2008 |
7 | EE | Nathan A. Penrod,
David Carr,
Sushil J. Louis,
Bobby D. Bryant:
Neuro-evolving maintain-station behavior for realistically simulated boats.
IEEE Congress on Evolutionary Computation 2008: 3327-3333 |
6 | EE | Matt Parker,
Bobby D. Bryant:
Neuro-visual control in the Quake II game engine.
IJCNN 2008: 3828-3833 |
2007 |
5 | | Bobby D. Bryant,
Risto Miikkulainen:
Acquiring Visibly Intelligent Behavior with Example-Guided Neuroevolution.
AAAI 2007: 801-808 |
2006 |
4 | | Kenneth O. Stanley,
Bobby D. Bryant,
Igor Karpov,
Risto Miikkulainen:
Real-Time Evolution of Neural Networks in the NERO Video Game.
AAAI 2006 |
3 | EE | Bobby D. Bryant,
Risto Miikkulainen:
Exploiting Sensor Symmetries in Example-based Training for Intelligent Agents.
CIG 2006: 90-97 |
2005 |
2 | EE | Kenneth O. Stanley,
Bobby D. Bryant,
Risto Miikkulainen:
Real-Time Evolution in the NERO Video Game (Winner of CIG 2005 Best Paper Award).
CIG 2005 |
1 | EE | Kenneth O. Stanley,
Bobby D. Bryant,
Risto Miikkulainen:
Real-time neuroevolution in the NERO video game.
IEEE Trans. Evolutionary Computation 9(6): 653-668 (2005) |