| 2009 |
| 40 | EE | Masanori Sugimoto,
Kan Tulathimutte,
Toshio Ito,
Tetsuya Sato,
Hiromichi Hashizume:
An Ultrasonic 3D Positioning System Using a Single Compact Receiver Unit.
LoCA 2009: 240-253 |
| 2008 |
| 39 | EE | Kazuhiro Hosoi,
Vinh Ninh Dao,
Akihiro Mori,
Masanori Sugimoto:
Mobile display-based manipulation: an intuitive and interactive technique for manipulating simple robots.
Advances in Computer Entertainment Technology 2008: 271-274 |
| 38 | EE | Thitirat Siriborvornratanakul,
Masanori Sugimoto:
Clutter-aware dynamic projection system using a handheld projector.
ICARCV 2008: 1271-1276 |
| 37 | EE | Toshitaka Ito,
Tuan Ngoc Nguyen,
Masanori Sugimoto:
A storytelling support system using robots and handheld projectors.
IDC 2008: 113-116 |
| 36 | EE | Thitirat Siriborvornratanakul,
Masanori Sugimoto:
Clutter-aware adaptive projection inside a dynamic environment.
VRST 2008: 241-242 |
| 35 | EE | Sosuke Miura,
Pamela Ravasi,
Masanori Sugimoto:
Nurturing Learners' Communities by Creating and Sharing Maps.
PsychNology Journal 6(3): 269-289 (2008) |
| 2007 |
| 34 | EE | Kazuhiro Hosoi,
Vinh Ninh Dao,
Akihiro Mori,
Masanori Sugimoto:
VisiCon: a robot control interface for visualizing manipulation using a handheld projector.
Advances in Computer Entertainment Technology 2007: 99-106 |
| 33 | EE | Yuichiro Takeuchi,
Masanori Sugimoto:
User-adaptive home video summarization using personal photo libraries.
CIVR 2007: 472-479 |
| 32 | EE | Masanori Sugimoto:
What can Children Learn through Game-based Learning Systems?
DIGITEL 2007: 5-7 |
| 31 | EE | Vinh Ninh Dao,
Kazuhiro Hosoi,
Masanori Sugimoto:
A semi-automatic realtime calibration technique for a handheld projector.
VRST 2007: 43-46 |
| 2006 |
| 30 | EE | Sosuke Miura,
Masanori Sugimoto:
Supporting children's rhythm learning using vibration devices.
CHI Extended Abstracts 2006: 1127-1132 |
| 29 | EE | Masanori Sugimoto,
Keiichi Hiroki:
HybridTouch: an intuitive manipulation technique for PDAs using their front and rear surfaces.
Mobile HCI 2006: 137-140 |
| 28 | EE | Yuichiro Takeuchi,
Masanori Sugimoto:
Video summarization using personal photo libraries.
Multimedia Information Retrieval 2006: 213-222 |
| 27 | EE | Yuichiro Takeuchi,
Masanori Sugimoto:
CityVoyager: An Outdoor Recommendation System Based on User Location History.
UIC 2006: 625-636 |
| 26 | EE | Koji Yatani,
Koiti Tamura,
Keiichi Hiroki,
Masanori Sugimoto,
Hiromichi Hashizume:
Toss-It: Intuitive Information Transfer Techniques for Mobile Devices Using Toss and Swing Actions.
IEICE Transactions 89-D(1): 150-157 (2006) |
| 2005 |
| 25 | EE | Fusako Kusunoki,
Takako Yamaguti,
Takuichi Nishimura,
Koji Yatani,
Masanori Sugimoto:
Interactive and enjoyable interface in museum.
Advances in Computer Entertainment Technology 2005: 1-8 |
| 24 | EE | Kosuke Miyahara,
Hiroshi Inoue,
Yuji Tsunesada,
Masanori Sugimoto:
Intuitive manipulation techniques for projected displays of mobile devices.
CHI Extended Abstracts 2005: 1657-1660 |
| 23 | EE | Koji Yatani,
Koiti Tamura,
Keiichi Hiroki,
Masanori Sugimoto,
Hiromichi Hashizume:
Toss-it: intuitive information transfer techniques for mobile devices.
CHI Extended Abstracts 2005: 1881-1884 |
| 22 | EE | Masanori Sugimoto,
Kosuke Miyahara,
Hiroshi Inoue,
Yuji Tsunesada:
Hotaru: Intuitive Manipulation Techniques for Projected Displays of Mobile Devices.
INTERACT 2005: 57-68 |
| 21 | EE | Sosuke Miura,
Masanori Sugimoto:
T-RHYTHM: A System for Supporting Rhythm Learning by Using Tactile Devices.
