2008 |
20 | EE | Vivian Hsueh-hua Chen,
Henry Been-Lirn Duh,
Hong Renyi:
The changing dynamic of social interaction in World of Warcraft: the impacts of game feature change.
Advances in Computer Entertainment Technology 2008: 356-359 |
19 | EE | Kwang Yong Lim,
F. Young Koon Goh,
Wei Dong,
Kim Doang Nguyen,
I-Ming Chen,
Song Huat Yeo,
Henry Been-Lirn Duh,
Chung Gon Kim:
A wearable, self-calibrating, wireless sensor network for body motion processing.
ICRA 2008: 1017-1022 |
18 | EE | Wei Dong,
Kwang Yong Lim,
Young Koon Goh,
Kim Doang Nguyen,
I-Ming Chen,
Song Huat Yeo,
Henry Been-Lirn Duh:
A low-cost motion tracker and its error analysis.
ICRA 2008: 311-316 |
17 | EE | Henry Been-Lirn Duh,
Vivian Hsueh-hua Chen,
Chee Boon Tan:
Playing different games on different phones: an empirical study on mobile gaming.
Mobile HCI 2008: 391-394 |
16 | EE | Kim Doang Nguyen,
Kwang Yong Lim,
Wei Dong,
Young Koon Goh,
I-Ming Chen,
Song Huat Yeo,
Henry Been-Lirn Duh,
Kang Li,
Chen Hao Su:
Toward a Dynamic Model of Robotic Marionettes.
RAM 2008: 488-493 |
2007 |
15 | EE | Vivian Hsueh-hua Chen,
Henry Been-Lirn Duh:
Understanding social interaction in world of warcraft.
Advances in Computer Entertainment Technology 2007: 21-24 |
14 | EE | Henry Been-Lirn Duh,
Vivian Hsueh-hua Chen:
Emerging Issues in Doing Cross-Cultural Research in Multicultural and Multilingual Societies.
HCI (10) 2007: 65-73 |
13 | EE | Rosemary Seva,
Alma Maria Jennifer Gutierrez,
Henry Been-Lirn Duh:
Culture and Communication in the Philippine Aviation Industry.
HCI (13) 2007: 806-813 |
12 | EE | Zhiqiang Luo,
Henry Been-Lirn Duh:
Orientation Specific and Geometric Determinant of Mental Representation of the Virtual Room.
HCI (14) 2007: 290-299 |
2006 |
11 | EE | Vivian Hsueh-hua Chen,
Henry Been-Lirn Duh,
Beth E. Kolko,
Leo Sang-Min Whang,
Michael Ching-Hui Fu:
Games in Asia project.
CHI Extended Abstracts 2006: 291-294 |
10 | EE | Zhiqiang Luo,
I-Ming Chen,
Shusong Xing,
Henry Been-Lirn Duh:
Gesture-based control of highly articulated biomechatronic systems.
HRI 2006: 323-324 |
9 | EE | Zhiqiang Luo,
Henry Been-Lirn Duh:
Mental Representation of Spatial Structure in a Virtual Room-Sized Space.
ICAT 2006: 1166-1174 |
8 | EE | Vivian Hsueh-hua Chen,
Henry Been-Lirn Duh,
Priscilla Siew Koon Phuah,
Diana Zi Yan Lam:
Enjoyment or Engagement? Role of Social Interaction in Playing Massively Mulitplayer Online Role-Playing Games (MMORPGS).
ICEC 2006: 262-267 |
7 | EE | Henry Been-Lirn Duh,
Gerald C. B. Tan,
Vivian Hsueh-hua Chen:
Usability evaluation for mobile device: a comparison of laboratory and field tests.
Mobile HCI 2006: 181-186 |
2004 |
6 | EE | Whung Yee Lai,
Henry Been-Lirn Duh:
Effects of frame rate for visualization of dynamic quantitative information in a head-mounted display.
SMC (7) 2004: 6485-6490 |
5 | | Henry Been-Lirn Duh,
Donald E. Parker,
Thomas A. Furness:
An Independent Visual Background Reduced Simulator Sickness in a Driving Simulator.
Presence 13(5): 578-588 (2004) |
2002 |
4 | EE | James Jeng-Weei Lin,
Henry Been-Lirn Duh,
Habib Abi-Rached,
Donald E. Parker,
Thomas A. Furness:
Effects of Field of View on Presence, Enjoyment, Memory, and Simulator Sickness in a Virtual Environment.
VR 2002: 164-171 |
3 | | Henry Been-Lirn Duh,
James Jeng-Weei Lin,
Robert V. Kenyon,
Donald E. Parker,
Thomas A. Furness:
Effects of Characteristics of Image Quality in an Immersive Environment.
Presence 11(3): 324-332 (2002) |
2001 |
2 | EE | Henry Been-Lirn Duh,
Donald E. Parker,
Thomas A. Furness:
An ``independent visual background'' reduced balance disturbance envoked by visual scene motion: implication for alleviating simulator sickness.
CHI 2001: 85-89 |
1 | EE | Henry Been-Lirn Duh,
James Jeng-Weei Lin,
Robert V. Kenyon,
Donald E. Parker,
Thomas A. Furness:
Effects of Field of View on Balance in an Immersive Environment.
VR 2001: 235-240 |