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Guillaume Chaslot

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2009
8EEPierre Audouard, Guillaume Chaslot, Jean-Baptiste Hoock, Julien Perez, Arpad Rimmel, Olivier Teytaud: Grid Coevolution for Adaptive Simulations: Application to the Building of Opening Books in the Game of Go. EvoWorkshops 2009: 323-332
2008
7 Guillaume Chaslot, Sander Bakkes, Istvan Szita, Pieter Spronck: Monte-Carlo Tree Search: A New Framework for Game AI. AIIDE 2008
6EEMaarten P. D. Schadd, Mark H. M. Winands, H. Jaap van den Herik, Guillaume Chaslot, Jos W. H. M. Uiterwijk: Single-Player Monte-Carlo Tree Search. Computers and Games 2008: 1-12
5EEGuillaume Chaslot, Mark H. M. Winands, H. Jaap van den Herik: Parallel Monte-Carlo Tree Search. Computers and Games 2008: 60-71
2006
4EEBruno Bouzy, Guillaume Chaslot: Monte-Carlo Go Reinforcement Learning Experiments. CIG 2006: 187-194
3EEJahn-Takeshi Saito, Guillaume Chaslot, Jos W. H. M. Uiterwijk, H. Jaap van den Herik: Monte-Carlo Proof-Number Search for Computer Go. Computers and Games 2006: 50-61
2005
2EEBruno Bouzy, Guillaume Chaslot: Bayesian Generation and Integration of K-nearest-neighbor Patterns for 19x19 Go. CIG 2005
1 Bruno Bouzy, Guillaume Chaslot: Extraction bayésienne et intégration de patterns représentés suivant les K plus proches voisins pour le go 19x19. EGC 2005: 55-66

Coauthor Index

1Pierre Audouard [8]
2Sander Bakkes [7]
3Bruno Bouzy [1] [2] [4]
4H. Jaap van den Herik [3] [5] [6]
5Jean-Baptiste Hoock [8]
6Julien Perez [8]
7Arpad Rimmel [8]
8Jahn-Takeshi Saito [3]
9Maarten P. D. Schadd [6]
10Pieter Spronck [7]
11Istvan Szita [7]
12Olivier Teytaud [8]
13Jos W. H. M. Uiterwijk [3] [6]
14Mark H. M. Winands [5] [6]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)