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| 2006 | ||
|---|---|---|
| 3 | Kenneth O. Stanley, Igor Karpov, Risto Miikkulainen, Aliza Gold: Real-Time Interactive Learning in the NERO Video Game. AAAI 2006 | |
| 2 | Kenneth O. Stanley, Igor Karpov, Risto Miikkulainen, Aliza Gold: The NERO Video Game. AIIDE 2006: 151-152 | |
| 2005 | ||
| 1 | EE | Aliza Gold: Academic AI and Videogames: A Case Study of Incorporating Innovative Academic Research Into a Videogame Prototype. CIG 2005 |
| 1 | Igor Karpov | [2] [3] |
| 2 | Risto Miikkulainen | [2] [3] |
| 3 | Kenneth O. Stanley | [2] [3] |