| 2009 |
| 20 | EE | Yoshihiro Ichinomiya,
Shiro Tanoue,
Tomoyuki Ishida,
Motoki Amagasaki,
Morihiro Kuga,
Toshinori Sueyoshi:
Memory Sharing Approach for TMR Softcore Processor.
ARC 2009: 268-274 |
| 2008 |
| 19 | EE | Go Chiba,
Tomoyuki Ishida,
Yoshitaka Shibata:
High-Resolution Presentation Environment Using Multi Displays.
AINA Workshops 2008: 1012-1016 |
| 18 | EE | Tomoyuki Ishida,
Akihiro Miyakawa,
Yoshitaka Shibata:
Proposal of Multimodal Communications System Using Tele-Immersion Technology.
AINA Workshops 2008: 1023-1028 |
| 17 | EE | Akihiro Miyakawa,
Tomoyuki Ishida,
Yoshitaka Shibata:
Visual and Physical Feature Analysis for Kansei Retrieval Method in VR Japanese Crafting Presentation System.
AINA Workshops 2008: 477-482 |
| 16 | EE | Tomoyuki Ishida,
Akihiro Miyakawa,
Yoshitaka Shibata:
Collaborative and Multimodal Communications System Using Immersive Virtual Reality Environment over Ultrahigh-Speed Network.
ICDCS Workshops 2008: 72-77 |
| 15 | EE | Tomoyuki Ishida,
Akihiro Miyakawa,
Yoshitaka Shibata:
A tele-immersion environment for traditional Japanese crafting system over the Japan Gigabit Network.
IJWGS 4(1): 100-116 (2008) |
| 2007 |
| 14 | EE | Tomoyuki Ishida,
Go Chiba,
Akihiro Miyakawa,
Yoshitaka Shibata:
Collaborative Virtual Environments Using Traditional Japanese Crafting Objects over the Ultra High-Speed Network.
AINA Workshops (2) 2007: 981-986 |
| 2006 |
| 13 | EE | Tomoyuki Ishida,
Yoshitaka Shibata,
Akihiro Miyakawa,
Yuji Ohhashi:
Method of Sharing Virtual Traditional Crafting System Based on High-Speed Network.
AINA (2) 2006: 665-672 |
| 2005 |
| 12 | EE | Tomoyuki Ishida,
Akihiro Miyakawa,
Yoshitaka Shibata:
Virtual Traditional Japanese Crafting System Using JGNII in Collaborative Work Environment.
AINA 2005: 229-234 |
| 11 | EE | Kaoru Sugita,
Tomoyuki Ishida,
Akihiro Miyakawa,
Leonard Barolli,
Yoshitaka Shibata:
Experimental Result of Feature Extraction Method for Digital Traditional Japanese Crafting System.
AINA 2005: 235-240 |
| 10 | EE | Tomoyuki Ishida,
Akihiro Miyakawa,
Yoshitaka Shibata:
High Immersive System Aiming at the Collaboration Working over the Japan Gigabit Network II (JGNII).
ICDCS Workshops 2005: 721-726 |
| 9 | EE | Tomoyuki Ishida,
Akihiro Miyakawa,
Yoshitaka Shibata:
Collaborative Virtual Traditional Japanese Crafting System over the Japan Gigabit Network II.
ICPADS (2) 2005: 162-166 |
| 2004 |
| 8 | EE | Akihiro Miyakawa,
Kaoru Sugita,
Tomoyuki Ishida,
Yoshitaka Shibata:
Implementation and Evaluation of a Tradition Search Engine Using Sensitivity Searching Method.
AINA (1) 2004: 630-635 |
| 7 | EE | Kaoru Sugita,
Tomoyuki Ishida,
Akihiro Miyakawa,
Yoshitaka Shibata:
Kansei Retrieval Method using VPIC of Traditional Japanese Crafting Objects.
AINA (2) 2004: 10-13 |
| 6 | EE | Tomoyuki Ishida,
Akihiro Miyakawa,
Kaoru Sugita,
Yoshitaka Shibata:
Extended Virtual Traditional Japanese Crafting System on CAVE.
AINA (2) 2004: 6-9 |
| 5 | EE | Kaoru Sugita,
Tomoyuki Ishida,
Akihiro Miyakawa,
Yoshitaka Shibata:
Kansei Retrieval Method Based on Design Pattern of Traditional Japanese Crafting Object.
DEXA Workshops 2004: 308-312 |
| 4 | EE | Akihiro Miyakawa,
Tomoyuki Ishida,
Kaoru Sugita,
Yoshitaka Shibata:
Proposal of Tradition Handicraft Searching Method Using DCML.
DEXA Workshops 2004: 348-352 |
| 3 | EE | Kaoru Sugita,
Tomoyuki Ishida,
Akihiro Miyakawa,
Yoshitaka Shibata:
Kansei Retrieval Method Using the Quantitative Feature of Traditional Japanese Crafting Object.
ICDCS Workshops 2004: 112-117 |
| 2 | | Kaoru Sugita,
Tomoyuki Ishida,
Akihiro Miyakawa,
Leonard Barolli,
Yoshitaka Shibata:
Kansei retrieval method using visual pattern image coding for virtual reality space presentation.
ICME 2004: 2187-2190 |
| 1 | EE | Akihiro Miyakawa,
Kaoru Sugita,
Tomoyuki Ishida,
Yoshitaka Shibata:
Evaluation of kansei retrieval method for quantitative feature extraction.
Journal of Interconnection Networks 5(3): 313-327 (2004) |