| 2008 |
| 29 | EE | Juan Martínez-Miranda,
Bernhard Jung,
Sabine Payr,
Paolo Petta:
The intermediary agent's brain: supporting learning to collaborate at the inter-personal level.
AAMAS (3) 2008: 1277-1280 |
| 28 | EE | Christoph Hermann,
Bernhard Jung,
Paolo Petta:
Designing Criteria-Driven Scheduling as Integrated Service for IEEE-FIPA Compliant Multi-Agent Infrastructures.
Multikonferenz Wirtschaftsinformatik 2008 |
| 27 | EE | Heni Ben Amor,
Guido Heumer,
Bernhard Jung,
Arnd Vitzthum:
Grasp synthesis from low-dimensional probabilistic grasp models.
Journal of Visualization and Computer Animation 19(3-4): 445-454 (2008) |
| 26 | EE | Guido Heumer,
Heni Ben Amor,
Bernhard Jung:
Grasp Recognition for Uncalibrated Data Gloves: A Machine Learning Approach.
Presence 17(2): 121-142 (2008) |
| 2007 |
| 25 | EE | Heni Ben Amor,
Shuhei Ikemoto,
Takashi Minato,
Bernhard Jung,
Hiroshi Ishiguro:
A Neural Framework for Robot Motor Learning Based on Memory Consolidation.
ICANNGA (2) 2007: 641-648 |
| 24 | EE | Guido Heumer,
Heni Ben Amor,
Matthias Weber,
Bernhard Jung:
Grasp Recognition with Uncalibrated Data Gloves - A Comparison of Classification Methods.
VR 2007: 19-26 |
| 2006 |
| 23 | EE | Matthias Weber,
Guido Heumer,
Heni Ben Amor,
Bernhard Jung:
An Animation System for Imitation of Object Grasping in Virtual Reality.
ICAT 2006: 65-76 |
| 22 | EE | Bernhard Jung,
Heni Ben Amor,
Guido Heumer,
Matthias Weber:
From motion capture to action capture: a review of imitation learning techniques and their application to VR-based character animation.
VRST 2006: 145-154 |
| 2005 |
| 21 | EE | Bernhard Jung,
Paolo Petta:
Agent Encapsulation in a Cognitive Vision MAS.
CEEMAS 2005: 51-61 |
| 20 | EE | Andreas Schrader,
Bernhard Jung,
Darren Carlson:
Tangible Interfaces for Pervasive Gaming.
DIGRA Conf. 2005 |
| 19 | EE | Matthias Weber,
Thies Pfeiffer,
Bernhard Jung:
Pr@senZ - P@CE: mobile interaction with virtual reality.
Mobile HCI 2005: 351-352 |
| 2004 |
| 18 | EE | Peter Biermann,
Bernhard Jung:
Variant Design in Immersive Virtual Reality: A Markup Language for Scalable CSG Parts.
AMDO 2004: 123-133 |
| 2003 |
| 17 | EE | Bernhard Jung:
Task-Level Assembly Modeling in Virtual Environments.
ICCSA (3) 2003: 721-730 |
| 16 | EE | Bernhard Jung,
Stefan Kopp:
FlurMax: An Interactive Virtual Agent for Entertaining Visitors in a Hallway.
IVA 2003: 23-26 |
| 15 | EE | Stefan Kopp,
Bernhard Jung,
Nadine Leßmann,
Ipke Wachsmuth:
Max - A Multimodal Assistant in Virtual Reality Construction.
KI 17(4): 11- (2003) |
| 2001 |
| 14 | EE | Ipke Wachsmuth,
Ian Voss,
Timo Sowa,
Marc Erich Latoschik,
Stefan Kopp,
Bernhard Jung:
Multimodale Interaktion in der Virtuellen Realität.
Mensch & Computer 2001 |
| 2000 |
| 13 | EE | Bernhard Jung,
Mathias Nousch:
Design and Configuration of Furniture Using Internet-based Virtual Reality Techniques.
PuK 2000 |
| 12 | EE | Jan-Torsten Milde,
Bernhard Jung:
Educational use of VRML and Java in agent-based AI and computer graphics.
Future Generation Comp. Syst. 17(1): 79-87 (2000) |
| 11 | | Markus Oesker,
Heiko Hecht,
Bernhard Jung:
Psychological Evidence for Unconscious Processing of Detail in Real-time Animation of Multiple Characters.
Journal of Visualization and Computer Animation 11(2): 105-112 (2000) |
| 10 | | Bernhard Jung,
Jan-Torsten Milde:
Intelligente virtuelle Umgebungen.
KI 14(2): 40 (2000) |
| 9 | | Bernhard Jung,
Stefan Kopp,
Marc Erich Latoschik,
Timo Sowa,
Ipke Wachsmuth:
Virtuelles Konstruieren mit Gestik und Sprache.
KI 14(2): 5-11 (2000) |
| 1999 |
| 8 | | Marc Erich Latoschik,
Bernhard Jung,
Ipke Wachsmuth:
Multimodale Interaktion mit einem System zur Virtuellen Konstruktion.
GI Jahrestagung 1999: 88-97 |
| 7 | | Bernhard Jung,
Markus Oesker,
Heiko Hecht:
Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games.
RoboCup 1999: 331-344 |
| 6 | EE | Mathias Nousch,
Bernhard Jung:
CAD on the World Wide Web: Virtual Assembly of Furniture with BEAVER.
VRML 1999: 113-119 |
| 5 | EE | Bernhard Jung,
Jan-Torsten Milde:
An Open Virtual Environment for Autonomous Agents Using VRML and Java.
VRML 1999: 7-11 |
| 1997 |
| 4 | | Ipke Wachsmuth,
Britta Lenzmann,
Tanja Jörding,
Bernhard Jung,
Marc Erich Latoschik,
Martin Fröhlich:
A Virtual Interface Agent and its Agency.
Agents 1997: 516-517 |
| 1996 |
| 3 | | Bernhard Jung,
Ipke Wachsmuth:
Ein wissensbasiertes System für die 3D-computergraphische Montage-Simulation.
CAD 1996: 107-118 |
| 2 | | Ipke Wachsmuth,
Bernhard Jung:
Dynamic Conceptualization in a Mechanical-Object Assembly Environment.
Artif. Intell. Rev. 10(3-4): 345-368 (1996) |
| 1995 |
| 1 | | Yong Cao,
Bernhard Jung,
Ipke Wachsmuth:
Situated Verbal Interaction in Virtual Design and Assembly.
IJCAI 1995: 2061-2062 |