2009 |
20 | EE | Ali Mazalek,
Claudia Winegarden,
Tristan Al-Haddad,
Susan J. Robinson,
Chih-Sung Wu:
Architales: physical/digital co-design of an interactive story table.
Tangible and Embedded Interaction 2009: 241-248 |
2008 |
19 | | Albrecht Schmidt,
Hans Gellersen,
Elise van den Hoven,
Ali Mazalek,
Paul Holleis,
Nicolas Villar:
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, Bonn, Germany, February 18-20, 2008
ACM 2008 |
18 | EE | Hyun-Jean Lee,
Ali Mazalek:
Cross-being: dancer (the spinning screen).
SIGGRAPH Posters 2008: 19 |
17 | EE | Hyun-Jean Lee,
Chih-Sung (Andy) Wu,
Yang Ting Shen,
Ali Mazalek:
Moons over you: the poetic space of virtual and real.
SIGGRAPH Posters 2008: 24 |
16 | EE | Chih-Sung (Andy) Wu,
Susan J. Robinson,
Ali Mazalek:
Turning a page on the digital annotation of physical books.
Tangible and Embedded Interaction 2008: 109-116 |
15 | EE | Ayoka Chenzira,
Yanfeng Chen,
Ali Mazalek:
RENATI: recontextualizing narratives for tangible interfaces.
Tangible and Embedded Interaction 2008: 147-148 |
14 | EE | Aimee Rydarowski,
Özge Samanci,
Ali Mazalek:
Murmur: kinetic relief sculpture, multi-sensory display, listening machine.
Tangible and Embedded Interaction 2008: 231-238 |
13 | EE | Hyun-Jean Lee,
Hyungsin Kim,
Gaurav Gupta,
Ali Mazalek:
WiiArts: creating collaborative art experience with WiiRemote interaction.
Tangible and Embedded Interaction 2008: 33-36 |
12 | EE | Dongpyo Hong,
Tobias Höllerer,
Michael Haller,
Haruo Takemura,
Adrian David Cheok,
Gerard Jounghyun Kim,
Mark Billinghurst,
Woontack Woo,
Eva Hornecker,
Robert J. K. Jacob,
Caroline Hummels,
Brygg Ullmer,
Albrecht Schmidt,
Elise van den Hoven,
Ali Mazalek:
Advances in Tangible Interaction and Ubiquitous Virtual Reality.
IEEE Pervasive Computing 7(2): 90-96 (2008) |
2007 |
11 | EE | Ali Mazalek,
Michael Nitsche:
Tangible interfaces for real-time 3D virtual environments.
Advances in Computer Entertainment Technology 2007: 155-162 |
10 | EE | Özge Samanci,
Yanfeng Chen,
Ali Mazalek:
Tangible comics: a performance space with full-body interaction.
Advances in Computer Entertainment Technology 2007: 171-178 |
9 | EE | Chih-Sung (Andy) Wu,
Susan J. Robinson,
Alexandra Mazalek:
WikiTUI: leaving digital traces in physical books.
Advances in Computer Entertainment Technology 2007: 264-265 |
8 | EE | Hyun-Jean Lee,
Ali Mazalek,
Kirti Goel:
The spinning screen: a movable experience between virtual and real.
Advances in Computer Entertainment Technology 2007: 266-267 |
7 | EE | Ja-Young Sung,
Aaron Levisohn,
Ji-won Song,
Ben Tomassetti,
Ali Mazalek:
Shadow Box: an interactive learning toy for children.
DIGITEL 2007: 206-208 |
6 | EE | Elise van den Hoven,
Ali Mazalek:
Tangible play: research and design for tangible and tabletop games.
IUI 2007: 6 |
5 | EE | Ali Mazalek,
Matthew Reynolds,
Glorianna Davenport:
The TViews Table in the Home.
Tabletop 2007: 52-59 |
4 | EE | Madhur Khandelwal,
Ali Mazalek:
Teaching table: a tangible mentor for pre-k math education.
Tangible and Embedded Interaction 2007: 191-194 |
3 | EE | Hyun-Jean Lee,
Madhur Khandelwal,
Ali Mazalek:
Tilting table: a movable screen.
Tangible and Embedded Interaction 2007: 93-96 |
2006 |
2 | EE | Ali Mazalek,
Matthew Reynolds,
Glorianna Davenport:
TViews: An Extensible Architecture for Multiuser Digital Media Tables.
IEEE Computer Graphics and Applications 26(5): 47-55 (2006) |
2002 |
1 | EE | Ali Mazalek,
Glorianna Davenport,
Hiroshi Ishii:
Tangible viewpoints: a physical approach to multimedia stories.
ACM Multimedia 2002: 153-160 |