2009 |
12 | EE | Hideki Koike,
Wataru Nishikawa,
Kentaro Fukuchi:
Transparent 2-D markers on an LCD tabletop system.
CHI 2009: 163-172 |
2008 |
11 | EE | Osamu Izuta,
Jun Nakamura,
Toshiki Sato,
Sachiko Kodama,
Hideki Koike,
Kentaro Fukuchi,
Kaoru Shibasaki,
Haruko Mamiya:
Digital sports using the "Bouncing Star" rubber ball comprising IR and full-color LEDs and an acceleration sensor.
SIGGRAPH New Tech Demos 2008: 13 |
10 | EE | Toshiki Sato,
Kentaro Fukuchi,
Hideki Koike:
Implementation and evaluations of vision-based finger flicking gesture recognition for tabletops.
Tabletop 2008: 137-144 |
2007 |
9 | EE | Kentaro Fukuchi:
Multi-track Scratch Player on a Multi-touch Sensing Device.
ICEC 2007: 211-218 |
8 | EE | Kentaro Fukuchi,
Jun Rekimoto:
Marble Market: Bimanual Interactive Game with a Body Shape Sensor.
ICEC 2007: 374-380 |
7 | EE | Hideki Koike,
Shintaro Kajiwara,
Kentaro Fukuchi,
Yoichi Sato:
Information Layout and Interaction on Virtual and Real Rotary Tables.
Tabletop 2007: 95-102 |
2006 |
6 | EE | Toshiki Sato,
Kentaro Fukuchi,
Hideki Koike:
OHAJIKI Interface: Flicking Gesture Recognition with a High-Speed Camera.
ICEC 2006: 205-210 |
5 | EE | Tetsuo Fukasawa,
Kentaro Fukuchi,
Hideki Koike:
A Vision-Based Non-contact Interactive Advertisement with a Display Wall.
ICEC 2006: 394-397 |
2005 |
4 | EE | Shintaro Kajiwara,
Hideki Koike,
Kentaro Fukuchi,
Kenji Oka,
Yoichi Sato:
Information Layout and Interaction Techniques on an Augmented Round Table.
ICCV-HCI 2005: 141-149 |
3 | EE | Kentaro Fukuchi:
A Laser Pointer/Laser Trails Tracking System for Visual Performance.
INTERACT 2005: 1050-1053 |
2004 |
2 | EE | Kentaro Fukuchi,
Sam Mertens,
Ed Tannenbaum:
EffecTV: A Real-Time Software Video Effect Processor for Entertainment.
ICEC 2004: 602-605 |
1999 |
1 | EE | Itiro Siio,
Toshiyuki Masui,
Kentaro Fukuchi:
Real-world Interaction Using the FieldMouse.
ACM Symposium on User Interface Software and Technology 1999: 113-119 |