Seah, Zhongke Wu, Jie Qiu, Konstantin Melikhov: DBSC-based animation enhanced with feature and motion. Journal of Visualization and Computer Animation 17(3-4): 189-198 (2006)
30EEHock Soon Seah: Guest editor's introduction. The Visual Computer 22(12): 947-948 (2006)
2005
29EEWidya Andyardja Weliamto, Hock Soon Seah, Feng Tian, Li Li: Enhancement of aligning accuracy on zooming camera for augmented reality. Advances in Computer Entertainment Technology 2005: 233-237
28EESeah Hock Soon, Zhongke Wu, Feng Tian, Xian Xiao, Boya Xie: Interactive free-hand drawing and in-between generation with DBSC. Advances in Computer Entertainment Technology 2005: 385-386
27EEWidya Andyardja Weliamto, Seah Hock Soon, Feng Tian, Hu Meiqun: Augmented reality with zooming camera: accurate pose and focal length estimation. Advances in Computer Entertainment Technology 2005: 388
26EESeah Hock Soon, Zhongke Wu, Feng Tian, Xian Xiao, Boya Xie: Artistic brushstroke representation and animation with disk b-spline curve. Advances in Computer Entertainment Technology 2005: 88-93
25EEChee Kwang Quah, André Gagalowicz, Richard Roussel, Hock Soon Seah: 3D Modeling of Humans with Skeletons from Uncalibrated Wide Baseline Views. CAIP 2005: 379-389
24 Yimin Wang, Jianmin Zheng, Hock Soon Seah: Conversion between T-Splines and Hierarchical B-Splines. Computer Graphics and Imaging 2005: 8-13
23EEJianmin Zheng, Yimin Wang, Hock Soon Seah: Adaptive T-spline surface fitting to z-map models. GRAPHITE 2005: 405-411
22EEJohn P. Lewis, Nickson Fong, Xie XueXiang, Seah Hock Soon, Feng Tian: More optimal strokes for NPR sketching. GRAPHITE 2005: 47-50
21EEWidya Andyardja Weliamto, Hock Soon Seah, Antonius Wibowo: Robust Moment Invariant with Higher Discriminant Factor Based on Fisher Discriminant Analysis for Symbol Recognition. GREC 2005: 408-421
20EETosiyasu L. Kunii, Hock Soon Seah: Editorial. Journal of Visualization and Computer Animation 16(2): (2005)
19EEJie Qiu, Hock Soon Seah, Feng Tian, Quan Chen, Zhongke Wu: Enhanced auto coloring with hierarchical region matching. Journal of Visualization and Computer Animation 16(3-4): 463-473 (2005)
18EEJie Qiu, Seah Hock Soon, Feng Tian, Zhongke Wu, Quan Chen: Feature- and region-based auto painting for 2D animation. The Visual Computer 21(11): 928-944 (2005)
2004
17 Yong Tsui Lee, Stephen N. Spencer, Alan Chalmers, Seah Hock Soon: Proceedings of the 2nd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2004, Singapore, June 15-18, 2004 ACM 2004
16EEKonstantin Melikhov, Feng Tian, Seah Hock Soon, Quan Chen, Jie Qiu: Frame Skeleton Based Auto-Inbetweening in Computer Assisted Cel Animation. CW 2004: 216-223
15EESeah Hock Soon, Alexei Sourin: Guest editor's introduction. Computers & Graphics 28(4): 465-466 (2004)
14EEZhongke Wu, Feng Lin, Seah Hock Soon, Kai-Yun Chan: Evaluation of difference bounds for computing rational Bézier curves and surfaces. Computers & Graphics 28(4): 551-558 (2004)
2003
13EELi Li, Hock Soon Seah, Widya Andyardja Weliamto: Augmenting the World with Interactive Virtual Studio. CW 2003: 251-258
12EEJi Lu, Seah Hock Soon, Feng Tian: Computer-assisted cel animation: post-processing after inbetweening. GRAPHITE 2003: 13-20
11EEJie Qiu, Seah Hock Soon, Feng Tian, Quan Chen, Konstantin Melikhov: Computer-Assisted Auto Coloring by Region Matching. Pacific Conference on Computer Graphics and Applications 2003: 175-184
10EEZhongke Wu, Feng Lin, Seah Hock Soon: Topology preserving voxelisation of rational Bézier and NURBS curves. Computers & Graphics 27(1): 83-89 (2003)
9EEZhongke Wu, Feng Lin, Seah Hock Soon: Tunnel-free voxelisation of rational Bézier surfaces. The Visual Computer 19(7-8): 505-512 (2003)
2001
8EEZhou Jianwen, Feng Lin, Seah Hock Soon: A Volume Modeling Component of CAD. Volume Graphics 2001
2000
7EESeah Hock Soon, Feng Tian: Computer-assisted coloring by matching line drawings. The Visual Computer 16(5): 289-304 (2000)
1999
6EEShouqing Zhang, Ling Li, Hock Soon Seah: Fine-tuning in vectorization using algebraic curves. Computers & Graphics 23(2): 269-276 (1999)
1998
5EEShouqing Zhang, Ling Li, Hock Soon Seah: Vectorization of digital images using algebraic curves. Computers & Graphics 22(1): 91-101 (1998)
4EEFeng Lin, Seah Hock Soon: An effective 3D seed fill algorithm. Computers & Graphics 22(5): 641-644 (1998)
3EEShouqing Zhang, Ling Li, Hock Soon Seah: Recursive algebraic curve fitting and rendering. The Visual Computer 14(2): 69-82 (1998)
1997
2EEFeng Lin, Seah Hock Soon, Yong Tsui Lee: Structure modeling and context-free grammar: exploring a new approach for surface boundary construction. Computers & Graphics 21(6): 777-785 (1997)
1996
1EEFeng Lin, Seah Hock Soon, Yong Tsui Lee: Deformable volumetric model and isosurface: exploring a new approach for surface boundary construction. Computers & Graphics 20(1): 33-40 (1996)

