| 2007 |
| 6 | EE | Andreas Dietrich,
Enrico Gobbetti,
Sung-Eui Yoon:
Massive-Model Rendering Techniques: A Tutorial.
IEEE Computer Graphics and Applications 27(6): 20-34 (2007) |
| 5 | EE | Andreas Dietrich,
Abe Stephens,
Ingo Wald:
Exploring a Boeing 777: Ray Tracing Large-Scale CAD Data.
IEEE Computer Graphics and Applications 27(6): 36-46 (2007) |
| 2004 |
| 4 | | Ingo Wald,
Andreas Dietrich,
Philipp Slusallek:
An Interactive Out-of-Core Rendering Framework for Visualizing massive Complex Models.
Rendering Techniques 2004: 81-92 |
| 3 | EE | Andreas Dietrich,
Ingo Wald,
Markus Wagner,
Philipp Slusallek:
VRML Scene Graphs on an Interactive Ray Tracing Engine.
VR 2004: 109-116 |
| 2 | EE | Andreas Dietrich,
Ingo Wald,
Markus Wagner,
Philipp Slusallek:
Colorplate: VRML Scene Graphs on an Interactive Ray Tracing Engine.
VR 2004: 282 |
| 2003 |
| 1 | EE | Ingo Wald,
Carsten Benthin,
Andreas Dietrich,
Philipp Slusallek:
Interactive Ray Tracing on Commodity PC Clusters.
Euro-Par 2003: 499-508 |