2009 | ||
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49 | EE | Hideki Koike, Wataru Nishikawa, Kentaro Fukuchi: Transparent 2-D markers on an LCD tabletop system. CHI 2009: 163-172 |
2008 | ||
48 | EE | Yusuke Sugano, Yasuyuki Matsushita, Yoichi Sato, Hideki Koike: An Incremental Learning Method for Unconstrained Gaze Estimation. ECCV (3) 2008: 656-667 |
47 | EE | Hiroyuki Arai, Isao Miyagawa, Hideki Koike, Miki Haseyama: Estimating the number of people in a video sequence via geometrical model. ICPR 2008: 1-4 |
46 | EE | Tatsuya Osawa, Kyoko Sudo, Hiroyuki Arai, Hideki Koike: Monocular 3D tracking of multiple interacting targets. ICPR 2008: 1-4 |
45 | EE | Kyoko Sudo, Tatsuya Osawa, Hidenori Tanaka, Hideki Koike, Kenichi Arakawa: Online anomal movement detection based on unsupervised incremental learning. ICPR 2008: 1-4 |
44 | EE | Osamu Izuta, Jun Nakamura, Toshiki Sato, Sachiko Kodama, Hideki Koike, Kentaro Fukuchi, Kaoru Shibasaki, Haruko Mamiya: Digital sports using the "Bouncing Star" rubber ball comprising IR and full-color LEDs and an acceleration sensor. SIGGRAPH New Tech Demos 2008: 13 |
43 | EE | Toshiki Sato, Kentaro Fukuchi, Hideki Koike: Implementation and evaluations of vision-based finger flicking gesture recognition for tabletops. Tabletop 2008: 137-144 |
42 | EE | Kyoko Sudo, Tatsuya Osawa, Kaoru Wakabayashi, Hideki Koike, Kenichi Arakawa: Estimating Anomality of the Video Sequences for Surveillance Using 1-Class SVM. IEICE Transactions 91-D(7): 1929-1936 (2008) |
41 | EE | Shuhan Shen, Minglei Tong, Haolong Deng, Yuncai Liu, Xiaojun Wu, Kaoru Wakabayashi, Hideki Koike: Model based human motion tracking using probability evolutionary algorithm. Pattern Recognition Letters 29(13): 1877-1886 (2008) |
2007 | ||
40 | EE | Emiko Orimo, Hideki Koike, Toshiyuki Masui, Akikazu Takeuchi: Analysis and Evaluation of Recommendation Systems. HCI (8) 2007: 144-152 |
39 | EE | Hideki Koike, Shintaro Kajiwara, Kentaro Fukuchi, Yoichi Sato: Information Layout and Interaction on Virtual and Real Rotary Tables. Tabletop 2007: 95-102 |
2006 | ||
38 | EE | Yusuke Hideshima, Hideki Koike: STARMINE: a visualization system for cyber attacks. APVIS 2006: 131-138 |
37 | EE | Toshiki Sato, Kentaro Fukuchi, Hideki Koike: OHAJIKI Interface: Flicking Gesture Recognition with a High-Speed Camera. ICEC 2006: 205-210 |
36 | EE | Tetsuo Fukasawa, Kentaro Fukuchi, Hideki Koike: A Vision-Based Non-contact Interactive Advertisement with a Display Wall. ICEC 2006: 394-397 |
2005 | ||
35 | EE | Shintaro Kajiwara, Hideki Koike, Kentaro Fukuchi, Kenji Oka, Yoichi Sato: Information Layout and Interaction Techniques on an Augmented Round Table. ICCV-HCI 2005: 141-149 |
34 | EE | Kazuhiro Ohno, Hideki Koike, Kanba Koizumi: IPMatrix: An Effective Visualization Framework for Cyber Threat Monitoring. IV 2005: 678-685 |
33 | EE | Kenji Oka, Yoichi Sato, Yasuto Nakanishi, Hideki Koike: Head Pose Estimation System Based on Particle Filtering with Adaptive Diffusion Control. MVA 2005: 586-589 |
32 | EE | Hideki Koike, Kazuhiro Ohno, Kanba Koizumi: Visualizing Cyber Attacks using IP Matrix. VizSEC 2005: 11 |
2004 | ||
31 | EE | Yoichi Sato, Kenji Oka, Hideki Koike, Yasuto Nakanishi: Video-Based Tracking of User's Motion for Augmented Desk Interface. FGR 2004: 805-812 |
30 | EE | Hideki Koike, Shin'ichiro Nagashima, Yasuto Nakanishi, Yoichi Sato: EnhancedTable: Supporting a Small Meeting in Ubiquitous and Augmented Environment. PCM (1) 2004: 97-104 |
29 | EE | Hideki Koike, Shin'ichiro Nagashima, Yasuto Nakanishi, Yoichi Sato: EnhancedTable: An Augmented Table System for Supporting Face-to-Face Meeting in Ubiquitous Environment. UCS 2004: 117-130 |
28 | EE | Hideki Koike, Kazuhiro Ohno: SnortView: visualization system of snort logs. VizSEC 2004: 143-147 |
2003 | ||
27 | EE | Yasuhisa Tokuda, Shinsuke Iwasaki, Yoichi Sato, Yasuto Nakanishi, Hideki Koike: Ubiquitous display for dynamically changing environment. CHI Extended Abstracts 2003: 976-977 |
26 | EE | Tetsuji Takada, Hideki Koike: Awase-E: Image-Based Authentication for Mobile Phones Using User's Favorite Images. Mobile HCI 2003: 347-351 |
