| 2006 |
| 9 | | Uwe Berner,
Thomas Rieger:
Surface simplification guided by morph-targets.
GRAPP 2006: 116-121 |
| 2005 |
| 8 | | Thomas Rieger,
Francesca Taponecco,
Uwe Berner:
Multilevel XML based Behavior Controller for 2D and 3D Virtual Characters.
CIMCA/IAWTIC 2005: 986-991 |
| 2004 |
| 7 | EE | Uwe Berner,
Norbert Braun,
Sofia Kolebinova:
A Graphical System for Interactive Rendering of Objects in an Augmented Reality Scenery.
ICEC 2004: 266-269 |
| 6 | | Uwe Berner:
Optimized Face Animation with Morph-Targets.
WSCG 2004: 43-48 |
| 2003 |
| 5 | EE | Uwe Berner:
Optimization Strategies for a Scalable Avatar.
Smart Graphics 2003: 222-230 |
| 2002 |
| 4 | EE | Uwe Berner,
Thomas Rieger:
A Scalable Avatar for Conversational User Interfaces.
User Interfaces for All 2002: 350-359 |
| 2001 |
| 3 | EE | Marc Alexa,
Uwe Berner,
Michael Hellenschmidt,
Thomas Rieger:
An Animation System for User interface Agents.
WSCG 2001: 154-160 |
| 2 | | Uwe Berner:
Benutzeradaptive und mulitmodale Interface-Agenten.
KI 15(4): 59 (2001) |
| 2000 |
| 1 | EE | Hyewon Seo,
Chris Joslin,
Uwe Berner,
Nadia Magnenat-Thalmann,
Maja Jovovic,
Joaquim Esmerado,
Daniel Thalmann,
Ian Palmer:
VPARK - A Windows NT Software Platform for a Virtual Networked Amusement Park.
Computer Graphics International 2000: 309- |