2008 |
31 | | Jason Gauci,
Kenneth O. Stanley:
A Case Study on the Critical Role of Geometric Regularity in Machine Learning.
AAAI 2008: 628-633 |
30 | EE | Amy K. Hoover,
Michael P. Rosario,
Kenneth O. Stanley:
Scaffolding for Interactively Evolving Novel Drum Tracks for Existing Songs.
EvoWorkshops 2008: 412-422 |
29 | EE | David B. D'Ambrosio,
Kenneth O. Stanley:
Generative encoding for multiagent learning.
GECCO 2008: 819-826 |
28 | EE | Risto Miikkulainen,
Kenneth O. Stanley:
Evolving neural networks.
GECCO (Companion) 2008: 2829-2848 |
27 | EE | Kenneth O. Stanley:
Generative and developmental systems.
GECCO (Companion) 2008: 2849-2864 |
2007 |
26 | EE | David B. D'Ambrosio,
Kenneth O. Stanley:
A novel generative encoding for exploiting neural network sensor and output geometry.
GECCO 2007: 974-981 |
25 | EE | Jason Gauci,
Kenneth O. Stanley:
Generating large-scale neural networks through discovering geometric regularities.
GECCO 2007: 997-1004 |
24 | EE | Edwin D. de Jong,
Kenneth O. Stanley,
R. Paul Wiegand:
Introductory tutorial on coevolution.
GECCO (Companion) 2007: 3133-3157 |
23 | EE | Kenneth O. Stanley:
Compositional pattern producing networks: A novel abstraction of development.
Genetic Programming and Evolvable Machines 8(2): 131-162 (2007) |
2006 |
22 | | Kenneth O. Stanley,
Bobby D. Bryant,
Igor Karpov,
Risto Miikkulainen:
Real-Time Evolution of Neural Networks in the NERO Video Game.
AAAI 2006 |
21 | | Kenneth O. Stanley,
Igor Karpov,
Risto Miikkulainen,
Aliza Gold:
Real-Time Interactive Learning in the NERO Video Game.
AAAI 2006 |
20 | | Kenneth O. Stanley,
Igor Karpov,
Risto Miikkulainen,
Aliza Gold:
The NERO Video Game.
AIIDE 2006: 151-152 |
19 | | Chern Han Yong,
Kenneth O. Stanley,
Risto Miikkulainen,
Igor Karpov:
Incorporating Advice into Neuroevolution of Adaptive Agents.
AIIDE 2006: 98-104 |
18 | EE | Igor Karpov,
Thomas D'Silva,
Craig Varrichio,
Kenneth O. Stanley,
Risto Miikkulainen:
Integration and Evaluation of Exploration-Based Learning in Games.
CIG 2006: 39-44 |
17 | EE | Nate Kohl,
Kenneth O. Stanley,
Risto Miikkulainen,
Michael E. Samples,
Rini Sherony:
Evolving a real-world vehicle warning system.
GECCO 2006: 1681-1688 |
16 | EE | German A. Monroy,
Kenneth O. Stanley,
Risto Miikkulainen:
Coevolution of neural networks using a layered pareto archive.
GECCO 2006: 329-336 |
2005 |
15 | | Kenneth O. Stanley,
Ryan Cornelius,
Risto Miikkulainen:
Real-time Learning in the NERO Video Game.
AIIDE 2005: 159-160 |
14 | | Thomas D'Silva,
Roy Janik,
Micahel Chrien,
Kenneth O. Stanley,
Risto Miikkulainen:
Retaining Learned Behavior During Real-Time Neuroevolution.
AIIDE 2005: 39-44 |
13 | EE | Kenneth O. Stanley,
Bobby D. Bryant,
Risto Miikkulainen:
Real-Time Evolution in the NERO Video Game (Winner of CIG 2005 Best Paper Award).
CIG 2005 |
12 | EE | Shimon Whiteson,
Peter Stone,
Kenneth O. Stanley,
Risto Miikkulainen,
Nate Kohl:
Automatic feature selection in neuroevolution.
GECCO 2005: 1225-1232 |
11 | EE | Kenneth O. Stanley,
Nate Kohl,
Rini Sherony,
Risto Miikkulainen:
Neuroevolution of an automobile crash warning system.
GECCO 2005: 1977-1984 |
10 | EE | Joseph Reisinger,
Kenneth O. Stanley,
Risto Miikkulainen:
Towards an empirical measure of evolvability.
GECCO Workshops 2005: 257-264 |
9 | EE | Kenneth O. Stanley,
Bobby D. Bryant,
Risto Miikkulainen:
Real-time neuroevolution in the NERO video game.
IEEE Trans. Evolutionary Computation 9(6): 653-668 (2005) |
2004 |
8 | EE | Kenneth O. Stanley,
Risto Miikkulainen:
Evolving a Roving Eye for Go.
GECCO (2) 2004: 1226-1238 |
7 | EE | Joseph Reisinger,
Kenneth O. Stanley,
Risto Miikkulainen:
Evolving Reusable Neural Modules.
GECCO (2) 2004: 69-81 |
6 | EE | Kenneth O. Stanley,
Risto Miikkulainen:
Competitive Coevolution through Evolutionary Complexification.
J. Artif. Intell. Res. (JAIR) 21: 63-100 (2004) |
2003 |
5 | | Kenneth O. Stanley,
Risto Miikkulainen:
A Taxonomy for Artificial Embryogeny.
Artificial Life 9(2): 93-130 (2003) |
2002 |
4 | | Kenneth O. Stanley,
Risto Miikkulainen:
Continual Coevolution Through Complexification.
GECCO 2002: 113-120 |
3 | | Kenneth O. Stanley,
Risto Miikkulainen:
Efficient Reinforcement Learning Through Evolving Neural Network Topologies.
GECCO 2002: 569-577 |
2 | | Kenneth O. Stanley,
Risto Miikkulainen:
Evolving Neural Network through Augmenting Topologies.
Evolutionary Computation 10(2): 99-127 (2002) |
2000 |
1 | | Adrian K. Agogino,
Kenneth O. Stanley,
Risto Miikkulainen:
Online Interactive Neuro-evolution.
Neural Processing Letters 11(1): 29-38 (2000) |