2007 |
9 | EE | James Patten,
Hiroshi Ishii:
Mechanical constraints as computational constraints in tabletop tangible interfaces.
CHI 2007: 809-818 |
2006 |
8 | EE | James Patten,
Ben Recht,
Hiroshi Ishii:
Interaction techniques for musical performance with tabletop tangible interfaces.
Advances in Computer Entertainment Technology 2006: 27 |
2002 |
7 | EE | Robert J. K. Jacob,
Hiroshi Ishii,
Gian Pangaro,
James Patten:
A tangible interface for organizing information using a grid.
CHI 2002: 339-346 |
6 | EE | James Patten,
Ben Recht,
Hiroshi Ishii:
Audiopad: A Tag-based Interface for Musical Performance.
NIME 2002: 11-16 |
2001 |
5 | EE | James Patten,
Hiroshi Ishii,
Jim Hines,
Gian Pangaro:
Sensetable: a wireless object tracking platform for tangible user interfaces.
CHI 2001: 253-260 |
2000 |
4 | EE | James Patten,
Hiroshi Ishii:
A comparison of spatial organization strategies in graphical and tangible user interfaces.
Designing Augmented Reality Environments 2000: 41-50 |
1998 |
3 | | James Patten,
Kwan-Liu Mah:
A Graph Based Interface for Representing Volume Visualization Results.
Graphics Interface 1998: 117-124 |
1997 |
2 | EE | Jeffrey S. Pierce,
Steve Audia,
Tommy Burnette,
Kevin Christiansen,
Dennis Cosgrove,
Matthew Conway,
Ken Hinckley,
Kristen Monkaitis,
James Patten,
Joe Shochet,
David Staack,
Brian C. Stearns,
Christopher B. Sturgill,
George H. Williams,
Randy F. Pausch:
Alice: Easy to Use Interactive 3D Graphics.
ACM Symposium on User Interface Software and Technology 1997: 77-78 |
1 | | Ken Hinckley,
Randy F. Pausch,
Dennis Proffitt,
James Patten,
Neal F. Kassell:
Cooperative Bimanual Action.
CHI 1997: 27-34 |