2006 |
7 | EE | Ernst A. Heinz,
Kai S. Kunze,
Matthias Gruber,
David Bannach,
Paul Lukowicz:
Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment.
CIG 2006: 98-102 |
2004 |
6 | | H. Jaap van den Herik,
Hiroyuki Iida,
Ernst A. Heinz:
Advances in Computer Games, Many Games, Many Challenges, 10th International Conference, ACG 2003, Graz, Austria, November 24-27, 2003, Revised Papers
Kluwer 2004 |
2003 |
5 | | Ernst A. Heinz:
Static Recognition of Potential Wins in KNNKB and KNNKN.
ACG 2003: 45-64 |
4 | EE | Ernst A. Heinz,
Kai S. Kunze,
Stefan Sulistyo,
Holger Junker,
Paul Lukowicz,
Gerhard Tröster:
Experimental Evaluation of Variations in Primary Features Used for Accelerometric Context Recognition.
EUSAI 2003: 252-263 |
2000 |
3 | EE | Ernst A. Heinz:
New Self-Play Results in Computer Chess.
Computers and Games 2000: 262-276 |
1995 |
2 | EE | Walter F. Tichy,
Paul Lukowicz,
Lutz Prechelt,
Ernst A. Heinz:
Experimental evaluation in computer science: A quantitative study.
Journal of Systems and Software 28(1): 9-18 (1995) |
1993 |
1 | | Michael Philippsen,
Ernst A. Heinz,
Paul Lukowicz:
Compiling Machine-Independent Parallel Programs.
SIGPLAN Notices 28(8): 99-108 (1993) |