Coauthor Index

1Alan Chalmers [17]
2Kai-Yun Chan [14]
3Quan Chen [11] [16] [18] [19] [31] [32]
4Lee Sing Cheong [34]
5Nickson Fong [22]
6André Gagalowicz [25]
7Xianfeng Gu (Xianfeng David Gu) [35]
8Ying He [35] [40]
9Zhou Jianwen [8]
10Qian Kemao [33]
11Tosiyasu L. Kunii [20]
12Yong Tsui Lee [1] [2] [17]
13John P. Lewis [22]
14Li Li [13] [29]
15Ling Li [3] [5] [6]
16Feng Lin [1] [2] [4] [8] [9] [10] [14] [34]
17Ji Lu [12]
18Hu Meiqun [27]
19Konstantin Melikhov [11] [16] [31] [32]
20Hong Qin [35]
21Jie Qiu [11] [16] [18] [19] [31] [32]
22Chee Kwang Quah [25]
23Richard Roussel [25]
24Alexei Sourin [15]
25Stephen N. Spencer [17]
26Stephanus Surijadarma Tandjung [33]
27Feng Tian [7] [11] [12] [16] [18] [19] [22] [26] [27] [28] [29] [31] [32] [35] [36] [37] [38] [39]
28Yimin Wang [23] [24]
29Widya Andyardja Weliamto [13] [21] [27] [29]
30Antonius Wibowo [21]
31Zhongke Wu [9] [10] [14] [18] [19] [26] [28] [31]
32Xian Xiao [26] [28] [40]
33Boya Xie [26] [28]
34Xuexiang Xie [35] [37] [39]
35Xie XueXiang [22]
36Xiaolong Yan [36] [38]
37Shouqing Zhang [3] [5] [6]
38Jianmin Zheng [23] [24]
39Yan Zhou [36] [38]
40Tonglin Zhu [36] [38]

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Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)