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Stephane Garchery

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2006
7EEHyungSeok Kim, Chris Joslin, Thomas Di Giacomo, Stephane Garchery, Nadia Magnenat-Thalmann: Device-based decision-making for adaptation of three-dimensional content. The Visual Computer 22(5): 332-345 (2006)
2005
6EENadia Magnenat-Thalmann, HyungSeok Kim, Arjan Egges, Stephane Garchery: Believability and Interaction in Virtual Worlds. MMM 2005: 2-9
2004
5EEHyungSeok Kim, Chris Joslin, Thomas Di Giacomo, Stephane Garchery, Nadia Magnenat-Thalmann: Adaptation Mechanism for Three Dimensional Content within the MPEG-21 Framework. Computer Graphics International 2004: 462-469
4 HyungSeok Kim, Chris Joslin, Thomas Di Giacomo, Stephane Garchery, Nadia Magnenat-Thalmann: Multi-resolution meshes for multiple target, single content adaptation within the MPEG-21 framework. ICME 2004: 1699-1702
3EEThomas Di Giacomo, Chris Joslin, Stephane Garchery, HyungSeok Kim, Nadia Magnenat-Thalmann: Adaptation of virtual human animation and representation for MPEG. Computers & Graphics 28(4): 485-495 (2004)
2003
2EEThomas Di Giacomo, Chris Joslin, Stephane Garchery, Nadia Magnenat-Thalmann: Adaptation of Facial and Body Animation for MPEG-based Architectures. CW 2003: 221-228
2000
1 Sumedha Kshirsagar, Stephane Garchery, Nadia Magnenat-Thalmann: Feature Point Based Mesh Deformation Applied to MPEG-4 Facial Animation. DEFORM/AVATARS 2000: 24-34

Coauthor Index

1Arjan Egges [6]
2Thomas Di Giacomo [2] [3] [4] [5] [7]
3Chris Joslin [2] [3] [4] [5] [7]
4HyungSeok Kim [3] [4] [5] [6] [7]
5Sumedha Kshirsagar [1]
6Nadia Magnenat-Thalmann [1] [2] [3] [4] [5] [6] [7]

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)