2002 | ||
25 | EE | Hideki Koike, Chen Xinlei, Yasuto Nakanishi, Kenji Oka, Yoichi Sato: Two-handed drawing on augmented desk. CHI Extended Abstracts 2002: 760-761 |
24 | EE | Kenji Oka, Yoichi Sato, Hideki Koike: Real-Time Tracking of Multiple Fingertips and Gesture Recognition for Augmented Desk Interface Systems. FGR 2002: 429-434 |
23 | EE | Tetsuji Takada, Hideki Koike: Tudumi: Information Visualization System for Monitoring and Auditing Computer Logs. IV 2002: 570-576 |
22 | Kenji Oka, Imari Sato, Yasuto Nakanishi, Yoichi Sato, Hideki Koike: Interaction for entertainment contents based on direct manipulation with bare hands. IWEC 2002: 397-404 | |
21 | EE | Tetsuji Takada, Hideki Koike: MieLog: A Highly Interactive Visual Log Browser Using Information Visualization and Statistical Analysis. LISA 2002: 133-144 |
20 | EE | Yasuto Nakanishi, Takashi Fujii, Kotaro Kiatjima, Yoichi Sato, Hideki Koike: Vision-Based Face Tracking System for Large Displays. Ubicomp 2002: 152-159 |
19 | EE | Kenji Oka, Yoichi Sato, Hideki Koike: Real-Time Fingertip Tracking and Gesture Recognition. IEEE Computer Graphics and Applications 22(6): 64-71 (2002) |
2001 | ||
18 | EE | Yoichi Sato, Makiko Saito, Hideki Koike: Real-Time Input of 3D Pose and Gestures of a User's Hand and Its Applications for HCI. VR 2001: 79- |
17 | EE | Hideki Koike, Yoichi Sato, Yoshinori Kobayashi: Integrating paper and digital information on EnhancedDesk: a method for realtime finger tracking on an augmented desk system. ACM Trans. Comput.-Hum. Interact. 8(4): 307-322 (2001) |
2000 | ||
16 | EE | Hideki Koike, Yoichi Sato, Yoshinori Kobayashi, Hiroaki Tobita, Motoki Kobayashi: Interactive textbook and interactive Venn diagram: natural and intuitive interfaces on augmented desk system. CHI 2000: 121-128 |
15 | EE | Hiroaki Tobita, Hideki Koike: Information retrieval system using real world objects. Designing Augmented Reality Environments 2000: 161-162 |
14 | EE | Yoichi Sato, Yoshinori Kobayashi, Hideki Koike: Fast Tracking of Hands and Fingertips in Infrared Images for Augmented Desk Interface. FG 2000: 462-467 |
1999 | ||
13 | EE | Tetsuji Takada, Hideki Koike: NIGELOG: Protecting Logging Information by Hiding Multiple Backups in Directories. DEXA Workshop 1999: 874-878 |
12 | EE | Emiko Orimo, Hideki Koike: ZASH: A Browsing System for Multi-Dimensional Data. VL 1999: 288-295 |
1998 | ||
11 | EE | Hideki Koike, Motoki Kobayashi: EnhancedDesk: Integrating Paper Documents and Digital Documents. APCHI 1998: 57-62 |
10 | Hideki Koike, Hui-Chu Chu: How Does 3D Visualization Work in Software Engineering? : Empirical Study of a 3D Version/Module Visualization System. ICSE 1998: 516-519 | |
1997 | ||
9 | Hideki Koike, Hui-Chu Chu: Integrating Version Control and Module Management Using Three-Dimensional Visualization. HCI (2) 1997: 853-856 | |
8 | Hideki Koike, Hui-Chu Chu: VRCS: Integrating Version Control and Module Management Using Interactive Three-Dimensional Graphics. VL 1997: 170-175 | |
7 | Hideki Koike, Tetsuji Takada, Toshiyuki Masui: VisuaLinda: A Framework for Visualizing Parallel Linda Programs. VL 1997: 176-182 | |
6 | EE | Satoshi Shimada, Hideki Koike, Akira Tomono, Kenichiro Ishii: A method of constructing a dictionary for facial image recognition independent of facial direction. Systems and Computers in Japan 28(14): 49-62 (1997) |
1995 | ||
5 | EE | Hideki Koike, Manuba Aida: A Bottom-Up Approach for Visualizing Program Behavior. VL 1995: 91-98 |
4 | Hideki Koike: Generalized Fractal Views: A Fractal-Based Method for Controlling Information Display. ACM Trans. Inf. Syst. 13(3): 305-324 (1995) | |
1993 | ||
3 | Hideki Koike, Hirotaka Yoshihara: Fractal Approaches for Visualizing Huge Hierarchies. VL 1993: 55-60 | |
2 | EE | Hideki Koike: The Role of Another Spatial Dimension in Software Visualization. ACM Trans. Inf. Syst. 11(3): 266-286 (1993) |
1992 | ||
1 | Hideki Koike: An Application of Three-Dimensional Visualization to Object-Oriented Programming. Advanced Visual Interfaces 1992: 180-192 |