2008 |
9 | EE | Victor Ng-Thow-Hing,
Jongwoo Lim,
Joel Wormer,
Ravi Kiran Sarvadevabhatla,
Carlos Rocha,
Kikuo Fujimura,
Yoshiaki Sakagami:
The memory game: Creating a human-robot interactive scenario for ASIMO.
IROS 2008: 779-786 |
2007 |
8 | EE | Florence T. H. Wu,
Victor Ng-Thow-Hing,
Karan Singh,
Anne M. Agur,
Nancy H. McKee:
Computational representation of the aponeuroses as NURBS surfaces in 3D musculoskeletal models.
Computer Methods and Programs in Biomedicine 88(2): 112-122 (2007) |
2006 |
7 | | Evan Drumwright,
Victor Ng-Thow-Hing:
The Task Matrix: an Extensible Framework for Creating Versatile Humanoid Robots.
ICRA 2006: 448-455 |
6 | EE | Evan Drumwright,
Victor Ng-Thow-Hing:
Toward Interactive Reaching in Static Environments for Humanoid Robots.
IROS 2006: 846-851 |
2005 |
5 | EE | Ari Shapiro,
Petros Faloutsos,
Victor Ng-Thow-Hing:
Dynamic Animation and Control Environment.
Graphics Interface 2005: 61-70 |
4 | EE | Joseph Teran,
Eftychios Sifakis,
Silvia S. Blemker,
Victor Ng-Thow-Hing,
Cynthia Lau,
Ronald Fedkiw:
Creating and Simulating Skeletal Muscle from the Visible Human Data Set.
IEEE Trans. Vis. Comput. Graph. 11(3): 317-328 (2005) |
2003 |
3 | EE | Wei Shao,
Victor Ng-Thow-Hing:
A general joint component framework for realistic articulation in human characters.
SI3D 2003: 11-18 |
2002 |
2 | EE | Victor Ng-Thow-Hing,
Eugene Fiume:
Application-Specific Muscle Representations.
Graphics Interface 2002: 107-116 |
2000 |
1 | | Xiaohuan Corina Wang,
Jérôme Maillot,
Eugene Fiume,
Victor Ng-Thow-Hing,
Andrew Woo,
Sanjay Bakshi:
Feature-based Displacement Mapping.
Rendering Techniques 2000: 257-268 |