2003 |
20 | EE | Will Fitzgerald,
R. James Firby,
Michael Hannemann:
Demonstration of the complex event recognition architecture for multimodal event parsing.
IUI 2003: 321 |
19 | EE | Will Fitzgerald,
R. James Firby,
Michael Hannemann:
Multimodal event parsing for intelligent user interfaces.
IUI 2003: 53-60 |
1997 |
18 | | Ronald C. Arkin,
R. James Firby:
The AAAI-97 Mobile Robot Competion: Martians, Remotes, Hors d'oeuvres and Cleaning up the Mess Afterwards (Abstract).
AAAI/IAAI 1997: 755 |
17 | | David Franklin,
R. James Firby:
Integrating Range and Object Data for Robot Navigation.
Agents 1997: 185-192 |
16 | | Charles Earl,
R. James Firby:
Combined Execution and Monitoring for Control of Autonomous Agents.
Agents 1997: 88-95 |
15 | | R. James Firby:
New Directions: Opening the Door to Robotic Agents.
IEEE Expert 12(2): 7-9 (1997) |
14 | | R. Peter Bonasso,
R. James Firby,
Erann Gat,
David Kortenkamp,
David P. Miller,
Marc G. Slack:
Experiences with an architecture for intelligent, reactive agents.
J. Exp. Theor. Artif. Intell. 9(2-3): 237-256 (1997) |
1996 |
13 | | Peter N. Prokopowicz,
Michael J. Swain,
R. James Firby,
Roger E. Kahn:
GARGOYLE: An Environment for Real-Time, Context-Sensitive Active Vision.
AAAI/IAAI, Vol. 2 1996: 930-937 |
12 | | R. James Firby:
Modularity Issues in Reactive Planning.
AIPS 1996: 78-85 |
11 | EE | Roger E. Kahn,
Michael J. Swain,
Peter N. Prokopowicz,
R. James Firby:
Gesture recognition using the Perseus architecture.
CVPR 1996: 734- |
10 | EE | David Franklin,
Roger E. Kahn,
Michael J. Swain,
R. James Firby:
Happy Patrons Make Better Tippers: Creating a Robot Waiter Using Perseus and the Animate Agent Architecture.
FG 1996: 253-258 |
9 | | R. James Firby,
Peter N. Prokopowicz,
Michael J. Swain,
Roger E. Kahn,
David Franklin:
Programming CHIP for the IJCAI-95 Robot Competition.
AI Magazine 17(1): 71-81 (1996) |
1995 |
8 | | R. James Firby,
Roger E. Kahn,
Peter N. Prokopowicz,
Michael J. Swain:
An Architecture for Vision and Action.
IJCAI 1995: 72-81 |
1994 |
7 | | R. James Firby:
Task Networks for Controlling Continuous Processes.
AIPS 1994: 49-54 |
1992 |
6 | EE | David P. Miller,
R. James Firby,
Paul A. Fishwick,
David W. Franke,
Jeff Rothenberg:
AI: What Simulationists Really Need To Know.
ACM Trans. Model. Comput. Simul. 2(4): 269-284 (1992) |
1991 |
5 | | Charles E. Martin,
R. James Firby:
An Integrated Architecture for Planning and Learning.
SIGART Bulletin 2(4): 125-129 (1991) |
1990 |
4 | EE | David P. Miller,
Jeff Rothenberg,
David W. Franke,
Paul A. Fishwick,
R. James Firby:
AI (panel session): what simulationists really need to know.
Winter Simulation Conference 1990: 204-209 |
1988 |
3 | | Thomas Dean,
R. James Firby,
David P. Miller:
Hierarchical planning involving deadlines, travel time, and resources.
Computational Intelligence 4: 381-398 (1988) |
1987 |
2 | | R. James Firby:
An Investigation into Reactive Planning in Complex Domains.
AAAI 1987: 202-206 |
1985 |
1 | | David P. Miller,
R. James Firby,
Thomas Dean:
Deadlines, Travel Time, and Robot Problem Solving.
IJCAI 1985: 1052-1054 |