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Kenneth O. Stanley

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2008
31 Jason Gauci, Kenneth O. Stanley: A Case Study on the Critical Role of Geometric Regularity in Machine Learning. AAAI 2008: 628-633
30EEAmy K. Hoover, Michael P. Rosario, Kenneth O. Stanley: Scaffolding for Interactively Evolving Novel Drum Tracks for Existing Songs. EvoWorkshops 2008: 412-422
29EEDavid B. D'Ambrosio, Kenneth O. Stanley: Generative encoding for multiagent learning. GECCO 2008: 819-826
28EERisto Miikkulainen, Kenneth O. Stanley: Evolving neural networks. GECCO (Companion) 2008: 2829-2848
27EEKenneth O. Stanley: Generative and developmental systems. GECCO (Companion) 2008: 2849-2864
2007
26EEDavid B. D'Ambrosio, Kenneth O. Stanley: A novel generative encoding for exploiting neural network sensor and output geometry. GECCO 2007: 974-981
25EEJason Gauci, Kenneth O. Stanley: Generating large-scale neural networks through discovering geometric regularities. GECCO 2007: 997-1004
24EEEdwin D. de Jong, Kenneth O. Stanley, R. Paul Wiegand: Introductory tutorial on coevolution. GECCO (Companion) 2007: 3133-3157
23EEKenneth O. Stanley: Compositional pattern producing networks: A novel abstraction of development. Genetic Programming and Evolvable Machines 8(2): 131-162 (2007)
2006
22 Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, Risto Miikkulainen: Real-Time Evolution of Neural Networks in the NERO Video Game. AAAI 2006
21 Kenneth O. Stanley, Igor Karpov, Risto Miikkulainen, Aliza Gold: Real-Time Interactive Learning in the NERO Video Game. AAAI 2006
20 Kenneth O. Stanley, Igor Karpov, Risto Miikkulainen, Aliza Gold: The NERO Video Game. AIIDE 2006: 151-152
19 Chern Han Yong, Kenneth O. Stanley, Risto Miikkulainen, Igor Karpov: Incorporating Advice into Neuroevolution of Adaptive Agents. AIIDE 2006: 98-104
18EEIgor Karpov, Thomas D'Silva, Craig Varrichio, Kenneth O. Stanley, Risto Miikkulainen: Integration and Evaluation of Exploration-Based Learning in Games. CIG 2006: 39-44
17EENate Kohl, Kenneth O. Stanley, Risto Miikkulainen, Michael E. Samples, Rini Sherony: Evolving a real-world vehicle warning system. GECCO 2006: 1681-1688
16EEGerman A. Monroy, Kenneth O. Stanley, Risto Miikkulainen: Coevolution of neural networks using a layered pareto archive. GECCO 2006: 329-336
2005
15 Kenneth O. Stanley, Ryan Cornelius, Risto Miikkulainen: Real-time Learning in the NERO Video Game. AIIDE 2005: 159-160
14 Thomas D'Silva, Roy Janik, Micahel Chrien, Kenneth O. Stanley, Risto Miikkulainen: Retaining Learned Behavior During Real-Time Neuroevolution. AIIDE 2005: 39-44
13EEKenneth O. Stanley, Bobby D. Bryant, Risto Miikkulainen: Real-Time Evolution in the NERO Video Game (Winner of CIG 2005 Best Paper Award). CIG 2005
12EEShimon Whiteson, Peter Stone, Kenneth O. Stanley, Risto Miikkulainen, Nate Kohl: Automatic feature selection in neuroevolution. GECCO 2005: 1225-1232
11EEKenneth O. Stanley, Nate Kohl, Rini Sherony, Risto Miikkulainen: Neuroevolution of an automobile crash warning system. GECCO 2005: 1977-1984
10EEJoseph Reisinger, Kenneth O. Stanley, Risto Miikkulainen: Towards an empirical measure of evolvability. GECCO Workshops 2005: 257-264
9EEKenneth O. Stanley, Bobby D. Bryant, Risto Miikkulainen: Real-time neuroevolution in the NERO video game. IEEE Trans. Evolutionary Computation 9(6): 653-668 (2005)
2004
8EEKenneth O. Stanley, Risto Miikkulainen: Evolving a Roving Eye for Go. GECCO (2) 2004: 1226-1238
7EEJoseph Reisinger, Kenneth O. Stanley, Risto Miikkulainen: Evolving Reusable Neural Modules. GECCO (2) 2004: 69-81
6EEKenneth O. Stanley, Risto Miikkulainen: Competitive Coevolution through Evolutionary Complexification. J. Artif. Intell. Res. (JAIR) 21: 63-100 (2004)
2003
5 Kenneth O. Stanley, Risto Miikkulainen: A Taxonomy for Artificial Embryogeny. Artificial Life 9(2): 93-130 (2003)
2002
4 Kenneth O. Stanley, Risto Miikkulainen: Continual Coevolution Through Complexification. GECCO 2002: 113-120
3 Kenneth O. Stanley, Risto Miikkulainen: Efficient Reinforcement Learning Through Evolving Neural Network Topologies. GECCO 2002: 569-577
2 Kenneth O. Stanley, Risto Miikkulainen: Evolving Neural Network through Augmenting Topologies. Evolutionary Computation 10(2): 99-127 (2002)
2000
1 Adrian K. Agogino, Kenneth O. Stanley, Risto Miikkulainen: Online Interactive Neuro-evolution. Neural Processing Letters 11(1): 29-38 (2000)

Coauthor Index

1Adrian K. Agogino [1]
2Bobby D. Bryant [9] [13] [22]
3Micahel Chrien [14]
4Ryan Cornelius [15]
5David B. D'Ambrosio [26] [29]
6Thomas D'Silva [14] [18]
7Jason Gauci [25] [31]
8Aliza Gold [20] [21]
9Amy K. Hoover [30]
10Roy Janik [14]
11Edwin D. de Jong [24]
12Igor Karpov [18] [19] [20] [21] [22]
13Nate Kohl [11] [12] [17]
14Risto Miikkulainen [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19] [20] [21] [22] [28]
15German A. Monroy [16]
16Joseph Reisinger [7] [10]
17Michael P. Rosario [30]
18Michael E. Samples [17]
19Rini Sherony [11] [17]
20Peter Stone [12]
21Craig Varrichio [18]
22Shimon Whiteson [12]
23R. Paul Wiegand [24]
24Chern Han Yong [19]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)