2008 | ||
---|---|---|
67 | Helmut Prendinger, James C. Lester, Mitsuru Ishizuka: Intelligent Virtual Agents, 8th International Conference, IVA 2008, Tokyo, Japan, September 1-3, 2008. Proceedings Springer 2008 | |
66 | EE | Boris Brandherm, Helmut Prendinger, Mitsuru Ishizuka: Dynamic Bayesian network based interest estimation for visual attentive presentation agents. AAMAS (1) 2008: 191-198 |
65 | EE | Boris Brandherm, Sebastian Ullrich, Helmut Prendinger: Simulation of sensor-based tracking in Second Life. AAMAS (Demos) 2008: 1689-1690 |
64 | EE | Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishizuka: MPML3D: agent authoring language for virtual worlds. Advances in Computer Entertainment Technology 2008: 134-137 |
63 | EE | Yong Sun, Helmut Prendinger, Yu (David) Shi, Fang Chen, Vera Chung, Mitsuru Ishizuka: The hinge between input and output: understanding the multimodal input fusion results in an agent-based multimodal presentation system. CHI Extended Abstracts 2008: 3483-3488 |
62 | EE | Hugo Hernault, Paul Piwek, Helmut Prendinger, Mitsuru Ishizuka: Generating Dialogues for Virtual Agents Using Nested Textual Coherence Relations. IVA 2008: 139-145 |
61 | EE | Sebastian Ullrich, Klaus Brügmann, Helmut Prendinger, Mitsuru Ishizuka: Extending MPML3D to Second Life. IVA 2008: 281-288 |
60 | EE | Alena Neviarouskaya, Helmut Prendinger, Mitsuru Ishizuka: User Study of AffectIM, an Emotionally Intelligent Instant Messaging System. IVA 2008: 29-36 |
59 | EE | Werner Breitfuss, Helmut Prendinger, Mitsuru Ishizuka: Automatic Generation of Conversational Behavior for Multiple Embodied Virtual Characters: The Rules and Models behind Our System. IVA 2008: 472-473 |
58 | EE | Birgit Endraß, Helmut Prendinger, Elisabeth André, Mitsuru Ishizuka: Creating and Scripting Second Life Bots Using MPML3D. IVA 2008: 492-493 |
57 | EE | Shaikh Mostafa Al Masum, Helmut Prendinger, Mitsuru Ishizuka: Sentiment Assessment of Text by Analyzing Linguistic Features and Contextual Valence Assignment. Applied Artificial Intelligence 22(6): 558-601 (2008) |
2007 | ||
56 | EE | Shaikh Mostafa Al Masum, Helmut Prendinger, Mitsuru Ishizuka: Assessing Sentiment of Text by Semantic Dependency and Contextual Valence Analysis. ACII 2007: 191-202 |
55 | EE | Alena Neviarouskaya, Helmut Prendinger, Mitsuru Ishizuka: Textual Affect Sensing for Sociable and Expressive Online Communication. ACII 2007: 218-229 |
54 | EE | Shaikh Mostafa Al Masum, Helmut Prendinger, Mitsuru Ishizuka: Rules of Emotions: A Linguistic Interpretation of an Emotion Model for Affect Sensing from Texts. ACII 2007: 737-738 |
53 | EE | Klaus Brügmann, Helmut Prendinger, Marc Stamminger, Mitsuru Ishizuka: Graceful anytime interruptibility for virtual agents. Advances in Computer Entertainment Technology 2007: 284-285 |
52 | EE | Helmut Prendinger, Tobias Eichner, Elisabeth André, Mitsuru Ishizuka: Gaze-based infotainment agents. Advances in Computer Entertainment Technology 2007: 87-90 |
51 | EE | Alena Neviarouskaya, Helmut Prendinger, Mitsuru Ishizuka: Recognition of Affect Conveyed by Text Messaging in Online Communication. HCI (15) 2007: 141-150 |
50 | EE | Werner Breitfuss, Helmut Prendinger, Mitsuru Ishizuka: Automated generation of non-verbal behavior for virtual embodied characters. ICMI 2007: 319-322 |
49 | EE | Boris Brandherm, Helmut Prendinger, Mitsuru Ishizuka: Interest estimation based on dynamic bayesian networks for visual attentive presentation agents. ICMI 2007: 346-349 |
48 | EE | Helmut Prendinger, Paul Piwek, Mitsuru Ishizuka: Automatic Generation of Multi-Modal Dialogue from Text Based on Discourse Structure Analysis. ICSC 2007: 27-36 |
47 | EE | Alena Neviarouskaya, Helmut Prendinger, Mitsuru Ishizuka: Analysis of affect expressed through the evolving language of online communication. IUI 2007: 278-281 |
