2009 |
9 | EE | Jeremy Sugerman,
Kayvon Fatahalian,
Solomon Boulos,
Kurt Akeley,
Pat Hanrahan:
GRAMPS: A programming model for graphics pipelines.
ACM Trans. Graph. 28(1): (2009) |
2008 |
8 | EE | Josef B. Spjut,
Solomon Boulos,
Daniel Kopta,
Erik Brunvand,
Spencer Kellis:
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing.
SASP 2008: 108-114 |
7 | EE | Peter Shirley,
Kelvin Sung,
Erik Brunvand,
Alan Davis,
Steven G. Parker,
Solomon Boulos:
Fast ray tracing and the potential effects on graphics and gaming courses.
Computers & Graphics 32(2): 260-267 (2008) |
2007 |
6 | EE | Solomon Boulos,
David Edwards,
J. Dylan Lacewell,
Joe Kniss,
Jan Kautz,
Peter Shirley,
Ingo Wald:
Packet-based whitted and distribution ray tracing.
Graphics Interface 2007: 177-184 |
5 | EE | Ingo Wald,
Solomon Boulos,
Peter Shirley:
Ray tracing deformable scenes using dynamic bounding volume hierarchies.
ACM Trans. Graph. 26(1): (2007) |
4 | EE | Jan Kautz,
Solomon Boulos,
Frédo Durand:
Interactive editing and modeling of bidirectional texture functions.
ACM Trans. Graph. 26(3): 53 (2007) |
2006 |
3 | EE | R. Keith Morley,
Solomon Boulos,
Jared Johnson,
David Edwards,
Peter Shirley,
Michael Ashikhmin,
Simon Premoze:
Image synthesis using adjoint photons.
Graphics Interface 2006: 179-186 |
2 | EE | David Edwards,
Solomon Boulos,
Jared Johnson,
Peter Shirley,
Michael Ashikhmin,
Michael M. Stark,
Chris Wyman:
The halfway vector disk for BRDF modeling.
ACM Trans. Graph. 25(1): 1-18 (2006) |
2005 |
1 | EE | David E. DeMarle,
Christiaan P. Gribble,
Solomon Boulos,
Steven G. Parker:
Memory sharing for interactive ray tracing on clusters.
Parallel Computing 31(2): 221-242 (2005) |