2008 |
30 | EE | Hiroyuki Tarumi,
Keitaro Yamada,
Takafumi Daikoku,
Fusako Kusunoki,
Shigenori Inagaki,
Makiko Takenaka:
Design and evaluation of a virtual mobile time machine in education.
Advances in Computer Entertainment Technology 2008: 334-337 |
29 | EE | Toru Takahashi,
Miki Namatame,
Fusako Kusunoki,
Isao Ono,
Takao Terano:
A Laser Show Device Works in an Open Space for Hearing-Impaired Students.
Asia International Conference on Modelling and Simulation 2008: 385-389 |
28 | EE | Hiroyuki Tarumi,
Keitaro Yamada,
Takafumi Daikoku,
Fusako Kusunoki,
Shigenori Inagaki,
Makiko Takenaka,
Toshihiro Hayashi,
Masahiko Yano:
KEI-time traveler: visiting a past world with mobile phones to enhance learning motivation.
IDC 2008: 161-164 |
2007 |
27 | EE | Miki Namatame,
Fusako Kusunoki:
Learning onomatopoeic expressions by animation.
Advances in Computer Entertainment Technology 2007: 143-146 |
26 | EE | Fusako Kusunoki,
Ichiro Satoh,
Hiroshi Mizoguchi,
Shigenori Inagaki:
SoundSpot: a next-generation audio-guide system for museums.
Advances in Computer Entertainment Technology 2007: 272-273 |
25 | EE | Miki Namatame,
Fusako Kusunoki,
Shigenori Inagaki,
Takao Terano:
Practice! YUBIMOJI AIUEO: An Edutainment System of Japanese Hand Alphabets for Elementary School Children.
Asia International Conference on Modelling and Simulation 2007: 292-295 |
24 | EE | Akiko Deguchi,
Hiroshi Mizoguchi,
Shigenori Inagaki,
Fusako Kusunoki:
A Next-Generation Audio-Guide System for Museums"SoundSpot": An Experimental Study.
KES (3) 2007: 753-760 |
2006 |
23 | EE | Hiroyuki Tarumi,
Kayo Yokoo,
Shouji Nishimoto,
Kazuya Matsubara,
Yasushi Harada,
Fusako Kusunoki,
Sangtae Kim,
Yuki Mizukubo:
Open experiments of mobile sightseeing support systems with shared virtual worlds.
Advances in Computer Entertainment Technology 2006: 13 |
22 | EE | Miki Namatame,
Yasushi Harada,
Fusako Kusunoki,
Shigenori Inagaki,
Takao Terano:
To use PYA tool or not for learning Japanese hand alphabets.
Advances in Computer Entertainment Technology 2006: 51 |
21 | EE | Hiroyuki Tarumi,
Yuko Tsurumi,
Kazuya Matsubara,
Yusuke Hayashi,
Yuki Mizukubo,
Makoto Yoshida,
Fusako Kusunoki:
KOTOHIRAGU NAVIGATOR: An Open Experiment of Location-Aware Service for Popular Mobile Phones.
LoCA 2006: 48-63 |
2005 |
20 | EE | Fusako Kusunoki,
Takako Yamaguti,
Takuichi Nishimura,
Koji Yatani,
Masanori Sugimoto:
Interactive and enjoyable interface in museum.
Advances in Computer Entertainment Technology 2005: 1-8 |
19 | EE | Miki Namatame,
Yasushi Harada,
Fusako Kusunoki,
Takao Terano,
Shigenori Inagaki:
What you look like when learning hand alphabets.
Advances in Computer Entertainment Technology 2005: 377-378 |
18 | EE | Hiroyuki Tarumi,
Kasumi Nishihara,
Kazuya Matsubara,
Yuki Mizukubo,
Shouji Nishimoto,
Fusako Kusunoki:
Experiments of Entertainment Applications of a Virtual World System for Mobile Phones.
ICEC 2005: 377-388 |
17 | EE | Hiroyuki Tarumi,
Seiko Tokuda,
Tomohiro Yasui,
Kazuya Matsubara,
Fusako Kusunoki:
Design and Evaluation of a Location-Based Virtual City System for Mobile Phones.