46 | EE | Paul Piwek, Hugo Hernault, Helmut Prendinger, Mitsuru Ishizuka: T2D: Generating Dialogues Between Virtual Agents Automatically from Text. IVA 2007: 161-174 |
45 | EE | Tobias Eichner, Helmut Prendinger, Elisabeth André, Mitsuru Ishizuka: Attentive Presentation Agents. IVA 2007: 283-295 |
44 | EE | Alena Neviarouskaya, Helmut Prendinger, Mitsuru Ishizuka: An Expressive Avatar for Instant Messaging Endowed with Emotional Intelligence. IVA 2007: 395-396 |
43 | EE | Arjen Hoekstra, Helmut Prendinger, Nikolaus Bee, Dirk Heylen, Mitsuru Ishizuka: Highly Realistic 3D Presentation Agents with Visual Attention Capability. Smart Graphics 2007: 73-84 |
42 | EE | Shaikh Mostafa Al Masum, Helmut Prendinger, Mitsuru Ishizuka: Emotion Sensitive News Agent: An Approach Towards User Centric Emotion Sensing from the News. Web Intelligence 2007: 614-620 |
41 | EE | Helmut Prendinger, Paul Piwek, Mitsuru Ishizuka: A Novel Method for Automatically Generating Multi-Modal Dialogue from Text. Int. J. Semantic Computing 1(3): 319-334 (2007) |
40 | EE | Helmut Prendinger, Chunling Ma, Mitsuru Ishizuka: Eye movements as indices for the utility of life-like interface agents: A pilot study. Interacting with Computers 19(2): 281-292 (2007) |
2006 | ||
39 | EE | Arturo Nakasone, Helmut Prendinger, Mitsuru Ishizuka: Web presentation system using RST events. AAMAS 2006: 955-957 |
38 | EE | Shaikh Mostafa Al Masum, Helmut Prendinger, Mitsuru Ishizuka: A cognitively based approach to affect sensing from text. IUI 2006: 303-305 |
37 | EE | Michael Nischt, Helmut Prendinger, Elisabeth André, Mitsuru Ishizuka: MPML3D: A Reactive Framework for the Multimodal Presentation Markup Language. IVA 2006: 218-229 |
36 | EE | Nikolaus Bee, Helmut Prendinger, Arturo Nakasone, Elisabeth André, Mitsuru Ishizuka: AutoSelect: What You Want Is What You Get: Real-Time Processing of Visual Attention and Affect. PIT 2006: 40-52 |
35 | EE | Mitsuru Ishizuka, Helmut Prendinger: Describing and Generating Multimodal Contents Featuring Affective Lifelike Agents with MPML. New Generation Comput. 24(2): (2006) |
2005 | ||
34 | EE | Helmut Prendinger, Chunling Ma, Jin Yingzi, Kushida Kazutaka, Mitsuru Ishizuka: Evaluating the interaction with synthetic agents using attention and affect tracking. AAMAS 2005: 1099-1100 |
33 | EE | Christian Werner Becker, Helmut Prendinger, Mitsuru Ishizuka, Ipke Wachsmuth: Evaluating Affective Feedback of the 3D Agent Max in a Competitive Cards Game. ACII 2005: 466-473 |
32 | EE | Chunling Ma, Helmut Prendinger, Mitsuru Ishizuka: Emotion Estimation and Reasoning Based on Affective Textual Interaction. ACII 2005: 622-628 |
31 | EE | Chunling Ma, Helmut Prendinger, Mitsuru Ishizuka: A Chat System Based on Emotion Estimation from Text and Embodied Conversational Messengers. ICEC 2005: 535-538 |
30 | EE | Helmut Prendinger, Chunling Ma, Jin Yingzi, Arturo Nakasone, Mitsuru Ishizuka: Understanding the effect of life-like interface agents through users' eye movements. ICMI 2005: 108-115 |
29 | EE | Christian Kray, Andreas Butz, Antonio Krüger, Albrecht Schmidt, Helmut Prendinger: Multi-user and ubiquitous user interfaces: (MU3I 2005). IUI 2005: 6 |
28 | Helmut Prendinger: Estimating User Affect and Focus of Attention from Physiological Signals in Life-Like Character Based Interaction Scenarios. LWA 2005: 61-62 | |
27 | EE | Helmut Prendinger, Junichiro Mori, Mitsuru Ishizuka: Recognizing, Modeling, and Responding to Users' Affective States. User Modeling 2005: 60-69 |
26 | EE | Helmut Prendinger, Mitsuru Ishizuka: The Empathic Companion: A Character-Based Interface That Addresses Users' Affective States. Applied Artificial Intelligence 19(3-4): 267-285 (2005) |
25 | EE | Helmut Prendinger, Mitsuru Ishizuka: Human Physiology as a Basis for Designing and Evaluating Affective Communication with Life-Like Characters. IEICE Transactions 88-D(11): 2453-2460 (2005) |
