2009 |
18 | EE | Masanori Sugimoto,
Kan Tulathimutte,
Toshio Ito,
Tetsuya Sato,
Hiromichi Hashizume:
An Ultrasonic 3D Positioning System Using a Single Compact Receiver Unit.
LoCA 2009: 240-253 |
2008 |
17 | EE | Sébastien Duval,
Christian Hoareau,
Hiromichi Hashizume:
Design of a Ubiquitous System for Affective Bonding and Support within the Family.
AINA Workshops 2008: 844-849 |
16 | EE | Sébastien Duval,
Christian Hoareau,
Hiromichi Hashizume:
Fundamental Needs in Intelligent Environments: Specificities for Older Adults.
AINA Workshops 2008: 850-855 |
2007 |
15 | EE | Sébastien Duval,
Hiromichi Hashizume:
First Design of a Ubiquitous System for Affective Bonding and Support with Family and Friends.
HCI (15) 2007: 70-79 |
14 | EE | Sébastien Duval,
Christian Becker,
Hiromichi Hashizume:
Privacy Issues for the Disclosure of Emotions to Remote Acquaintances Without Simultaneous Communication.
HCI (5) 2007: 82-91 |
2006 |
13 | EE | Koji Yatani,
Koiti Tamura,
Keiichi Hiroki,
Masanori Sugimoto,
Hiromichi Hashizume:
Toss-It: Intuitive Information Transfer Techniques for Mobile Devices Using Toss and Swing Actions.
IEICE Transactions 89-D(1): 150-157 (2006) |
2005 |
12 | EE | Koji Yatani,
Koiti Tamura,
Keiichi Hiroki,
Masanori Sugimoto,
Hiromichi Hashizume:
Toss-it: intuitive information transfer techniques for mobile devices.
CHI Extended Abstracts 2005: 1881-1884 |
11 | EE | Sébastien Duval,
Hiromichi Hashizume:
Perception of Wearable Computers for Everyday Life by the General Public: Impact of Culture and Gender on Technology.
EUC 2005: 826-835 |
2004 |
10 | EE | Masanori Sugimoto,
Kazuhiro Hosoi,
Hiromichi Hashizume:
Caretta: a system for supporting face-to-face collaboration by integrating personal and shared spaces.
CHI 2004: 41-48 |
9 | EE | Koji Yatani,
Koiti Tamura,
Masanori Sugimoto,
Hiromichi Hashizume:
Information Transfer Techniques for Mobile Devices by "Toss" and "Swing" Actions.
WMCSA 2004: 144-151 |
2002 |
8 | EE | Katsumi Maruyama,
Kazuya Kodama,
Soichiro Hidaka,
Hiromichi Hashizume:
Extensible distributed operating system for reliable control systems.
ACM SIGOPS European Workshop 2002: 194-197 |
7 | | Fusako Kusunoki,
Masanori Sugimoto,
Hiromichi Hashizume:
Electronically enhanced board games by integrating physical and virtual spaces.
IWEC 2002: 207-214 |
6 | EE | Masanori Sugimoto,
Fusako Kusunoki,
Hiromichi Hashizume:
Design of an interactive system for group learning support.
Symposium on Designing Interactive Systems 2002: 50-55 |
5 | EE | Fusako Kusunoki,
Masanori Sugimoto,
Hiromichi Hashizume:
Toward an Interactive Museum Guide System with Sensing and Wireless Network Technologies.
WMTE 2002: 99-102 |
4 | EE | Fusako Kusunoki,
Masanori Sugimoto,
Hiromichi Hashizume:
A group learning support system enhancing the externalization of thinking.
Systems and Computers in Japan 33(6): 93-100 (2002) |
2000 |
3 | EE | Fusako Kusunoki,
Masanori Sugimoto,
Hiromichi Hashizume:
Towards the Integration of Physical and Virtual Worlds for Supporting Group Learning.
Digital Cities 2000: 224-235 |
2 | EE | Fusako Kusunoki,
Masanori Sugimoto,
Hiromichi Hashizume:
Discovering how other pupils think by collaborative learning in a classroom.
KES 2000: 667-670 |
1986 |
1 | | Tadao Saito,
Hiromichi Hashizume,
Amane Nakajima,
Akio Matsubara,
Yusheng Ji,
Hiroshi Inose:
An Experimental Network Operating System to Provide Network Transparent Computing Environment.
ICCC 1986: 317-322 |