SAINT 2005: 222-228 |
2004 |
16 | EE | Miki Namatame,
Yasushi Harada,
Fusako Kusunoki,
Takao Terano:
Edutaining school pupils for Japanese hand alphabets.
Advances in Computer Entertainment Technology 2004: 217-221 |
15 | EE | Fusako Kusunoki,
Ikuko Eguchi Yairi,
Takuichi Nishimura:
Multi-Audible table for collaborative work.
Advances in Computer Entertainment Technology 2004: 67-73 |
14 | EE | Fusako Kusunoki,
Ayako Isyama,
Kouji Tokiwa,
Takuichi Nishimura:
The sensing board enhanced by interactive sound system for collaborative work.
Advances in Computer Entertainment Technology 2004: 84-90 |
13 | EE | Miki Namatame,
Yasushi Harada,
Fusako Kusunoki,
Takao Terano:
Letting every pupil learn Japanese hand alphabets with VIUAL interfaces.
CHI Extended Abstracts 2004: 1363-1366 |
12 | EE | Yasushi Harada,
Fusako Kusunoki,
Miki Namatame,
Takao Terano:
Visual, attractive, and luminous: learning Japanese hand alphabets for elementary school pupils.
CHI Extended Abstracts 2004: 1570 |
11 | EE | Takao Terano,
Fusako Kusunoki,
Yasushi Harada,
Miki Namatame:
Practice! YUBIMOJI AIUEO for Japanese Hand Language Learning.
ICEC 2004: 114-119 |
10 | EE | Fusako Kusunoki,
Takuichi Nishimura,
Taiki Muramatsu,
Ikuko Eguchi Yairi:
Interactive Table with Visual and Audiory Feedback for Interactive Art.
SMC (2) 2004: 1198-1202 |
9 | EE | Koji Yatani,
Masanori Sugimoto,
Fusako Kusunoki:
Musex: A System for Supporting Children's Collaborative Learning in a Museum with PDAs.
WMTE 2004: 109-113 |
8 | EE | Koji Yatani,
Mayumi Onuma,
Masanori Sugimoto,
Fusako Kusunoki:
Musex: A system for supporting children's collaborative learning in a museum with PDAs.
Systems and Computers in Japan 35(14): 54-63 (2004) |
7 | EE | Masanori Sugimoto,
Fusako Kusunoki,
Shigenori Inagaki,
Kuniyoshi Takatoki,
Atsushi Yoshikawa:
A system for supporting collaborative learning with networked sensing boards.
Systems and Computers in Japan 35(9): 39-50 (2004) |
2002 |
6 | | Fusako Kusunoki,
Masanori Sugimoto,
Hiromichi Hashizume:
Electronically enhanced board games by integrating physical and virtual spaces.
IWEC 2002: 207-214 |
5 | EE | Masanori Sugimoto,
Fusako Kusunoki,
Hiromichi Hashizume:
Design of an interactive system for group learning support.
Symposium on Designing Interactive Systems 2002: 50-55 |
4 | EE | Fusako Kusunoki,
Masanori Sugimoto,
Hiromichi Hashizume:
Toward an Interactive Museum Guide System with Sensing and Wireless Network Technologies.
WMTE 2002: 99-102 |
3 | EE | Fusako Kusunoki,
Masanori Sugimoto,
Hiromichi Hashizume:
A group learning support system enhancing the externalization of thinking.
Systems and Computers in Japan 33(6): 93-100 (2002) |
2000 |
2 | EE | Fusako Kusunoki,
Masanori Sugimoto,
Hiromichi Hashizume:
Towards the Integration of Physical and Virtual Worlds for Supporting Group Learning.
Digital Cities 2000: 224-235 |
1 | EE | Fusako Kusunoki,
Masanori Sugimoto,
Hiromichi Hashizume:
Discovering how other pupils think by collaborative learning in a classroom.
KES 2000: 667-670 |