Bobby D. Bryant

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7EENathan A. Penrod, David Carr, Sushil J. Louis, Bobby D. Bryant: Neuro-evolving maintain-station behavior for realistically simulated boats. IEEE Congress on Evolutionary Computation 2008: 3327-3333
6EEMatt Parker, Bobby D. Bryant: Neuro-visual control in the Quake II game engine. IJCNN 2008: 3828-3833
5 Bobby D. Bryant, Risto Miikkulainen: Acquiring Visibly Intelligent Behavior with Example-Guided Neuroevolution. AAAI 2007: 801-808
4 Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, Risto Miikkulainen: Real-Time Evolution of Neural Networks in the NERO Video Game. AAAI 2006
3EEBobby D. Bryant, Risto Miikkulainen: Exploiting Sensor Symmetries in Example-based Training for Intelligent Agents. CIG 2006: 90-97
2EEKenneth O. Stanley, Bobby D. Bryant, Risto Miikkulainen: Real-Time Evolution in the NERO Video Game (Winner of CIG 2005 Best Paper Award). CIG 2005
1EEKenneth O. Stanley, Bobby D. Bryant, Risto Miikkulainen: Real-time neuroevolution in the NERO video game. IEEE Trans. Evolutionary Computation 9(6): 653-668 (2005)

Coauthor Index

1David Carr [7]
2Igor Karpov [4]
3Sushil J. Louis [7]
4Risto Miikkulainen [1] [2] [3] [4] [5]
5Matt Parker [6]
6Nathan A. Penrod [7]
7Kenneth O. Stanley [1] [2] [4]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)