WMTE 2005: 264-268 |
| 20 | EE | Gerhard Fischer,
Elisa Giaccardi,
Hal Eden,
Masanori Sugimoto,
Yunwen Ye:
Beyond binary choices: Integrating individual and social creativity.
International Journal of Man-Machine Studies 63(4-5): 482-512 (2005) |
| 2004 |
| 19 | EE | Masanori Sugimoto,
Kazuhiro Hosoi,
Hiromichi Hashizume:
Caretta: a system for supporting face-to-face collaboration by integrating personal and shared spaces.
CHI 2004: 41-48 |
| 18 | EE | Koji Yatani,
Koiti Tamura,
Masanori Sugimoto,
Hiromichi Hashizume:
Information Transfer Techniques for Mobile Devices by "Toss" and "Swing" Actions.
WMCSA 2004: 144-151 |
| 17 | EE | Koji Yatani,
Masanori Sugimoto,
Fusako Kusunoki:
Musex: A System for Supporting Children's Collaborative Learning in a Museum with PDAs.
WMTE 2004: 109-113 |
| 16 | EE | Koji Yatani,
Mayumi Onuma,
Masanori Sugimoto,
Fusako Kusunoki:
Musex: A system for supporting children's collaborative learning in a museum with PDAs.
Systems and Computers in Japan 35(14): 54-63 (2004) |
| 15 | EE | Masanori Sugimoto,
Fusako Kusunoki,
Shigenori Inagaki,
Kuniyoshi Takatoki,
Atsushi Yoshikawa:
A system for supporting collaborative learning with networked sensing boards.
Systems and Computers in Japan 35(9): 39-50 (2004) |
| 2002 |
| 14 | | Fusako Kusunoki,
Masanori Sugimoto,
Hiromichi Hashizume:
Electronically enhanced board games by integrating physical and virtual spaces.
IWEC 2002: 207-214 |
| 13 | EE | Masanori Sugimoto,
Fusako Kusunoki,
Hiromichi Hashizume:
Design of an interactive system for group learning support.
Symposium on Designing Interactive Systems 2002: 50-55 |
| 12 | EE | Fusako Kusunoki,
Masanori Sugimoto,
Hiromichi Hashizume:
Toward an Interactive Museum Guide System with Sensing and Wireless Network Technologies.
WMTE 2002: 99-102 |
| 11 | EE | Fusako Kusunoki,
Masanori Sugimoto,
Hiromichi Hashizume:
A group learning support system enhancing the externalization of thinking.
Systems and Computers in Japan 33(6): 93-100 (2002) |
| 2000 |
| 10 | EE | Fusako Kusunoki,
Masanori Sugimoto,
Hiromichi Hashizume:
Towards the Integration of Physical and Virtual Worlds for Supporting Group Learning.
Digital Cities 2000: 224-235 |
| 9 | EE | Fusako Kusunoki,
Masanori Sugimoto,
Hiromichi Hashizume:
Discovering how other pupils think by collaborative learning in a classroom.
KES 2000: 667-670 |
| 1998 |
| 8 | EE | Masanori Sugimoto,
Norio Katayama:
Information visualization for utilizing distributed information resources.
Workshop on New Paradigms in Information Visualization and Manipulation 1998: 73-77 |
| 7 | EE | Masanori Sugimoto,
Norio Katayama,
Atsuhiro Takasu:
A System for Constructing Private Digital Libraries Through Information Space Exploration.
Int. J. on Digital Libraries 2(1): 54-66 (1998) |
| 1997 |
| 6 | | Masanori Sugimoto,
Norio Katayama,
Atsuhiro Takasu:
A System for Exploring Information Spaces.
HCI (2) 1997: 759-762 |
| 5 | | Masanori Sugimoto,
Norio Katayama,
Atsuhiro Takasu:
COSPEX: A System for Constructing Private Digital Libraries.
IJCAI (1) 1997: 738-744 |
| 1996 |
| 4 | | Norio Katayama,
Masanori Sugimoto,
Jun Adachi:
A Universal Query Interface for Heterogeneous Distributed Digital Libraries.
DEXA Workshop 1996: 332-339 |
| 3 | EE | Masanori Sugimoto,
Koichi Hori,
Setsuo Ohsuga:
A system to visualize different viewpoints for supporting researchers' creativity.
Knowl.-Based Syst. 9(6): 369-376 (1996) |
| 1995 |
| 2 | EE | Masanori Sugimoto,
Koichi Hori,
Setsuo Ohsuga:
A document retrieval system for assisting creative research.
ICDAR 1995: 167-170 |
| 1994 |
| 1 | EE | Masanori Sugimoto,
Koichi Hori,
Setsuo Ohsuga:
Method to assist the building and expression of subjective concepts and its application to design problems.
Knowl.-Based Syst. 7(4): 233-238 (1994) |