2008 | ||
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29 | EE | Liying Wang, Wei Hua, Hujun Bao: Procedural modeling of urban zone by optimization. Journal of Visualization and Computer Animation 19(5): 569-578 (2008) |
28 | EE | Yi Li, Wei Hua, Chengen Guo, Haisong Gu, Jinman Kang, Xiangrong Chen: Waterfront surveillance and trackability. Mach. Vis. Appl. 19(5-6): 291-300 (2008) |
27 | EE | Rui Wang, Ewen Cheslack-Postava, Rui Wang, David Luebke, Qianyong Chen, Wei Hua, Qunsheng Peng, Hujun Bao: Real-time editing and relighting of homogeneous translucent materials. The Visual Computer 24(7-9): 565-575 (2008) |
2007 | ||
26 | EE | Guofeng Zhang, Xueying Qin, Wei Hua, Tien-Tsin Wong, Pheng-Ann Heng, Hujun Bao: Robust Metric Reconstruction from Challenging Video Sequences. CVPR 2007 |
25 | EE | Liying Wang, Wei Hua, Hujun Bao: Procedural Modeling of Residential Zone Subject to Urban Planning Constraints. ICEC 2007: 150-161 |
24 | EE | Guofeng Zhang, Wei Hua, Xueying Qin, Tien-Tsin Wong, Hujun Bao: Stereoscopic Video Synthesis from a Monocular Video. IEEE Trans. Vis. Comput. Graph. 13(4): 686-696 (2007) |
23 | EE | Lu Chen, Wei Hua, Zhong Ren, Hujun Bao: Efficient Collision Determination for Dynamic Scenes using Coherent Separating Axis. IJVR 6(3): 17-22 (2007) |
2006 | ||
22 | EE | Xingzhi Luo, Suchendra M. Bhandarkar, Wei Hua, Haisong Gu: Nonparametric Background Modeling Using the CONDENSATION Algorithm. AVSS 2006: 3 |
21 | EE | Liying Wang, Wei Hua: Survey and Practice of 3D City Modeling. Edutainment 2006: 818-828 |
20 | EE | Qi Zhao, Jinman Kang, Hai Tao, Wei Hua: Part Based Human Tracking In A Multiple Cues Fusion Framework. ICPR (1) 2006: 450-455 |
19 | EE | Zhenlong Du, Xueying Qin, Wei Hua, Hujun Bao: Salience-Preserving Image Composition with Luminance Consistency. IWICPAS 2006: 308-316 |
18 | EE | Zhenlong Du, Xueying Qin, Wei Hua, Hujun Bao: Shadow Removal in Sole Outdoor Image. PCM 2006: 999-1007 |
17 | EE | Huaisheng Zhang, Wei Hua, Qing Wang, Hujun Bao: Fast display of large-scale forest with fidelity. Journal of Visualization and Computer Animation 17(2): 83-97 (2006) |
16 | EE | Rui Wang, Wei Hua, Zilong Dong, Qunsheng Peng, Hujun Bao: Synthesizing trees by plantons. The Visual Computer 22(4): 238-248 (2006) |
2005 | ||
15 | EE | Xiuhui Wang, Wei Hua, Hujun Bao: Interactive 3D Editing on Tiled Display Wall. ICCSA (3) 2005: 215-224 |
14 | EE | Hua Liu, Qing Wang, Wei Hua, Dong Zhou, Hujun Bao: Building Chinese Ancient Architectures in Seconds. International Conference on Computational Science (2) 2005: 248-255 |
13 | EE | Zhong Ren, Wei Hua, Lu Chen, Hujun Bao: Intersection fields for interactive global illumination. The Visual Computer 21(8-10): 569-578 (2005) |
2004 | ||
12 | EE | Qing Wang, Wei Hua, Guiqing Li, Hujun Bao: Generalized NURBS Curves and Surfaces. GMP 2004: 365-368 |
11 | Mei Han, Amit Sethi, Wei Hua, Yihong Gong: A detection-based multiple object tracking method. ICIP 2004: 3065-3068 | |
10 | EE | Wei Hua, Huaisheng Zhang, Yanqing Lu, Hujun Bao, Qunsheng Peng: Huge texture mapping for real-time visualization of large-scale terrain. VRST 2004: 154-157 |
9 | EE | Yihong Gong, Mei Han, Wei Hua, Wei Xu: Maximum entropy model-based baseball highlight detection and classification. Computer Vision and Image Understanding 96(2): 181-199 (2004) |
8 | EE | Xueying Qin, Eihachiro Nakamae, Wei Hua, Yasuo Nagai, Qunsheng Peng: Anti-Aliased Rendering of Water Surface. J. Comput. Sci. Technol. 19(5): 626-632 (2004) |
2003 | ||
7 | EE | Terrence Chen, Mei Han, Wei Hua, Yihong Gong, Thomas S. Huang: A New Tracking Technique: Object Tracking and Identification from Motion. CAIP 2003: 157-164 |
6 | EE | Wei Chen, Wei Hua, Hujun Bao, Qunsheng Peng: Real-Time Ray Casting Rendering of Volume Clipping in Medical Visualization. J. Comput. Sci. Technol. 18(6): 804-814 (2003) |
2002 | ||
5 | EE | Mei Han, Wei Hua, Wei Xu, Yihong Gong: An integrated baseball digest system using maximum entropy method. ACM Multimedia 2002: 347-350 |
4 | EE | Wei Hua, Hujun Bao, Qunsheng Peng, A. Robin Forrest: The global occlusion map: a new occlusion culling approach. VRST 2002: 155-162 |
2001 | ||
3 | EE | Qunsheng Peng, Wei Hua, Xuehui Yang: A New Approach of Point-Based Rendering. Computer Graphics International 2001: 275-284 |
2 | Wei Hua, Chen Zhou: Data Filtering and Piecewise Regression in Estimating Slew Machine Timing Model. ICRA 2001: 337-341 | |
1999 | ||
1 | EE | Prabir Daripa, Wei Hua: A numerical study of an ill-posed Boussinesq equation arising in water waves and nonlinear lattices: Filtering and regularization techniques. Applied Mathematics and Computation 101(2-3): 159-207 (1999) |