2009 |
49 | EE | Hideki Koike,
Wataru Nishikawa,
Kentaro Fukuchi:
Transparent 2-D markers on an LCD tabletop system.
CHI 2009: 163-172 |
2008 |
48 | EE | Yusuke Sugano,
Yasuyuki Matsushita,
Yoichi Sato,
Hideki Koike:
An Incremental Learning Method for Unconstrained Gaze Estimation.
ECCV (3) 2008: 656-667 |
47 | EE | Hiroyuki Arai,
Isao Miyagawa,
Hideki Koike,
Miki Haseyama:
Estimating the number of people in a video sequence via geometrical model.
ICPR 2008: 1-4 |
46 | EE | Tatsuya Osawa,
Kyoko Sudo,
Hiroyuki Arai,
Hideki Koike:
Monocular 3D tracking of multiple interacting targets.
ICPR 2008: 1-4 |
45 | EE | Kyoko Sudo,
Tatsuya Osawa,
Hidenori Tanaka,
Hideki Koike,
Kenichi Arakawa:
Online anomal movement detection based on unsupervised incremental learning.
ICPR 2008: 1-4 |
44 | EE | Osamu Izuta,
Jun Nakamura,
Toshiki Sato,
Sachiko Kodama,
Hideki Koike,
Kentaro Fukuchi,
Kaoru Shibasaki,
Haruko Mamiya:
Digital sports using the "Bouncing Star" rubber ball comprising IR and full-color LEDs and an acceleration sensor.
SIGGRAPH New Tech Demos 2008: 13 |
43 | EE | Toshiki Sato,
Kentaro Fukuchi,
Hideki Koike:
Implementation and evaluations of vision-based finger flicking gesture recognition for tabletops.
Tabletop 2008: 137-144 |
42 | EE | Kyoko Sudo,
Tatsuya Osawa,
Kaoru Wakabayashi,
Hideki Koike,
Kenichi Arakawa:
Estimating Anomality of the Video Sequences for Surveillance Using 1-Class SVM.
IEICE Transactions 91-D(7): 1929-1936 (2008) |
41 | EE | Shuhan Shen,
Minglei Tong,
Haolong Deng,
Yuncai Liu,
Xiaojun Wu,
Kaoru Wakabayashi,
Hideki Koike:
Model based human motion tracking using probability evolutionary algorithm.
Pattern Recognition Letters 29(13): 1877-1886 (2008) |
2007 |
40 | EE | Emiko Orimo,
Hideki Koike,
Toshiyuki Masui,
Akikazu Takeuchi:
Analysis and Evaluation of Recommendation Systems.
HCI (8) 2007: 144-152 |
39 | EE | Hideki Koike,
Shintaro Kajiwara,
Kentaro Fukuchi,
Yoichi Sato:
Information Layout and Interaction on Virtual and Real Rotary Tables.
Tabletop 2007: 95-102 |
2006 |
38 | EE | Yusuke Hideshima,
Hideki Koike:
STARMINE: a visualization system for cyber attacks.
APVIS 2006: 131-138 |
37 | EE | Toshiki Sato,
Kentaro Fukuchi,
Hideki Koike:
OHAJIKI Interface: Flicking Gesture Recognition with a High-Speed Camera.
ICEC 2006: 205-210 |
36 | EE | Tetsuo Fukasawa,
Kentaro Fukuchi,
Hideki Koike:
A Vision-Based Non-contact Interactive Advertisement with a Display Wall.
ICEC 2006: 394-397 |
2005 |
35 | EE | Shintaro Kajiwara,
Hideki Koike,
Kentaro Fukuchi,
Kenji Oka,
Yoichi Sato:
Information Layout and Interaction Techniques on an Augmented Round Table.
ICCV-HCI 2005: 141-149 |
34 | EE | Kazuhiro Ohno,
Hideki Koike,
Kanba Koizumi:
IPMatrix: An Effective Visualization Framework for Cyber Threat Monitoring.
IV 2005: 678-685 |
33 | EE | Kenji Oka,
Yoichi Sato,
Yasuto Nakanishi,
Hideki Koike:
Head Pose Estimation System Based on Particle Filtering with Adaptive Diffusion Control.
MVA 2005: 586-589 |
32 | EE | Hideki Koike,
Kazuhiro Ohno,
Kanba Koizumi:
Visualizing Cyber Attacks using IP Matrix.
VizSEC 2005: 11 |
2004 |
31 | EE | Yoichi Sato,
Kenji Oka,
Hideki Koike,
Yasuto Nakanishi:
Video-Based Tracking of User's Motion for Augmented Desk Interface.
FGR 2004: 805-812 |
30 | EE | Hideki Koike,
Shin'ichiro Nagashima,
Yasuto Nakanishi,
Yoichi Sato:
EnhancedTable: Supporting a Small Meeting in Ubiquitous and Augmented Environment.
PCM (1) 2004: 97-104 |
29 | EE | Hideki Koike,
Shin'ichiro Nagashima,
Yasuto Nakanishi,
Yoichi Sato:
EnhancedTable: An Augmented Table System for Supporting Face-to-Face Meeting in Ubiquitous Environment.
UCS 2004: 117-130 |
28 | EE | Hideki Koike,
Kazuhiro Ohno:
SnortView: visualization system of snort logs.
VizSEC 2004: 143-147 |
2003 |
27 | EE | Yasuhisa Tokuda,
Shinsuke Iwasaki,
Yoichi Sato,
Yasuto Nakanishi,
Hideki Koike:
Ubiquitous display for dynamically changing environment.
