2008 |
4 | EE | Kinshuk Mishra,
Santiago Ontañón,
Ashwin Ram:
Situation Assessment for Plan Retrieval in Real-Time Strategy Games.
ECCBR 2008: 355-369 |
3 | EE | Santiago Ontañón,
Kinshuk Mishra,
Neha Sugandh,
Ashwin Ram:
Learning from Demonstration and Case-Based Planning for Real-Time Strategy Games.
Soft Computing Applications in Industry 2008: 293-310 |
2007 |
2 | | Christina R. Strong,
Manish Mehta,
Kinshuk Mishra,
Alistair Jones,
Ashwin Ram:
Emotionally Driven Natural Language Generation for Personality Rich Characters in Interactive Games.
AIIDE 2007: 98-100 |
1 | EE | Santiago Ontañón,
Kinshuk Mishra,
Neha Sugandh,
Ashwin Ram:
Case-Based Planning and Execution for Real-Time Strategy Games.
ICCBR 2007: 164-178 |