24 | EE | Helmut Prendinger, Junichiro Mori, Mitsuru Ishizuka: Using human physiology to evaluate subtle expressivity of a virtual quizmaster in a mathematical game. Int. J. Hum.-Comput. Stud. 62(2): 231-245 (2005) |
23 | EE | Helmut Prendinger, Mitsuru Ishizuka: A creative abduction approach to scientific and knowledge discovery. Knowl.-Based Syst. 18(7): 321-326 (2005) |
2004 | ||
22 | EE | Helmut Prendinger, Hiroshi Dohi, Hua Wang, Sonja Mayer, Mitsuru Ishizuka: Empathic Embodied Interfaces: Addressing Users' Affective State: Embodied Interfaces That Address Users' Physiological State. ADS 2004: 53-64 |
21 | EE | Hua Wang, Helmut Prendinger, Takeo Igarashi: Communicating emotions in online chat using physiological sensors and animated text. CHI Extended Abstracts 2004: 1171-1174 |
20 | EE | Helmut Prendinger, Sylvain Descamps, Mitsuru Ishizuka: MPML: a markup language for controlling the behavior of life-like characters. J. Vis. Lang. Comput. 15(2): 183-203 (2004) |
19 | EE | Helmut Prendinger, Junichiro Mori, Santi Saeyor, Kyoshi Mori, Naoaki Okazaki, Yustinus Juli, Sonja Mayer, Hiroshi Dohi, Mitsuru Ishizuka: Scripting and Evaluating Affective Interactions with Embodied Conversational Agents. KI 18(1): 4- (2004) |
2003 | ||
18 | EE | Helmut Prendinger, Sonja Mayer, Junichiro Mori, Mitsuru Ishizuka: Persona Effect Revisited. IVA 2003: 283-291 |
17 | Helmut Prendinger, Mitsuru Ishizuka: The Storification of Chances. Chance Discovery 2003: 189-207 | |
2002 | ||
16 | EE | Helmut Prendinger, Mitsuru Ishizuka: SCREAM: scripting emotion-based agent minds. AAMAS 2002: 350-351 |
15 | EE | Helmut Prendinger, Sylvain Descamps, Mitsuru Ishizuka: Scripting the Bodies and Minds of Life-Like Characters. PRICAI 2002: 571-580 |
14 | EE | Helmut Prendinger, Sylvain Descamps, Mitsuru Ishizuka: Scripting Affective Communication with Life-Like Characters in Web-Based Interaction Systems. Applied Artificial Intelligence 16(7-8): 519-553 (2002) |
13 | EE | Sandra Carberry, Cristina Conati, Fiorella de Rosis, Piotr J. Gmytrasiewicz, Eva Hudlicka, Mitsuru Ishizuka, Christine L. Lisetti, Andrew Ortony, Helmut Prendinger, William Revelle: Panel Discussion. Applied Artificial Intelligence 16(7-8): 643-670 (2002) |
2001 | ||
12 | EE | Helmut Prendinger, Mitsuru Ishizuka: Social role awareness in animated agents. Agents 2001: 270-277 |
11 | EE | Helmut Prendinger, Mitsuru Ishizuka: Methodological Considerations on Chance Discovery. JSAI Workshops 2001: 425-434 |
10 | Helmut Prendinger, Mitsuru Ishizuka: Let's talk! Socially intelligent agents for language conversation training. IEEE Transactions on Systems, Man, and Cybernetics, Part A 31(5): 465-471 (2001) | |
2000 | ||
9 | EE | Yuan Zong, Hiroshi Dohi, Helmut Prendinger, Mitsuru Ishizuka: Emotion Expression Functions in Multimodal Presentation. ICMI 2000: 57-64 |
8 | Helmut Prendinger, Mitsuru Ishizuka, Tetsu Yamamoto: The Hyper System: Knowledge Reformation for Efficient First-Order Hypothetical Reasoning. PRICAI 2000: 93-103 | |
7 | Helmut Prendinger, Mitsuru Ishizuka, Gerhard Schurz: Knowledge Base Reformation: Preparing First-Order Theories for Efficient Propositional Reasoning. IJPRAI 14(1): 35-58 (2000) | |
1999 | ||
6 | Helmut Prendinger, Mitsuru Ishizuka: Qualifying the Expressivity/Efficiency Tradeoff: Reformation-Based Diagnosis. AAAI/IAAI 1999: 416-421 | |
5 | Helmut Prendinger, Mitsuru Ishizuka: Preparing a First-Order Knowledge Base for Fast Inference. FLAIRS Conference 1999: 208-212 | |
1997 | ||
4 | Helmut Prendinger: Approximate Reasoning. EPIA 1997: 229-240 | |
1996 | ||
3 | Helmut Prendinger: Modal Logic for Modelling Actions and Agents. FAPR 1996: 525-539 | |
2 | Helmut Prendinger, Gerhard Schurz: Reasoning about Action and Change. A Dynamic Logic Approach. Journal of Logic, Language and Information 5(2): 209-245 (1996) | |
1995 | ||
1 | Helmut Prendinger, Gerhard Schurz: Reasoning about Action in Dynamic Logic. WOCFAI 1995: 355-366 |