CHI Extended Abstracts 2003: 976-977 |
26 | EE | Tetsuji Takada,
Hideki Koike:
Awase-E: Image-Based Authentication for Mobile Phones Using User's Favorite Images.
Mobile HCI 2003: 347-351 |
2002 |
25 | EE | Hideki Koike,
Chen Xinlei,
Yasuto Nakanishi,
Kenji Oka,
Yoichi Sato:
Two-handed drawing on augmented desk.
CHI Extended Abstracts 2002: 760-761 |
24 | EE | Kenji Oka,
Yoichi Sato,
Hideki Koike:
Real-Time Tracking of Multiple Fingertips and Gesture Recognition for Augmented Desk Interface Systems.
FGR 2002: 429-434 |
23 | EE | Tetsuji Takada,
Hideki Koike:
Tudumi: Information Visualization System for Monitoring and Auditing Computer Logs.
IV 2002: 570-576 |
22 | | Kenji Oka,
Imari Sato,
Yasuto Nakanishi,
Yoichi Sato,
Hideki Koike:
Interaction for entertainment contents based on direct manipulation with bare hands.
IWEC 2002: 397-404 |
21 | EE | Tetsuji Takada,
Hideki Koike:
MieLog: A Highly Interactive Visual Log Browser Using Information Visualization and Statistical Analysis.
LISA 2002: 133-144 |
20 | EE | Yasuto Nakanishi,
Takashi Fujii,
Kotaro Kiatjima,
Yoichi Sato,
Hideki Koike:
Vision-Based Face Tracking System for Large Displays.
Ubicomp 2002: 152-159 |
19 | EE | Kenji Oka,
Yoichi Sato,
Hideki Koike:
Real-Time Fingertip Tracking and Gesture Recognition.
IEEE Computer Graphics and Applications 22(6): 64-71 (2002) |
2001 |
18 | EE | Yoichi Sato,
Makiko Saito,
Hideki Koike:
Real-Time Input of 3D Pose and Gestures of a User's Hand and Its Applications for HCI.
VR 2001: 79- |
17 | EE | Hideki Koike,
Yoichi Sato,
Yoshinori Kobayashi:
Integrating paper and digital information on EnhancedDesk: a method for realtime finger tracking on an augmented desk system.
ACM Trans. Comput.-Hum. Interact. 8(4): 307-322 (2001) |
2000 |
16 | EE | Hideki Koike,
Yoichi Sato,
Yoshinori Kobayashi,
Hiroaki Tobita,
Motoki Kobayashi:
Interactive textbook and interactive Venn diagram: natural and intuitive interfaces on augmented desk system.
CHI 2000: 121-128 |
15 | EE | Hiroaki Tobita,
Hideki Koike:
Information retrieval system using real world objects.
Designing Augmented Reality Environments 2000: 161-162 |
14 | EE | Yoichi Sato,
Yoshinori Kobayashi,
Hideki Koike:
Fast Tracking of Hands and Fingertips in Infrared Images for Augmented Desk Interface.
FG 2000: 462-467 |
1999 |
13 | EE | Tetsuji Takada,
Hideki Koike:
NIGELOG: Protecting Logging Information by Hiding Multiple Backups in Directories.
DEXA Workshop 1999: 874-878 |
12 | EE | Emiko Orimo,
Hideki Koike:
ZASH: A Browsing System for Multi-Dimensional Data.
VL 1999: 288-295 |
1998 |
11 | EE | Hideki Koike,
Motoki Kobayashi:
EnhancedDesk: Integrating Paper Documents and Digital Documents.
APCHI 1998: 57-62 |
10 | | Hideki Koike,
Hui-Chu Chu:
How Does 3D Visualization Work in Software Engineering? : Empirical Study of a 3D Version/Module Visualization System.
ICSE 1998: 516-519 |
1997 |
9 | | Hideki Koike,
Hui-Chu Chu:
Integrating Version Control and Module Management Using Three-Dimensional Visualization.
HCI (2) 1997: 853-856 |
8 | | Hideki Koike,
Hui-Chu Chu:
VRCS: Integrating Version Control and Module Management Using Interactive Three-Dimensional Graphics.
VL 1997: 170-175 |
7 | | Hideki Koike,
Tetsuji Takada,
Toshiyuki Masui:
VisuaLinda: A Framework for Visualizing Parallel Linda Programs.
VL 1997: 176-182 |
6 | EE | Satoshi Shimada,
Hideki Koike,
Akira Tomono,
Kenichiro Ishii:
A method of constructing a dictionary for facial image recognition independent of facial direction.
Systems and Computers in Japan 28(14): 49-62 (1997) |
1995 |
5 | EE | Hideki Koike,
Manuba Aida:
A Bottom-Up Approach for Visualizing Program Behavior.
VL 1995: 91-98 |
4 | | Hideki Koike:
Generalized Fractal Views: A Fractal-Based Method for Controlling Information Display.
ACM Trans. Inf. Syst. 13(3): 305-324 (1995) |
1993 |
3 | | Hideki Koike,
Hirotaka Yoshihara:
Fractal Approaches for Visualizing Huge Hierarchies.
VL 1993: 55-60 |
2 | EE | Hideki Koike:
The Role of Another Spatial Dimension in Software Visualization.
ACM Trans. Inf. Syst. 11(3): 266-286 (1993) |
1992 |
1 | | Hideki Koike:
An Application of Three-Dimensional Visualization to Object-Oriented Programming.
Advanced Visual Interfaces 1992: 180-192 |